Player Matchup

Hou Yi
Hou Yi
AKAMeshal
Hou Yi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Loenne1991
Bellona
Level 45
God Stats
9W - 6L
1,503 SR
Queue Stats
136W - 145L
1,403 Elo+
Party 3
Scylla
Scylla
Softinho
Scylla
Level 156
God Stats
57W - 39L
1,607 SR
Queue Stats
1,231W - 1,271L
1,463 Elo+
Solo
Ares
Ares
THEBKINQ
Ares
Level 124
God Stats
4W - 1L
1,509 SR
Queue Stats
20W - 15L
1,691 Elo+
Party 2
Arachne
Arachne
l2l_Bandito
Arachne
Level 45
God Stats
4W - 3L
1,540 SR
Queue Stats
124W - 119L
1,444 Elo+
Party 3
Team Averages
Level 103
1,532 SR
1,500 Elo+

VS

Team Averages
Level 88
1,590 SR
1,437 Elo+
Artemis
Artemis
AHowman12
Artemis
Level 81
God Stats
9W - 4L
1,500 SR
Queue Stats
237W - 217L
1,416 Elo+
Party 1
Athena
Athena
Assault_Toaster
Athena
Level 83
God Stats
54W - 57L
1,672 SR
Queue Stats
234W - 216L
1,510 Elo+
Party 1
Mulan
Mulan
Jagged_Vulture
Mulan
Level 100
God Stats
27W - 37L
1,550 SR
Queue Stats
539W - 535L
1,491 Elo+
Solo
Merlin
Merlin
beams20
Merlin
Level 96
God Stats
2W - 3L
1,729 SR
Queue Stats
335W - 323L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
samnicklin
Tsukuyomi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AKAMeshal
Hou Yi
18
10 / 2 / 7
11,995
545
22,187
15,341
6,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Loenne1991
Bellona
17
2 / 4 / 6
10,660
485
8,241
14,955
16,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Softinho
Scylla
20
8 / 1 / 3
13,489
613
10,716
9,858
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
16
2 / 2 / 12
11,212
510
11,744
14,300
14,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
l2l_Bandito
Arachne
17
3 / 4 / 10
10,897
495
11,183
21,207
9,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AHowman12
Artemis
13
0 / 6 / 1
7,836
356
8,157
13,411
6,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 2
8,405
382
5,103
23,982
20,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
7 / 1 / 3
11,689
531
17,062
18,932
17,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
beams20
Merlin
16
2 / 4 / 4
10,596
482
11,396
14,051
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
samnicklin
Tsukuyomi
16
4 / 8 / 6
10,317
469
9,051
18,217
8,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
25
Kills
13
13
Deaths
26
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
AHowman12
Artemis
0
6
1
0.08
W
Hou Yi
AKAMeshal
Hou Yi
10
2
7
6.75
L
0
7
2
0.14
L
7
1
3
8.5
W
Bellona
Loenne1991
Bellona
2
4
6
1.25
W
Scylla
Softinho
Scylla
8
1
3
9.5
W
Ares
2
2
12
4
L
Merlin
beams20
Merlin
2
4
4
1
W
Arachne
l2l_Bandito
Arachne
3
4
10
2
L
Tsukuyomi
samnicklin
Tsukuyomi
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,071
Damage
50,769
75,661
Taken
88,593
51,040
Mitigated
58,961
22,131
Healing
23,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AHowman12
Artemis
8,157
3,012
0
3,463
13,411
6,876
327
3,104
10,284
6,049
40,135
W
Hou Yi
AKAMeshal
Hou Yi
22,187
9,438
0
7,201
15,341
6,948
3,660
5,227
9,923
0
94,050
L
5,103
961
0
1,841
23,982
20,456
0
7,792
16,101
32,317
0
L
17,062
2,609
0
10,612
18,932
17,502
1,005
3,195
15,470
0
77,680
W
Bellona
Loenne1991
Bellona
8,241
4,561
0
1,647
14,955
16,594
926
1,551
13,041
0
48,251
W
Scylla
Softinho
Scylla
10,716
1,395
0
3,281
9,858
3,927
126
2,875
6,659
99,000
0
W
Ares
11,744
314
0
2,280
14,300
14,065
39
3,669
10,317
25,697
0
L
Merlin
beams20
Merlin
11,396
159
0
3,892
14,051
5,846
656
3,497
10,307
71,809
0
W
Arachne
l2l_Bandito
Arachne
11,183
7,417
0
7,722
21,207
9,506
945
3,112
17,795
0
60,968
L
Tsukuyomi
samnicklin
Tsukuyomi
9,051
2,057
0
4,125
18,217
8,281
61
4,384
13,664
0
68,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,253
Gold Earned
48,843
534
Minions Killed
572
0
Camps Cleared
0
2,013,613
Distance Traveled
1,936,199
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,836
356
78
4
0
326,789
4
W
Hou Yi
11,995
545
139
6
0
349,688
4
L
Athena
8,405
382
68
3
0
412,096
2
L
Mulan
11,689
531
155
7
0
412,275
2
W
Bellona
10,660
485
103
5
0
359,660
1
W
Scylla
13,489
613
178
8
0
438,514
3
W
Ares
11,212
510
22
1
0
387,910
0
L
Merlin
10,596
482
161
7
0
374,186
9
W
Arachne
10,897
495
92
4
0
477,841
7
L
Tsukuyomi
10,317
469
110
5
0
410,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role