Player Matchup

Ares
Ares
ClawsAndBalls
Ares
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 23L
1,416 Elo+
Solo
Freya
Freya
Dhyeld
Freya
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
YoungCakes6
Ah Puch
Level 127
God Stats
10W - 5L
1,500 SR
Queue Stats
429W - 410L
1,455 Elo+
Solo
Amaterasu
Amaterasu
baekuun
Amaterasu
Level 79
God Stats
79W - 94L
1,391 SR
Queue Stats
377W - 406L
1,329 Elo+
Party 1
Achilles
Achilles
nikattaq10
Achilles
Level 105
God Stats
12W - 12L
1,448 SR
Queue Stats
587W - 628L
1,430 Elo+
Party 1
Team Averages
Level 78
1,468 SR
1,426 Elo+

VS

Team Averages
Level 59
1,588 SR
1,427 Elo+
Ullr
Ullr
EmilBerntsson
Ullr
Level 69
God Stats
3W - 2L
1,872 SR
Queue Stats
159W - 161L
1,468 Elo+
Party 2
Nemesis
Nemesis
OldMurasa
Nemesis
Level 42
God Stats
2W - 6L
1,438 SR
Queue Stats
39W - 58L
1,394 Elo+
Solo
Guan Yu
Guan Yu
Sargeraslul
Guan Yu
Level 14
God Stats
4W - 3L
1,870 SR
Queue Stats
8W - 13L
1,408 Elo+
Party 2
Janus
Janus
bIsPoW
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
macgregor96
Cthulhu
Level 62
God Stats
26W - 29L
1,262 SR
Queue Stats
1,018W - 1,024L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
8,065
576
7,377
8,832
6,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
Dhyeld
Freya
13
5 / 0 / 3
7,755
554
5,331
6,041
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
YoungCakes6
Ah Puch
15
5 / 1 / 3
8,880
634
6,531
5,750
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
baekuun
Amaterasu
11
3 / 1 / 4
6,997
500
3,714
7,865
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
nikattaq10
Achilles
14
0 / 0 / 1
7,891
564
4,044
8,924
4,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,888
421
1,844
7,177
2,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
OldMurasa
Nemesis
9
0 / 4 / 2
5,843
417
2,022
9,566
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Sargeraslul
Guan Yu
13
1 / 0 / 1
7,361
526
3,945
7,096
4,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
bIsPoW
Janus
13
1 / 4 / 1
7,278
520
2,924
6,480
2,223
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
macgregor96
Cthulhu
9
0 / 3 / 1
5,815
415
3,872
11,023
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
3
3
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Freya
Dhyeld
Freya
5
0
3
6.5
L
1
4
0
0.25
L
Nemesis
OldMurasa
Nemesis
0
4
2
0.25
L
Guan Yu
Sargeraslul
Guan Yu
1
0
1
1.5
W
Ah Puch
YoungCakes6
Ah Puch
5
1
3
6.5
L
Janus
bIsPoW
Janus
1
4
1
0.38
W
Amaterasu
baekuun
Amaterasu
3
1
4
5
L
Cthulhu
macgregor96
Cthulhu
0
3
1
0.17
W
Achilles
nikattaq10
Achilles
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,997
Damage
14,607
37,412
Taken
41,342
19,429
Mitigated
17,500
18,753
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,377
169
0
2,833
8,832
6,781
64
2,604
6,228
26,704
0
W
Freya
Dhyeld
Freya
5,331
1,937
0
4,495
6,041
2,084
222
966
5,075
43,902
0
L
1,844
526
0
977
7,177
2,339
0
4,420
2,721
0
26,284
L
Nemesis
OldMurasa
Nemesis
2,022
152
0
4,180
9,566
3,255
78
2,199
7,353
0
30,985
L
Guan Yu
Sargeraslul
Guan Yu
3,945
373
70
3,188
7,096
4,583
344
0
7,096
0
39,319
W
Ah Puch
YoungCakes6
Ah Puch
6,531
573
0
2,232
5,750
2,017
736
2,111
3,639
53,429
0
L
Janus
bIsPoW
Janus
2,924
0
0
564
6,480
2,223
0
3,886
2,276
47,021
0
W
Amaterasu
baekuun
Amaterasu
3,714
1,669
0
4,200
7,865
3,645
0
1,115
6,750
0
28,315
L
Cthulhu
macgregor96
Cthulhu
3,872
236
0
2,785
11,023
5,100
58
8,295
2,657
13,781
0
W
Achilles
nikattaq10
Achilles
4,044
792
0
4,993
8,924
4,902
0
0
8,924
0
46,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,588
Gold Earned
32,185
357
Minions Killed
333
0
Camps Cleared
0
1,293,620
Distance Traveled
1,371,761
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,065
576
30
2
0
251,887
2
W
Freya
7,755
554
85
6
0
255,595
5
L
Ullr
5,888
421
55
4
0
227,367
1
L
Nemesis
5,843
417
51
4
0
288,930
10
L
Guan Yu
7,361
526
88
6
0
306,247
4
W
Ah Puch
8,880
634
102
7
0
255,037
4
L
Janus
7,278
520
114
8
0
267,245
2
W
Amaterasu
6,997
500
47
3
0
278,537
6
L
Cthulhu
5,815
415
25
2
0
281,972
4
W
Achilles
7,891
564
93
7
0
252,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role