Player Matchup

Nu Wa
Nu Wa
Gold IV
Bagyii
Nu Wa
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold III
BucksFire
Apollo
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
Gyusziii
Sylvanus
Gold III
Level 124
God Stats
6W - 9L
1,572 SR
Queue Stats
33W - 40L
1,607 MMR
Party 1
Susano
Susano
Silver I
Imposed
Susano
Silver I
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 92L
1,604 MMR
Party 2
Hercules
Hercules
Gold IV
simbak2
Hercules
Gold IV
Level 144
God Stats
3W - 2L
1,745 SR
Queue Stats
237W - 248L
1,636 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,563 SR
1,569 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,436 SR
1,596 MMR
King Arthur
King Arthur
Gold III
Bănuț
King Arthur
Gold III
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
341W - 317L
1,639 MMR
Solo
Khepri
Khepri
Gold IV
GoldenBaallsack
Khepri
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
Ineptiitude
Danzaburou
Gold III
Level 119
God Stats
4W - 1L
1,178 SR
Queue Stats
36W - 31L
1,672 MMR
Party 3
Janus
Janus
Silver I
MightyFunk
Janus
Silver I
Level 118
God Stats
6W - 8L
1,500 SR
Queue Stats
31W - 27L
1,535 MMR
Party 3
Loki
Loki
Silver I
Orkichrist
Loki
Silver I
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bagyii
Nu Wa
11
6 / 1 / 4
6,432
643
6,564
3,889
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
BucksFire
Apollo
12
4 / 0 / 1
6,373
637
5,016
3,994
1,487
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Gyusziii
Sylvanus
10
2 / 0 / 6
5,986
599
3,008
8,331
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
Imposed
Susano
11
1 / 0 / 4
6,120
612
4,259
7,480
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
simbak2
Hercules
11
1 / 1 / 1
5,455
546
3,990
8,842
8,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SetPersephoneTsukuyomiThothScylla

VS

Bans
Chang'eNemesisAphroditeFenrirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bănuț
King Arthur
10
0 / 2 / 1
5,800
580
6,505
9,429
3,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 4 / 0
4,846
485
2,601
7,236
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Ineptiitude
Danzaburou
9
0 / 3 / 0
5,047
505
2,339
5,439
1,832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
9
0 / 1 / 1
5,649
565
4,678
4,512
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 4 / 0
5,476
548
1,858
6,836
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
2
2
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bagyii
Nu Wa
6
1
4
8
W
Apollo
BucksFire
Apollo
4
0
1
4.5
L
King Arthur
Bănuț
King Arthur
0
2
1
0.25
L
0
4
0
0
W
Sylvanus
Gyusziii
Sylvanus
2
0
6
5
W
Susano
Imposed
Susano
1
0
4
3
L
Danzaburou
Ineptiitude
Danzaburou
0
3
0
0
L
Janus
0
1
1
0.5
L
2
4
0
0.5
W
Hercules
simbak2
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,837
Damage
17,981
32,536
Taken
33,452
17,389
Mitigated
11,589
16,199
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bagyii
Nu Wa
6,564
1,331
0
1,115
3,889
1,196
0
1,506
2,241
36,852
0
W
Apollo
BucksFire
Apollo
5,016
2,798
0
1,632
3,994
1,487
93
654
3,340
0
39,340
L
King Arthur
Bănuț
King Arthur
6,505
1,104
0
1,870
9,429
3,715
0
361
8,646
0
34,370
L
2,601
54
0
1,481
7,236
3,083
0
3,714
3,352
17,642
0
W
Sylvanus
Gyusziii
Sylvanus
3,008
1,116
1,446
4,540
8,331
3,888
0
3,408
4,763
13,665
0
W
Susano
Imposed
Susano
4,259
1,358
0
3,166
7,480
2,386
0
1,321
6,071
0
38,103
L
Danzaburou
Ineptiitude
Danzaburou
2,339
1,089
0
1,346
5,439
1,832
0
1,429
3,913
0
21,379
L
Janus
4,678
271
0
1,050
4,512
1,210
0
1,977
2,349
30,286
0
L
1,858
329
0
1,838
6,836
1,749
0
1,384
5,302
0
23,288
W
Hercules
simbak2
Hercules
3,990
1,451
0
4,300
8,842
8,432
0
0
8,842
0
27,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,366
Gold Earned
26,818
329
Minions Killed
291
0
Camps Cleared
0
982,000
Distance Traveled
991,211
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,432
643
72
7
0
197,730
4
W
Apollo
6,373
637
90
9
0
191,273
2
L
King Arthur
5,800
580
65
7
0
200,516
1
L
Khepri
4,846
485
20
2
0
216,103
4
W
Sylvanus
5,986
599
18
2
0
186,500
3
W
Susano
6,120
612
93
9
0
240,723
5
L
Danzaburou
5,047
505
59
6
0
179,631
2
L
Janus
5,649
565
91
9
0
204,224
4
L
Loki
5,476
548
56
6
0
190,737
4
W
Hercules
5,455
546
56
6
0
165,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role