Player Matchup

Ratatoskr
Ratatoskr
JvstLeon
Ratatoskr
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
69W - 48L
1,271 Elo+
Party 1
Bellona
Bellona
Normiemaster
Bellona
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 52L
1,271 Elo+
Party 1
Jormungandr
Jormungandr
Ronnyponny0203
Jormungandr
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 60L
1,271 Elo+
Party 1
Nu Wa
Nu Wa
Src641
Nu Wa
Level 18
God Stats
3W - 4L
1,358 SR
Queue Stats
45W - 42L
1,465 Elo+
Solo
Neith
Neith
mol4yn37rus
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,109 Elo+
Solo
Team Averages
Level 20
1,472 SR
1,278 Elo+

VS

Team Averages
Level 12
1,378 SR
1,482 Elo+
Medusa
Medusa
CxAngelOfLifexC
Medusa
Level 3
God Stats
7W - 3L
1,500 SR
Queue Stats
112W - 100L
1,500 Elo+
Solo
Ares
Ares
Lojandro192
Ares
Level 11
God Stats
0W - 1L
1,322 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Loki
Loki
Lupus91
Loki
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,722 Elo+
Solo
Ra
Ra
Mateo85
Ra
Level 6
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 3L
1,278 Elo+
Party 2
Erlang Shen
Erlang Shen
SuppForeverGod
Erlang Shen
Level 15
God Stats
5W - 7L
1,246 SR
Queue Stats
15W - 18L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JvstLeon
Ratatoskr
20
21 / 1 / 7
14,623
636
25,860
28,827
13,845
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Normiemaster
Bellona
17
5 / 1 / 9
11,435
497
8,498
12,707
10,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jormungandr
Ronnyponny0203
Jormungandr
15
0 / 3 / 12
10,338
449
8,923
17,672
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Src641
Nu Wa
18
11 / 1 / 17
12,356
537
20,496
13,185
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 11 / 3
10,008
435
4,456
14,541
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 5
9,546
415
14,252
16,890
5,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 8 / 2
8,634
375
9,745
19,016
17,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
Lupus91
Loki
14
6 / 6 / 4
10,076
438
10,078
17,641
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 12 / 2
8,879
386
8,587
14,645
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
SuppForeverGod
Erlang Shen
18
6 / 2 / 1
12,246
532
14,523
17,289
19,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
38
Kills
16
17
Deaths
38
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
10
5
0.55
W
Ratatoskr
JvstLeon
Ratatoskr
21
1
7
24.5
L
1
8
2
0.25
L
Loki
Lupus91
Loki
6
6
4
1.33
L
0
12
2
0.08
W
Bellona
Normiemaster
Bellona
5
1
9
9.5
W
Jormungandr
Ronnyponny0203
Jormungandr
0
3
12
2
W
Nu Wa
Src641
Nu Wa
11
1
17
19.5
L
Erlang Shen
SuppForeverGod
Erlang Shen
6
2
1
3.25
W
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,233
Damage
57,185
86,932
Taken
85,481
46,885
Mitigated
53,431
32,789
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,252
6,315
0
1,432
16,890
5,131
820
5,756
11,109
0
51,985
W
Ratatoskr
JvstLeon
Ratatoskr
25,860
11,832
0
21,149
28,827
13,845
1,039
6,205
22,622
0
116,951
L
9,745
864
0
0
19,016
17,006
515
7,338
11,603
37,052
0
L
Loki
Lupus91
Loki
10,078
2,709
0
4,710
17,641
6,808
0
4,847
12,744
0
41,818
L
8,587
1,064
230
496
14,645
4,833
372
6,216
8,379
49,585
0
W
Bellona
Normiemaster
Bellona
8,498
4,529
0
3,735
12,707
10,072
2,986
3,375
9,332
0
45,702
W
Jormungandr
Ronnyponny0203
Jormungandr
8,923
1,700
0
3,749
17,672
12,647
1,201
5,052
12,620
49,667
0
W
Nu Wa
Src641
Nu Wa
20,496
5,726
88
2,325
13,185
5,265
1,191
2,844
10,341
63,851
0
L
Erlang Shen
SuppForeverGod
Erlang Shen
14,523
8,307
0
5,345
17,289
19,653
3,567
5,262
11,986
6,734
64,527
W
4,456
1,592
0
1,743
14,541
5,056
1,646
2,046
12,495
0
41,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,760
Gold Earned
49,381
502
Minions Killed
420
0
Camps Cleared
0
2,125,405
Distance Traveled
1,980,740
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,546
415
62
3
0
340,192
1
W
Ratatoskr
14,623
636
168
7
0
482,449
2
L
Ares
8,634
375
52
2
0
415,550
1
L
Loki
10,076
438
80
3
0
430,164
0
L
Ra
8,879
386
96
4
0
368,984
0
W
Bellona
11,435
497
75
3
0
436,534
0
W
Jormungandr
10,338
449
82
4
0
409,411
4
W
Nu Wa
12,356
537
88
4
0
434,994
3
L
Erlang Shen
12,246
532
130
6
0
425,850
7
W
Neith
10,008
435
89
4
0
362,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role