Player Matchup

Cthulhu
Cthulhu
AmbitiousScrub
Cthulhu
Level 15
God Stats
2W - 2L
1,787 SR
Queue Stats
8W - 6L
1,604 Elo+
Party 1
Ratatoskr
Ratatoskr
Enycto
Ratatoskr
Level 41
God Stats
14W - 11L
1,669 SR
Queue Stats
316W - 303L
1,622 Elo+
Party 1
Ares
Ares
Kashgari96
Ares
Level 17
God Stats
0W - 2L
1,774 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Hades
Hades
Sbiavino
Hades
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 202L
1,525 Elo+
Party 1
Skadi
Skadi
saancheezz
Skadi
Level 27
God Stats
5W - 4L
1,302 SR
Queue Stats
32W - 33L
1,581 Elo+
Solo
Team Averages
Level 27
1,606 SR
1,566 Elo+

VS

Team Averages
Level 9
1,623 SR
1,585 Elo+
Neith
Neith
ESTAFA-CHERO
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Greedy-Ivar
Heimdallr
Level 11
God Stats
2W - 0L
1,942 SR
Queue Stats
2W - 0L
1,756 Elo+
Solo
Bellona
Bellona
Pabletesg
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 40L
1,500 Elo+
Solo
Olorun
Olorun
trova-revuelto
Olorun
Level 27
God Stats
39W - 30L
1,671 SR
Queue Stats
99W - 75L
1,671 Elo+
Solo
Ymir
Ymir
ttv btw244
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 5
5,952
595
4,043
6,293
2,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Enycto
Ratatoskr
9
3 / 4 / 3
6,145
615
3,332
7,167
2,168
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 2 / 1
5,013
501
2,662
6,592
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
Sbiavino
Hades
9
1 / 3 / 5
5,220
522
2,514
7,315
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
10
7 / 1 / 4
6,714
671
7,027
5,878
1,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,068
607
2,609
5,571
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
Greedy-Ivar
Heimdallr
10
6 / 1 / 1
6,377
638
6,126
4,462
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Pabletesg
Bellona
10
2 / 1 / 1
6,552
655
4,834
6,247
3,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 4 / 4
5,578
558
4,726
7,479
2,137
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 8 / 2
4,653
465
1,140
8,495
3,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
14
Kills
11
11
Deaths
16
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
1
5
5.5
W
0
2
1
0.25
L
Ratatoskr
Enycto
Ratatoskr
3
4
3
1.13
W
Heimdallr
Greedy-Ivar
Heimdallr
6
1
1
6.5
L
0
2
1
0.25
W
Bellona
Pabletesg
Bellona
2
1
1
2.5
L
Hades
Sbiavino
Hades
1
3
5
1.17
L
Skadi
7
1
4
9
W
3
4
4
1.25
W
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,578
Damage
19,435
33,245
Taken
32,254
13,642
Mitigated
13,022
7,697
Healing
6,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,043
644
0
850
6,293
2,916
154
574
5,719
14,346
0
W
2,609
488
0
1,110
5,571
1,558
710
857
4,714
0
34,339
L
Ratatoskr
Enycto
Ratatoskr
3,332
1,021
0
2,138
7,167
2,168
445
1,568
5,599
0
25,606
W
Heimdallr
Greedy-Ivar
Heimdallr
6,126
2,558
0
1,103
4,462
2,753
0
865
3,596
5,833
27,500
L
2,662
151
0
1,140
6,592
3,230
0
1,001
5,591
13,567
0
W
Bellona
Pabletesg
Bellona
4,834
1,345
0
1,354
6,247
3,518
0
2,591
3,336
0
28,398
L
Hades
Sbiavino
Hades
2,514
289
213
1,080
7,315
3,614
0
2,483
4,832
14,836
0
L
Skadi
7,027
3,996
0
2,276
5,878
1,714
2,046
558
5,320
0
35,604
W
4,726
2,001
481
2,697
7,479
2,137
0
3,463
3,972
18,231
0
W
1,140
309
0
204
8,495
3,056
118
1,078
7,417
7,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,044
Gold Earned
29,228
206
Minions Killed
234
0
Camps Cleared
0
1,052,269
Distance Traveled
954,635
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,952
595
16
2
0
240,959
0
W
Neith
6,068
607
64
6
0
161,661
2
L
Ratatoskr
6,145
615
61
6
0
200,965
2
W
Heimdallr
6,377
638
65
7
0
217,373
5
L
Ares
5,013
501
33
3
0
211,440
0
W
Bellona
6,552
655
67
7
0
209,285
3
L
Hades
5,220
522
35
4
0
182,476
0
L
Skadi
6,714
671
61
6
0
216,429
1
W
Olorun
5,578
558
30
3
0
160,615
0
W
Ymir
4,653
465
8
1
0
205,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role