Player Matchup

Izanami
Izanami
AvonBlackheart
Izanami
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,168 Elo+
Solo
Pele
Pele
Benvolio
Pele
Level 89
God Stats
0W - 5L
1,282 SR
Queue Stats
111W - 97L
1,540 Elo+
Party 2
Ravana
Ravana
Jaropelk
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,584 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ksama1310
Tsukuyomi
Level 128
God Stats
7W - 7L
1,715 SR
Queue Stats
252W - 261L
1,501 Elo+
Solo
Terra
Terra
king_dume
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,582 Elo+
Solo
Team Averages
Level 82
1,499 SR
1,475 Elo+

VS

Team Averages
Level 132
1,533 SR
1,422 Elo+
Set
Set
Dr Fratricide
Set
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,508 Elo+
Solo
Scylla
Scylla
Homacidal Cat
Scylla
Level 141
God Stats
5W - 6L
1,500 SR
Queue Stats
209W - 170L
1,278 Elo+
Party 1
Yemoja
Yemoja
Monst3rmarcus
Yemoja
Level 127
God Stats
2W - 6L
1,666 SR
Queue Stats
213W - 159L
1,236 Elo+
Party 1
Jormungandr
Jormungandr
RNJRgreen
Jormungandr
Level 144
God Stats
6W - 2L
1,500 SR
Queue Stats
238W - 258L
1,561 Elo+
Solo
Serqet
Serqet
lilchris1009
Serqet
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 109L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 10
12,151
675
26,244
22,725
8,900
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
19
9 / 11 / 4
11,673
649
18,279
21,393
9,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
Jaropelk
Ravana
18
1 / 9 / 9
11,615
645
5,287
22,157
14,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Ksama1310
Tsukuyomi
20
2 / 7 / 13
11,684
649
17,430
20,994
19,041
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Terra
king_dume
Terra
17
1 / 5 / 11
10,441
580
5,888
30,286
13,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 15
11,419
634
11,563
20,655
12,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
19 / 3 / 12
15,615
868
43,298
12,754
6,348
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 2 / 31
13,626
757
9,892
17,478
17,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
RNJRgreen
Jormungandr
20
5 / 6 / 23
13,236
735
23,309
29,783
40,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Serqet
20
10 / 3 / 16
13,357
742
16,590
18,977
24,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
135
19
Kills
38
38
Deaths
20
47
Assists
97
Player
Kills
Deaths
Assists
KDA
L
6
6
10
1.83
L
Pele
9
11
4
1
W
3
6
15
1.75
W
19
3
12
8.33
L
Ravana
Jaropelk
Ravana
1
9
9
0.61
L
Tsukuyomi
Ksama1310
Tsukuyomi
2
7
13
1.21
W
1
2
31
8.25
W
Jormungandr
RNJRgreen
Jormungandr
5
6
23
2.75
L
Terra
king_dume
Terra
1
5
11
1.3
W
Serqet
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,128
Damage
104,652
117,555
Taken
99,647
65,276
Mitigated
100,340
42,000
Healing
38,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,244
15,901
3,110
6,952
22,725
8,900
0
10,923
10,546
0
56,279
L
Pele
18,279
3,863
1,552
1,426
21,393
9,082
0
12,680
7,814
0
37,459
W
11,563
4,938
844
4,473
20,655
12,136
622
1,418
19,055
0
26,631
W
43,298
4,046
3,389
1,143
12,754
6,348
1,581
70
12,559
74,689
0
L
Ravana
Jaropelk
Ravana
5,287
1,770
985
2,655
22,157
14,259
0
16,186
5,128
0
15,371
L
Tsukuyomi
Ksama1310
Tsukuyomi
17,430
3,771
2,311
2,779
20,994
19,041
0
12,545
7,295
0
37,016
W
9,892
1,728
13,388
3,951
17,478
17,021
1,149
1,571
13,920
20,221
0
W
Jormungandr
RNJRgreen
Jormungandr
23,309
3,913
2,456
2,800
29,783
40,504
944
2,076
27,456
53,444
0
L
Terra
king_dume
Terra
5,888
481
8,182
12,048
30,286
13,994
0
23,136
6,210
8,769
0
W
Serqet
16,590
2,953
3,064
3,447
18,977
24,331
1,154
753
17,974
0
22,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,564
Gold Earned
67,253
160
Minions Killed
190
0
Camps Cleared
0
1,437,329
Distance Traveled
1,548,898
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,151
675
64
4
0
247,144
0
L
Pele
11,673
649
32
2
0
308,145
0
W
Set
11,419
634
24
1
0
293,765
0
W
Scylla
15,615
868
59
3
0
310,569
0
L
Ravana
11,615
645
23
1
0
280,649
1
L
Tsukuyomi
11,684
649
36
2
0
310,618
0
W
Yemoja
13,626
757
22
1
0
309,369
0
W
Jormungandr
13,236
735
63
4
0
303,157
4
L
Terra
10,441
580
5
0
0
290,773
1
W
Serqet
13,357
742
22
1
0
332,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role