Player Matchup

Da Ji
Da Ji
DeEstrela
Da Ji
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 24L
1,597 Elo+
Solo
Nox
Nox
HelenIV
Nox
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,192 Elo+
Party 1
Agni
Agni
blackshadow333
Agni
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 48L
1,500 Elo+
Solo
Chiron
Chiron
pidorskayaigra
Chiron
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 85L
1,192 Elo+
Party 1
Cthulhu
Cthulhu
ЭраВавилон
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,396 Elo+

VS

Team Averages
Level 93
1,500 SR
1,543 Elo+
Anhur
Anhur
CagucTka
Anhur
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,365 Elo+
Solo
Vamana
Vamana
LordQuacketh
Vamana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,704 Elo+
Party 2
Agni
Agni
beckofmen
Agni
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,760 Elo+
Solo
He Bo
He Bo
htid-baybeh10
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,387 Elo+
Party 2
Heimdallr
Heimdallr
stcruz
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DeEstrela
Da Ji
13
4 / 4 / 8
8,023
1,003
5,684
8,416
2,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nox
14
4 / 1 / 10
7,996
1,000
4,841
5,414
1,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
2 / 2 / 11
7,802
975
7,478
6,898
2,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 7
8,170
1,021
7,542
5,368
1,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 2 / 9
8,337
1,042
4,831
14,476
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CagucTka
Anhur
13
2 / 3 / 4
7,197
900
7,576
6,437
3,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
10
0 / 2 / 6
6,642
830
4,549
6,232
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
12
4 / 4 / 3
7,291
911
11,440
8,419
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 4 / 2
7,057
882
4,305
5,735
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
stcruz
Heimdallr
12
0 / 4 / 6
6,689
836
4,025
7,225
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
17
Kills
9
9
Deaths
17
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
CagucTka
Anhur
2
3
4
1.33
W
Da Ji
DeEstrela
Da Ji
4
4
8
2
W
Nox
4
1
10
9
L
Vamana
0
2
6
1.5
L
Agni
4
4
3
1.38
W
2
2
11
3.75
L
3
4
2
1
W
4
0
7
7.5
L
Heimdallr
stcruz
Heimdallr
0
4
6
0.75
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,376
Damage
31,895
40,572
Taken
34,048
16,226
Mitigated
15,210
21,328
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CagucTka
Anhur
7,576
4,114
961
1,308
6,437
3,276
687
3,767
2,670
0
13,962
W
Da Ji
DeEstrela
Da Ji
5,684
676
530
2,034
8,416
2,802
636
4,158
3,848
0
8,739
W
Nox
4,841
483
1,512
1,223
5,414
1,993
714
1,809
3,385
7,033
0
L
Vamana
4,549
915
294
1,778
6,232
4,352
201
3,347
2,885
3,770
5,053
L
Agni
11,440
358
601
1,713
8,419
2,885
320
5,383
3,036
17,072
0
W
7,478
606
1,812
2,436
6,898
2,079
1,139
3,117
3,511
18,507
0
L
4,305
533
886
544
5,735
1,825
0
1,862
3,873
10,124
0
W
7,542
1,557
1,730
2,544
5,368
1,878
851
2,023
3,209
0
20,334
L
Heimdallr
stcruz
Heimdallr
4,025
2,076
873
1,372
7,225
2,872
366
2,791
4,434
0
9,743
W
4,831
42
1,683
5,824
14,476
7,474
0
4,963
9,191
14,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,328
Gold Earned
34,876
92
Minions Killed
71
0
Camps Cleared
0
844,456
Distance Traveled
682,794
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,197
900
15
2
0
136,352
1
W
Da Ji
8,023
1,003
6
1
0
177,566
1
W
Nox
7,996
1,000
9
1
0
157,349
0
L
Vamana
6,642
830
10
1
0
106,226
3
L
Agni
7,291
911
18
2
0
156,661
0
W
Agni
7,802
975
23
3
0
161,167
1
L
He Bo
7,057
882
20
3
0
129,636
0
W
Chiron
8,170
1,021
32
4
0
161,110
2
L
Heimdallr
6,689
836
8
1
0
153,919
1
W
Cthulhu
8,337
1,042
22
3
0
187,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role