Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DOUGHSKl
Scylla
Level 155
God Stats
2W - 4L
1,592 SR
Queue Stats
20W - 27L
1,746 Elo+
Party 1
Hercules
Hercules
HelpMe-ImTrash
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,923 Elo+
Party 1
Team Averages
Level 89
1,531 SR
1,723 Elo+

VS

Team Averages
Level 77
1,717 SR
1,719 Elo+
Anhur
Anhur
HubbaBubba5150
Anhur
Level 7
God Stats
2W - 1L
1,823 SR
Queue Stats
16W - 10L
1,730 Elo+
Solo
Fenrir
Fenrir
TheAdventOfEvil
Fenrir
Level 116
God Stats
4W - 1L
1,500 SR
Queue Stats
243W - 226L
1,775 Elo+
Solo
Ganesha
Ganesha
xSHADOWFALLx
Ganesha
Level 109
God Stats
6W - 6L
1,828 SR
Queue Stats
129W - 123L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
4 / 1 / 13
9,830
756
9,881
8,986
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
DOUGHSKl
Scylla
14
8 / 2 / 8
10,335
795
13,433
6,682
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
12
6 / 5 / 9
9,746
750
8,127
11,682
7,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,923
609
5,300
10,743
4,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
6 / 6 / 1
9,041
695
7,700
13,962
5,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
xSHADOWFALLx
Ganesha
11
0 / 5 / 4
8,018
617
4,691
15,554
10,266
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
18
Kills
7
8
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
1
13
10.5
W
Scylla
DOUGHSKl
Scylla
8
2
8
6
W
Hercules
6
5
9
2.1
L
1
7
2
0.29
L
6
6
1
1.08
L
Ganesha
xSHADOWFALLx
Ganesha
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,441
Damage
17,691
27,350
Taken
40,259
14,778
Mitigated
20,130
5,797
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,881
5,054
0
2,470
8,986
5,596
260
1,727
7,259
2,277
38,039
W
Scylla
DOUGHSKl
Scylla
13,433
1,585
0
690
6,682
1,981
204
1,021
5,661
46,015
0
W
Hercules
8,127
3,202
0
2,637
11,682
7,201
0
2,055
9,627
1,287
16,064
L
5,300
1,024
0
688
10,743
4,139
416
4,679
5,844
0
31,776
L
7,700
1,740
0
1,671
13,962
5,725
0
3,270
10,510
0
20,945
L
Ganesha
xSHADOWFALLx
Ganesha
4,691
578
921
1,799
15,554
10,266
0
5,645
9,541
11,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,911
Gold Earned
24,982
135
Minions Killed
97
0
Camps Cleared
0
706,293
Distance Traveled
678,351
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,830
756
52
4
0
241,453
1
W
Scylla
10,335
795
69
5
0
242,326
1
W
Hercules
9,746
750
14
1
0
222,514
2
L
Anhur
7,923
609
60
5
0
226,922
1
L
Fenrir
9,041
695
34
3
0
240,532
2
L
Ganesha
8,018
617
3
0
0
210,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role