Player Matchup

Heimdallr
Heimdallr
Bally5472
Heimdallr
Level 9
God Stats
2W - 1L
1,725 SR
Queue Stats
7W - 7L
1,822 Elo+
Party 1
Scylla
Scylla
KareeemCheese
Scylla
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 58L
1,524 Elo+
Party 2
Arachne
Arachne
LordJamezx
Arachne
Level 23
God Stats
21W - 15L
1,843 SR
Queue Stats
84W - 74L
1,580 Elo+
Party 2
Tyr
Tyr
Perfectedist
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 120L
1,513 Elo+
Party 2
Aphrodite
Aphrodite
choseloneboy
Aphrodite
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 41
1,614 SR
1,588 Elo+

VS

Team Averages
Level 24
1,484 SR
1,548 Elo+
Tsukuyomi
Tsukuyomi
AMS_Fuzzy420
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 81L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
Bens41492
Erlang Shen
Level 39
God Stats
4W - 23L
1,178 SR
Queue Stats
245W - 249L
1,505 Elo+
Party 3
Ymir
Ymir
P1TT-_-BULL_
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 3
Janus
Janus
XLittle_MannnX
Janus
Level 28
God Stats
0W - 7L
1,523 SR
Queue Stats
44W - 59L
1,598 Elo+
Party 3
Cu Chulainn
Cu Chulainn
dahcota1
Cu Chulainn
Level 27
God Stats
1W - 2L
1,720 SR
Queue Stats
28W - 31L
1,902 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bally5472
Heimdallr
19
19 / 4 / 5
12,860
585
29,055
19,214
11,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 0
9,368
426
3,302
6,567
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LordJamezx
Arachne
19
7 / 1 / 7
12,190
554
9,247
15,527
10,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 4 / 11
9,954
452
7,820
18,104
14,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
choseloneboy
Aphrodite
19
7 / 2 / 12
11,859
539
15,386
16,945
6,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AMS_Fuzzy420
Tsukuyomi
15
4 / 9 / 2
10,145
461
11,195
14,926
5,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Erlang Shen
Bens41492
Erlang Shen
17
5 / 6 / 2
11,350
516
7,194
19,716
14,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 9 / 3
8,862
403
2,146
12,521
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
1 / 6 / 3
10,466
476
9,779
10,795
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
dahcota1
Cu Chulainn
18
3 / 5 / 2
11,731
533
15,583
28,186
25,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
35
Kills
13
13
Deaths
35
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AMS_Fuzzy420
Tsukuyomi
4
9
2
0.56
W
Heimdallr
Bally5472
Heimdallr
19
4
5
5.38
L
Erlang Shen
Bens41492
Erlang Shen
5
6
2
1
W
1
2
0
0.5
W
Arachne
LordJamezx
Arachne
7
1
7
10.5
L
0
9
3
0.17
W
1
4
11
1.63
L
1
6
3
0.42
W
Aphrodite
choseloneboy
Aphrodite
7
2
12
6.5
L
Cu Chulainn
dahcota1
Cu Chulainn
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,810
Damage
45,897
76,357
Taken
86,144
44,072
Mitigated
54,717
35,035
Healing
17,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AMS_Fuzzy420
Tsukuyomi
11,195
2,364
0
2,094
14,926
5,469
1,826
3,680
11,215
0
52,236
W
Heimdallr
Bally5472
Heimdallr
29,055
11,731
0
2,175
19,214
11,227
913
4,834
14,222
4,825
72,424
L
Erlang Shen
Bens41492
Erlang Shen
7,194
4,427
0
3,066
19,716
14,145
0
4,788
14,889
13,233
76,979
W
3,302
793
0
797
6,567
1,688
324
1,842
4,490
38,554
0
W
Arachne
LordJamezx
Arachne
9,247
7,443
0
4,277
15,527
10,107
1,719
1,435
13,900
11,859
73,364
L
2,146
401
0
588
12,521
5,685
374
1,595
10,926
16,619
0
W
7,820
1,071
0
4,453
18,104
14,236
0
907
16,612
0
30,621
L
9,779
283
0
858
10,795
3,855
116
3,986
6,675
60,852
0
W
Aphrodite
choseloneboy
Aphrodite
15,386
1,354
10,817
12,516
16,945
6,814
649
3,084
13,539
68,609
0
L
Cu Chulainn
dahcota1
Cu Chulainn
15,583
2,227
0
10,627
28,186
25,563
631
6,196
21,990
273
78,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,231
Gold Earned
52,554
449
Minions Killed
479
0
Camps Cleared
0
2,116,097
Distance Traveled
1,883,253
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,145
461
69
3
0
457,217
3
W
Heimdallr
12,860
585
99
5
0
404,452
0
L
Erlang Shen
11,350
516
132
6
0
445,670
0
W
Scylla
9,368
426
87
4
0
342,468
1
W
Arachne
12,190
554
111
5
0
492,782
1
L
Ymir
8,862
403
24
1
0
204,890
0
W
Tyr
9,954
452
48
2
0
444,140
2
L
Janus
10,466
476
113
5
0
403,146
3
W
Aphrodite
11,859
539
104
5
0
432,255
1
L
Cu Chulainn
11,731
533
141
6
0
372,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role