Player Matchup

Medusa
Medusa
Bronze III
Pacho_0804
Medusa
Bronze III
Level 103
God Stats
106W - 83L
1,636 SR
Queue Stats
205W - 232L
1,498 MMR
Solo
Khepri
Khepri
Gold III
Ragnar tbh
Khepri
Gold III
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,430 MMR
Party 1
Thoth
Thoth
Gold III
juniorbroncos77
Thoth
Gold III
Level 147
God Stats
24W - 24L
1,455 SR
Queue Stats
75W - 70L
1,567 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,530 SR
1,498 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,755 SR
1,474 MMR
Chang'e
Chang'e
Gold III
HyperLevelz
Chang'e
Gold III
Level 160
God Stats
9W - 5L
2,041 SR
Queue Stats
343W - 360L
1,498 MMR
Solo
Neith
Neith
Bronze III
Wellington-FSL
Neith
Bronze III
Level 117
God Stats
0W - 1L
1,710 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Bellona
Bellona
Silver I
primative321
Bellona
Silver I
Level 107
God Stats
61W - 72L
1,514 SR
Queue Stats
327W - 386L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Pacho_0804
Medusa
18
14 / 2 / 3
13,569
848
19,734
14,254
9,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Ragnar tbh
Khepri
15
2 / 6 / 14
10,978
686
5,004
20,789
27,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 4 / 15
12,095
756
14,619
8,557
3,614
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AphroditeKumbhakarnaCthulhuDanzaburouPersephone

VS

Bans
MerlinGaneshaYmirChaacXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HyperLevelz
Chang'e
13
5 / 9 / 5
11,250
703
11,276
21,588
11,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 2 / 8
10,816
676
12,518
14,033
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
primative321
Bellona
13
4 / 8 / 6
10,301
644
10,971
17,734
20,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
19
Kills
12
12
Deaths
19
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
HyperLevelz
Chang'e
5
9
5
0.83
W
Medusa
Pacho_0804
Medusa
14
2
3
7.75
W
Khepri
Ragnar tbh
Khepri
2
6
14
1.5
L
3
2
8
3.5
W
3
4
15
2.63
L
Bellona
primative321
Bellona
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,357
Damage
34,765
43,600
Taken
53,355
40,390
Mitigated
39,449
8,439
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
HyperLevelz
Chang'e
11,276
1,329
1,404
5,855
21,588
11,080
0
6,820
14,768
55,692
0
W
Medusa
Pacho_0804
Medusa
19,734
9,869
0
4,397
14,254
9,002
2,476
3,140
10,514
5,382
75,909
W
Khepri
Ragnar tbh
Khepri
5,004
1,077
0
2,645
20,789
27,774
126
4,280
15,245
18,684
0
L
12,518
4,293
0
3,879
14,033
7,715
58
7,244
6,789
0
47,697
W
14,619
81
0
1,397
8,557
3,614
1,208
3,251
4,883
59,413
0
L
Bellona
primative321
Bellona
10,971
5,452
304
2,187
17,734
20,654
0
6,304
11,430
0
34,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,642
Gold Earned
32,367
195
Minions Killed
183
0
Camps Cleared
0
853,208
Distance Traveled
785,444
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,250
703
56
4
0
253,389
1
W
Medusa
13,569
848
105
7
0
291,147
4
W
Khepri
10,978
686
15
1
0
261,079
1
L
Neith
10,816
676
85
5
0
261,065
6
W
Thoth
12,095
756
75
5
0
300,982
1
L
Bellona
10,301
644
42
3
0
270,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role