Player Matchup

Izanami
Izanami
Dratok
Izanami
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 17L
1,590 Elo+
Party 2
Anubis
Anubis
GUINASDD55
Anubis
Level 9
God Stats
29W - 17L
1,983 SR
Queue Stats
104W - 98L
1,826 Elo+
Solo
Ares
Ares
Kayyker
Ares
Level 18
God Stats
8W - 8L
1,771 SR
Queue Stats
21W - 18L
1,711 Elo+
Party 2
Mulan
Mulan
Nc_Bruninha-R6
Mulan
Level 26
God Stats
4W - 5L
1,583 SR
Queue Stats
42W - 43L
1,412 Elo+
Solo
Loki
Loki
XxGodvitexX
Loki
Level 7
God Stats
2W - 3L
1,366 SR
Queue Stats
15W - 19L
1,462 Elo+
Solo
Team Averages
Level 15
1,641 SR
1,600 Elo+

VS

Team Averages
Level 17
1,542 SR
1,433 Elo+
Mulan
Mulan
HuTáo
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Lifeline--Sama
Artemis
Level 7
God Stats
2W - 1L
1,675 SR
Queue Stats
4W - 15L
1,294 Elo+
Solo
Ymir
Ymir
Lone94
Ymir
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 13L
1,329 Elo+
Party 1
Nemesis
Nemesis
TompA8
Nemesis
Level 28
God Stats
29W - 18L
1,488 SR
Queue Stats
48W - 27L
1,494 Elo+
Party 1
Vulcan
Vulcan
eramaester22
Vulcan
Level 29
God Stats
25W - 37L
1,547 SR
Queue Stats
106W - 120L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dratok
Izanami
15
7 / 2 / 6
9,095
505
12,813
14,366
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
GUINASDD55
Anubis
12
6 / 6 / 2
8,294
461
9,788
13,181
5,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Kayyker
Ares
12
2 / 4 / 9
8,502
472
4,825
13,610
10,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 6 / 3
8,537
474
5,756
16,591
6,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 5
7,156
398
2,892
5,271
3,772
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HuTáo
Mulan
12
1 / 1 / 3
8,254
459
2,924
8,469
3,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 8 / 7
7,889
438
5,329
12,583
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Lone94
Ymir
12
2 / 4 / 7
8,140
452
6,159
13,718
7,558
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
TompA8
Nemesis
17
9 / 3 / 7
11,365
631
15,014
13,802
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
18
8 / 3 / 1
11,361
631
16,837
7,772
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
19
Kills
21
21
Deaths
19
25
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dratok
Izanami
7
2
6
5
L
Anubis
GUINASDD55
Anubis
6
6
2
1.17
W
Mulan
HuTáo
Mulan
1
1
3
2.5
L
Ares
Kayyker
Ares
2
4
9
1.63
W
1
8
7
0.56
W
Ymir
Lone94
Ymir
2
4
7
1.38
L
4
6
3
0.92
W
Nemesis
TompA8
Nemesis
9
3
7
4.17
L
0
3
5
0.83
W
Vulcan
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,074
Damage
46,263
63,019
Taken
56,344
31,434
Mitigated
23,837
14,470
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dratok
Izanami
12,813
8,768
0
5,051
14,366
5,218
807
4,019
10,305
0
64,211
L
Anubis
GUINASDD55
Anubis
9,788
344
0
4,876
13,181
5,192
340
6,734
6,115
41,483
0
W
Mulan
HuTáo
Mulan
2,924
440
684
1,292
8,469
3,820
3,591
1,706
6,763
0
24,131
L
Ares
Kayyker
Ares
4,825
941
441
1,006
13,610
10,695
118
4,097
9,445
18,889
0
W
5,329
2,800
0
1,079
12,583
3,481
1,076
4,561
8,022
0
17,692
W
Ymir
Lone94
Ymir
6,159
1,687
0
2,364
13,718
7,558
732
3,199
10,519
27,913
0
L
5,756
953
0
3,096
16,591
6,557
329
5,478
11,000
0
44,760
W
Nemesis
TompA8
Nemesis
15,014
8,556
0
5,688
13,802
6,537
2,956
1,116
12,686
0
69,194
L
2,892
734
0
0
5,271
3,772
895
2,023
3,158
0
18,867
W
Vulcan
16,837
7,106
0
690
7,772
2,441
2,859
4,031
3,741
87,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,584
Gold Earned
47,009
336
Minions Killed
380
0
Camps Cleared
0
1,532,418
Distance Traveled
1,724,754
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,095
505
114
6
0
290,441
4
L
Anubis
8,294
461
71
4
0
244,859
1
W
Mulan
8,254
459
45
3
0
345,795
3
L
Ares
8,502
472
16
1
0
327,776
5
W
Artemis
7,889
438
27
2
0
293,775
1
W
Ymir
8,140
452
36
2
0
312,356
6
L
Mulan
8,537
474
88
5
0
336,632
3
W
Nemesis
11,365
631
110
6
0
402,521
4
L
Loki
7,156
398
47
3
0
332,710
3
W
Vulcan
11,361
631
162
9
0
370,307
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role