Player Matchup

Freya
Freya
 
Freya
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Likeazika13
Cthulhu
Level 8
God Stats
5W - 9L
1,500 SR
Queue Stats
159W - 221L
1,500 Elo+
Solo
Neith
Neith
SethRiko
Neith
Level 18
God Stats
1W - 1L
1,487 SR
Queue Stats
1W - 1L
1,713 Elo+
Solo
Team Averages
Level 50
1,496 SR
1,571 Elo+

VS

Team Averages
Level 28
1,490 SR
1,528 Elo+
Ra
Ra
HubbaBubba5150
Ra
Level 7
God Stats
5W - 1L
1,706 SR
Queue Stats
16W - 10L
1,681 Elo+
Solo
Kumbhakarna
Kumbhakarna
papou2b
Kumbhakarna
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Skadi
Skadi
rectorioum
Skadi
Level 73
God Stats
2W - 4L
1,263 SR
Queue Stats
302W - 378L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
5 / 4 / 2
8,249
750
8,043
8,625
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Likeazika13
Cthulhu
9
0 / 6 / 5
7,076
643
4,458
8,923
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
SethRiko
Neith
10
3 / 4 / 2
7,197
654
4,429
7,316
2,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 8
8,751
796
11,375
7,836
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
papou2b
Kumbhakarna
7
0 / 7 / 5
6,403
582
572
11,326
4,783
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
13
8 / 0 / 4
8,752
796
9,093
6,962
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
14
14
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
5
4
2
1.5
W
6
2
8
5
L
Cthulhu
Likeazika13
Cthulhu
0
6
5
0.42
L
Neith
SethRiko
Neith
3
4
2
1
W
Kumbhakarna
papou2b
Kumbhakarna
0
7
5
0.36
W
Skadi
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,930
Damage
21,040
24,864
Taken
26,124
11,988
Mitigated
10,826
3,361
Healing
6,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,043
2,647
0
1,601
8,625
4,165
182
4,491
4,134
22,762
0
W
11,375
1,244
583
2,738
7,836
3,494
406
4,368
3,468
41,370
0
L
Cthulhu
Likeazika13
Cthulhu
4,458
332
89
328
8,923
5,223
0
3,060
5,863
15,470
0
L
Neith
SethRiko
Neith
4,429
2,780
0
1,343
7,316
2,600
170
4,426
2,890
0
20,069
W
Kumbhakarna
papou2b
Kumbhakarna
572
282
0
280
11,326
4,783
0
5,120
6,206
3,543
0
W
Skadi
9,093
4,409
0
2,918
6,962
2,549
1,245
4,289
2,673
0
35,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,522
Gold Earned
23,906
82
Minions Killed
123
0
Camps Cleared
0
466,254
Distance Traveled
523,530
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,249
750
22
2
0
156,985
1
W
Ra
8,751
796
69
6
0
180,926
1
L
Cthulhu
7,076
643
22
2
0
162,263
0
L
Neith
7,197
654
38
3
0
147,006
0
W
Kumbhakarna
6,403
582
3
0
0
156,473
0
W
Skadi
8,752
796
51
5
0
186,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role