Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AladiirHallow
Izanami
Level 96
God Stats
0W - 3L
1,264 SR
Queue Stats
434W - 473L
1,417 Elo+
Solo
King Arthur
King Arthur
Feriux11
King Arthur
Level 85
God Stats
1W - 5L
1,417 SR
Queue Stats
125W - 144L
1,546 Elo+
Solo
Bastet
Bastet
isaiasv
Bastet
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
215W - 230L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
neyegts
Zhong Kui
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
229W - 257L
1,618 Elo+
Solo
Team Averages
Level 111
1,436 SR
1,515 Elo+

VS

Team Averages
Level 104
1,401 SR
1,444 Elo+
Hades
Hades
Mamotao
Hades
Level 96
God Stats
5W - 3L
1,227 SR
Queue Stats
8W - 7L
1,313 Elo+
Solo
Apollo
Apollo
XXKINGXREYXX
Apollo
Level 66
God Stats
2W - 2L
1,279 SR
Queue Stats
9W - 6L
1,587 Elo+
Solo
Sobek
Sobek
abducscan
Sobek
Level 115
God Stats
5W - 2L
1,500 SR
Queue Stats
373W - 367L
1,375 Elo+
Solo
Bastet
Bastet
lilz3gen
Bastet
Level 136
God Stats
4W - 2L
1,500 SR
Queue Stats
198W - 187L
1,580 Elo+
Solo
Zhong Kui
Zhong Kui
tHePhAnToM_216
Zhong Kui
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 70L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 3 / 4
5,097
510
3,540
6,946
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
8
4 / 5 / 0
5,218
522
5,564
7,425
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Feriux11
King Arthur
9
0 / 3 / 1
4,971
497
3,097
7,255
2,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
isaiasv
Bastet
6
1 / 1 / 0
4,372
437
1,837
3,212
815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
neyegts
Zhong Kui
10
1 / 2 / 0
5,399
540
4,251
6,096
3,641
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Mamotao
Hades
11
3 / 0 / 1
6,171
617
5,052
5,754
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
8
2 / 1 / 4
5,357
536
3,540
4,745
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
abducscan
Sobek
9
2 / 3 / 4
5,688
569
2,492
8,802
4,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
lilz3gen
Bastet
9
4 / 1 / 3
5,831
583
4,421
4,624
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
tHePhAnToM_216
Zhong Kui
11
3 / 1 / 0
6,196
620
4,633
5,315
4,230
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
14
14
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
4
0.67
L
Izanami
4
5
0
0.8
L
King Arthur
Feriux11
King Arthur
0
3
1
0.17
W
Hades
Mamotao
Hades
3
0
1
3.5
W
Apollo
2
1
4
4
W
Sobek
abducscan
Sobek
2
3
4
1.33
L
Bastet
isaiasv
Bastet
1
1
0
1
W
Bastet
lilz3gen
Bastet
4
1
3
5.5
L
Zhong Kui
neyegts
Zhong Kui
1
2
0
0.5
W
Zhong Kui
tHePhAnToM_216
Zhong Kui
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,289
Damage
20,138
30,934
Taken
29,240
13,940
Mitigated
15,378
6,655
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,540
788
578
1,644
6,946
3,804
0
1,486
5,460
10,286
0
L
Izanami
5,564
3,236
0
491
7,425
3,227
25
2,592
4,833
3,873
24,178
L
King Arthur
Feriux11
King Arthur
3,097
706
0
1,190
7,255
2,453
0
4,239
3,016
0
23,262
W
Hades
Mamotao
Hades
5,052
245
574
2,960
5,754
2,693
1,210
3,614
2,140
29,732
0
W
Apollo
3,540
2,025
0
1,404
4,745
1,199
724
1,392
3,353
0
18,669
W
Sobek
abducscan
Sobek
2,492
256
222
4,145
8,802
4,373
265
2,765
6,037
12,957
0
L
Bastet
isaiasv
Bastet
1,837
743
0
1,087
3,212
815
0
1,026
2,186
0
12,351
W
Bastet
lilz3gen
Bastet
4,421
1,400
0
1,414
4,624
2,883
0
753
3,871
3,079
22,228
L
Zhong Kui
neyegts
Zhong Kui
4,251
224
0
1,665
6,096
3,641
0
3,153
2,943
25,783
0
W
Zhong Kui
tHePhAnToM_216
Zhong Kui
4,633
1,352
0
3,361
5,315
4,230
832
0
5,315
30,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,057
Gold Earned
29,243
193
Minions Killed
231
0
Camps Cleared
0
784,719
Distance Traveled
878,629
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,097
510
14
1
0
155,104
3
L
Izanami
5,218
522
47
5
0
168,476
0
L
King Arthur
4,971
497
44
4
0
178,249
1
W
Hades
6,171
617
67
7
0
174,836
2
W
Apollo
5,357
536
41
4
0
172,104
1
W
Sobek
5,688
569
21
2
0
184,884
2
L
Bastet
4,372
437
34
3
0
117,446
1
W
Bastet
5,831
583
38
4
0
210,887
0
L
Zhong Kui
5,399
540
54
5
0
165,444
1
W
Zhong Kui
6,196
620
64
6
0
135,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role