Player Matchup

Chronos
Chronos
AlohaDreamer
Chronos
Level 21
God Stats
2W - 0L
1,675 SR
Queue Stats
5W - 6L
1,365 Elo+
Party 1
Bellona
Bellona
ArrivederciBoi
Bellona
Level 29
God Stats
10W - 17L
1,592 SR
Queue Stats
24W - 27L
1,587 Elo+
Solo
Skadi
Skadi
Dunedunn360
Skadi
Level 37
God Stats
2W - 2L
1,445 SR
Queue Stats
6W - 13L
1,365 Elo+
Party 1
Horus
Horus
Spartan11738
Horus
Level 26
God Stats
11W - 9L
1,925 SR
Queue Stats
32W - 23L
1,621 Elo+
Solo
Thor
Thor
ххх007
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,275 Elo+
Solo
Team Averages
Level 24
1,627 SR
1,443 Elo+

VS

Team Averages
Level 18
1,482 SR
1,442 Elo+
Loki
Loki
CocNBollHour
Loki
Level 27
God Stats
10W - 9L
1,618 SR
Queue Stats
113W - 119L
1,500 Elo+
Solo
Cerberus
Cerberus
PassiveAce_
Cerberus
Level 29
God Stats
7W - 13L
1,471 SR
Queue Stats
28W - 34L
1,277 Elo+
Solo
Neith
Neith
Yaas
Neith
Level 25
God Stats
0W - 3L
1,192 SR
Queue Stats
5W - 13L
1,293 Elo+
Solo
Nemesis
Nemesis
alexander710
Nemesis
Level 4
God Stats
2W - 1L
1,627 SR
Queue Stats
7W - 11L
1,638 Elo+
Solo
The Morrigan
The Morrigan
其实我真挺强的
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AlohaDreamer
Chronos
20
7 / 4 / 2
13,042
567
15,025
21,656
8,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 2 / 2
13,020
566
15,898
17,914
20,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 3 / 4
11,390
495
16,313
16,392
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 1 / 11
11,867
516
7,422
17,111
16,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
3
0 / 1 / 0
7,034
306
0
592
104

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 1
10,365
451
10,251
13,085
3,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Cerberus
PassiveAce_
Cerberus
18
2 / 3 / 3
10,700
465
15,508
24,481
28,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Yaas
Neith
15
0 / 2 / 2
9,216
401
9,040
13,351
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
alexander710
Nemesis
14
1 / 6 / 2
9,361
407
1,732
17,057
6,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
16
3 / 4 / 2
10,542
458
10,656
11,185
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
20
Kills
11
11
Deaths
22
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
AlohaDreamer
Chronos
7
4
2
2
W
6
2
2
3.5
L
5
7
1
0.79
W
5
3
4
2.33
L
Cerberus
PassiveAce_
Cerberus
2
3
3
1.17
W
2
1
11
7.5
L
Neith
Yaas
Neith
0
2
2
0.5
L
Nemesis
alexander710
Nemesis
1
6
2
0.33
W
Thor
0
1
0
0
L
The Morrigan
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,658
Damage
47,187
73,665
Taken
79,159
52,019
Mitigated
47,577
36,867
Healing
19,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AlohaDreamer
Chronos
15,025
6,814
0
9,667
21,656
8,961
5,937
9,920
11,586
78,541
0
W
15,898
2,885
881
5,518
17,914
20,674
2,081
3,633
14,120
10,730
76,698
L
10,251
2,408
0
0
13,085
3,724
0
1,764
11,300
0
52,133
W
16,313
8,370
0
7,042
16,392
5,678
6,670
5,715
10,352
0
88,123
L
Cerberus
PassiveAce_
Cerberus
15,508
170
267
9,786
24,481
28,448
0
5,358
18,939
68,721
0
W
7,422
3,684
4,377
9,382
17,111
16,602
2,531
4,150
12,736
0
31,891
L
Neith
Yaas
Neith
9,040
1,306
0
4,752
13,351
4,698
1,086
1,205
11,551
0
49,946
L
Nemesis
alexander710
Nemesis
1,732
551
0
4,280
17,057
6,558
638
2,020
15,012
0
55,051
W
Thor
0
0
0
0
592
104
0
0
592
0
0
L
The Morrigan
10,656
3,175
0
0
11,185
4,149
768
6,072
4,763
57,289
2,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,353
Gold Earned
50,184
477
Minions Killed
538
0
Camps Cleared
0
1,657,181
Distance Traveled
1,767,208
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,042
567
146
6
0
379,260
0
W
Bellona
13,020
566
149
6
0
443,165
0
L
Loki
10,365
451
67
3
0
314,877
1
W
Skadi
11,390
495
126
5
0
390,657
2
L
Cerberus
10,700
465
168
7
0
394,126
1
W
Horus
11,867
516
56
2
0
424,162
6
L
Neith
9,216
401
88
4
0
414,400
0
L
Nemesis
9,361
407
95
4
0
333,098
0
W
Thor
7,034
306
0
0
0
19,937
1
L
The Morrigan
10,542
458
120
5
0
310,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role