Player Matchup

Cu Chulainn
Cu Chulainn
LPsama
Cu Chulainn
Level 42
God Stats
8W - 4L
1,583 SR
Queue Stats
22W - 22L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
Lordritesh
Sylvanus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 34L
1,765 Elo+
Solo
Anubis
Anubis
SkilpaddenDonny
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,645 Elo+
Party 2
Anhur
Anhur
SkilpaddenRonny
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,665 Elo+
Party 2
Nemesis
Nemesis
brandnewsoggy
Nemesis
Level 29
God Stats
4W - 1L
1,859 SR
Queue Stats
40W - 30L
1,758 Elo+
Solo
Team Averages
Level 21
1,589 SR
1,672 Elo+

VS

Team Averages
Level 21
1,712 SR
1,585 Elo+
Nemesis
Nemesis
BRA1ND34D
Nemesis
Level 13
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 21L
1,617 Elo+
Solo
Cabrakan
Cabrakan
Kiℓℓer
Cabrakan
Level 27
God Stats
2W - 1L
1,835 SR
Queue Stats
24W - 29L
1,458 Elo+
Solo
Apollo
Apollo
TheSeboli
Apollo
Level 26
God Stats
10W - 7L
1,711 SR
Queue Stats
122W - 111L
1,624 Elo+
Party 1
Aphrodite
Aphrodite
hihihilove
Aphrodite
Level 16
God Stats
12W - 11L
1,581 SR
Queue Stats
31W - 23L
1,718 Elo+
Solo
Ymir
Ymir
iwantsomejuice
Ymir
Level 23
God Stats
3W - 3L
1,718 SR
Queue Stats
28W - 31L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LPsama
Cu Chulainn
11
1 / 1 / 1
6,166
617
1,467
4,569
3,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Lordritesh
Sylvanus
11
2 / 0 / 4
5,713
571
3,049
3,299
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 0 / 1
7,247
725
6,783
1,932
896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
4 / 1 / 2
5,932
593
4,428
5,977
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
11
7 / 0 / 5
6,956
696
7,810
4,485
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BRA1ND34D
Nemesis
7
0 / 5 / 0
4,641
464
1,044
8,200
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cabrakan
Kiℓℓer
Cabrakan
6
1 / 4 / 0
4,360
436
2,523
6,948
4,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
TheSeboli
Apollo
7
1 / 1 / 0
5,153
515
1,626
2,980
512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
hihihilove
Aphrodite
7
0 / 6 / 0
4,364
436
1,924
6,548
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 1
4,629
463
1,355
8,232
2,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
21
Kills
2
2
Deaths
21
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BRA1ND34D
Nemesis
0
5
0
0
L
Cabrakan
Kiℓℓer
Cabrakan
1
4
0
0.25
W
Cu Chulainn
LPsama
Cu Chulainn
1
1
1
1.5
W
Sylvanus
Lordritesh
Sylvanus
2
0
4
4
W
7
0
1
7.5
W
4
1
2
5
L
Apollo
TheSeboli
Apollo
1
1
0
1
W
Nemesis
7
0
5
9.5
L
Aphrodite
hihihilove
Aphrodite
0
6
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,537
Damage
8,472
20,262
Taken
32,908
10,954
Mitigated
10,299
8,891
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BRA1ND34D
Nemesis
1,044
483
0
2,586
8,200
1,793
0
2,864
5,256
0
20,184
L
Cabrakan
Kiℓℓer
Cabrakan
2,523
209
0
1,024
6,948
4,437
0
2,161
4,552
12,018
0
W
Cu Chulainn
LPsama
Cu Chulainn
1,467
364
0
1,904
4,569
3,076
586
1,699
2,708
0
25,638
W
Sylvanus
Lordritesh
Sylvanus
3,049
1,146
709
1,218
3,299
2,229
329
496
2,803
30,382
0
W
6,783
940
0
1,329
1,932
896
548
775
1,132
38,828
0
W
4,428
1,644
0
2,825
5,977
1,776
847
1,877
4,075
0
33,163
L
Apollo
TheSeboli
Apollo
1,626
801
0
1,087
2,980
512
0
615
2,365
0
15,765
W
Nemesis
7,810
4,142
0
906
4,485
2,977
0
743
3,742
4,669
32,450
L
Aphrodite
hihihilove
Aphrodite
1,924
195
780
1,830
6,548
1,470
0
1,340
5,174
18,446
0
L
1,355
183
0
1,374
8,232
2,087
0
3,044
5,166
9,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
23,147
304
Minions Killed
179
0
Camps Cleared
0
942,554
Distance Traveled
786,498
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,641
464
44
4
0
162,726
0
L
Cabrakan
4,360
436
35
4
0
152,776
1
W
Cu Chulainn
6,166
617
58
6
0
203,185
1
W
Sylvanus
5,713
571
48
5
0
176,038
5
W
Anubis
7,247
725
77
8
0
173,092
3
W
Anhur
5,932
593
58
6
0
165,496
3
L
Apollo
5,153
515
45
5
0
117,103
0
W
Nemesis
6,956
696
63
6
0
224,743
1
L
Aphrodite
4,364
436
35
4
0
170,677
2
L
Ymir
4,629
463
20
2
0
183,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role