Player Matchup

Danzaburou
Danzaburou
EmperorsArmor
Danzaburou
Level 13
God Stats
6W - 0L
1,747 SR
Queue Stats
19W - 10L
1,827 Elo+
Solo
Cerberus
Cerberus
LetMePractice
Cerberus
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 16L
1,621 Elo+
Party 1
Chang'e
Chang'e
Linguine4840
Chang'e
Level 26
God Stats
4W - 3L
1,589 SR
Queue Stats
10W - 6L
1,635 Elo+
Solo
Baron Samedi
Baron Samedi
Siyzxa
Baron Samedi
Level 39
God Stats
3W - 0L
1,724 SR
Queue Stats
88W - 93L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
juandavid051810
Ao Kuang
Level 29
God Stats
7W - 5L
1,509 SR
Queue Stats
63W - 62L
1,450 Elo+
Solo
Team Averages
Level 24
1,614 SR
1,600 Elo+

VS

Team Averages
Level 17
1,555 SR
1,523 Elo+
Anhur
Anhur
PixelXD45
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
SimplyStimp
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 35L
1,387 Elo+
Solo
King Arthur
King Arthur
Tayzurz
King Arthur
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
203W - 158L
1,585 Elo+
Solo
Ullr
Ullr
lStevieWonderl
Ullr
Level 29
God Stats
52W - 41L
1,574 SR
Queue Stats
245W - 193L
1,596 Elo+
Solo
Arachne
Arachne
leonlennybro
Arachne
Level 17
God Stats
5W - 2L
1,700 SR
Queue Stats
212W - 170L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EmperorsArmor
Danzaburou
13
14 / 0 / 5
8,282
753
12,324
5,926
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
LetMePractice
Cerberus
11
1 / 0 / 0
6,184
562
2,648
5,839
5,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Linguine4840
Chang'e
10
0 / 1 / 1
5,854
532
2,849
5,042
2,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Siyzxa
Baron Samedi
10
5 / 1 / 8
6,400
582
4,802
4,695
1,710
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
10
2 / 0 / 0
5,979
544
846
4,985
1,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
PixelXD45
Anhur
8
0 / 8 / 1
4,727
430
2,068
8,508
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 8 / 0
4,588
417
2,780
9,955
3,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Tayzurz
King Arthur
10
0 / 1 / 0
5,614
510
3,234
6,518
3,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 2 / 0
6,753
614
4,357
6,405
2,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
leonlennybro
Arachne
7
0 / 3 / 0
4,632
421
2,207
8,580
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
22
Kills
2
2
Deaths
22
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EmperorsArmor
Danzaburou
14
0
5
16.5
W
Cerberus
LetMePractice
Cerberus
1
0
0
1
W
Chang'e
Linguine4840
Chang'e
0
1
1
0.5
L
Anhur
PixelXD45
Anhur
0
8
1
0.06
L
0
8
0
0
W
Baron Samedi
Siyzxa
Baron Samedi
5
1
8
9
L
King Arthur
Tayzurz
King Arthur
0
1
0
0
W
Ao Kuang
2
0
0
2
L
2
2
0
1
L
Arachne
leonlennybro
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,469
Damage
14,646
26,487
Taken
39,966
14,070
Mitigated
13,971
13,164
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EmperorsArmor
Danzaburou
12,324
7,058
0
3,662
5,926
3,388
2,141
915
5,011
3,823
42,454
W
Cerberus
LetMePractice
Cerberus
2,648
221
0
2,906
5,839
5,417
369
0
5,839
28,812
0
W
Chang'e
Linguine4840
Chang'e
2,849
148
120
2,293
5,042
2,094
492
0
5,042
27,361
0
L
Anhur
PixelXD45
Anhur
2,068
1,030
0
723
8,508
1,910
0
2,414
6,094
0
11,103
L
2,780
1,086
0
634
9,955
3,683
0
2,371
7,584
18,332
0
W
Baron Samedi
Siyzxa
Baron Samedi
4,802
849
581
2,408
4,695
1,710
1,067
1,865
2,830
21,297
0
L
King Arthur
Tayzurz
King Arthur
3,234
393
0
2,226
6,518
3,941
0
2,050
4,172
0
26,032
W
Ao Kuang
846
292
0
1,194
4,985
1,461
0
0
4,985
29,053
0
L
4,357
1,773
0
424
6,405
2,288
0
3,184
3,221
0
39,111
L
Arachne
leonlennybro
Arachne
2,207
1,133
0
3,858
8,580
2,149
0
1,632
6,948
0
20,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
26,314
359
Minions Killed
247
0
Camps Cleared
0
967,221
Distance Traveled
1,020,105
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,282
753
73
7
0
186,203
0
W
Cerberus
6,184
562
112
10
0
195,619
1
W
Chang'e
5,854
532
59
5
0
184,782
0
L
Anhur
4,727
430
13
1
0
172,076
0
L
Ymir
4,588
417
32
3
0
195,660
0
W
Baron Samedi
6,400
582
52
5
0
185,639
3
L
King Arthur
5,614
510
76
7
0
222,454
2
W
Ao Kuang
5,979
544
63
6
0
214,978
3
L
Ullr
6,753
614
81
7
0
185,515
3
L
Arachne
4,632
421
45
4
0
244,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role