Player Matchup

Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Alysson_Queiroz
Cerberus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,570 Elo+
Party 1
Jing Wei
Jing Wei
Clevertino
Jing Wei
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,176 Elo+
Party 1
Loki
Loki
Hunter_2y32
Loki
Level 104
God Stats
5W - 7L
1,663 SR
Queue Stats
88W - 67L
1,497 Elo+
Party 1
He Bo
He Bo
diego231198
He Bo
Level 126
God Stats
3W - 3L
1,654 SR
Queue Stats
33W - 33L
1,524 Elo+
Solo
Team Averages
Level 118
1,563 SR
1,453 Elo+

VS

Team Averages
Level 137
1,624 SR
1,490 Elo+
Guan Yu
Guan Yu
BaneOfEarth
Guan Yu
Level 155
God Stats
1W - 1L
1,868 SR
Queue Stats
11W - 22L
1,463 Elo+
Solo
Heimdallr
Heimdallr
InfectedHangnail
Heimdallr
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 90L
1,348 Elo+
Solo
Artio
Artio
acydius
Artio
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
417W - 404L
1,635 Elo+
Solo
Nemesis
Nemesis
oo0OFROSTYO0oo
Nemesis
Level 129
God Stats
14W - 9L
1,512 SR
Queue Stats
88W - 84L
1,497 Elo+
Solo
Hades
Hades
pepper28792
Hades
Level 152
God Stats
5W - 2L
1,739 SR
Queue Stats
218W - 179L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 2 / 2
5,409
541
5,608
6,130
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
8
0 / 3 / 3
5,042
504
2,576
8,497
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Clevertino
Jing Wei
9
1 / 3 / 2
5,079
508
2,354
7,288
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
3 / 4 / 1
5,404
540
3,481
6,371
1,735
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 3 / 0
5,480
548
4,588
4,954
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BaneOfEarth
Guan Yu
10
2 / 2 / 5
5,920
592
3,465
5,921
2,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
9
2 / 1 / 4
5,214
521
5,460
4,863
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
acydius
Artio
10
1 / 2 / 2
5,718
572
2,973
8,306
5,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
7 / 0 / 1
6,644
664
5,880
4,753
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 4
6,275
628
5,828
5,880
2,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
15
15
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
2
0.5
L
Cerberus
0
3
3
0.5
W
Guan Yu
BaneOfEarth
Guan Yu
2
2
5
2.25
L
Jing Wei
Clevertino
Jing Wei
1
3
2
0.67
L
3
4
1
0.88
W
Heimdallr
2
1
4
4
W
Artio
acydius
Artio
1
2
2
1
L
2
3
0
0.67
W
7
0
1
7.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,607
Damage
23,606
33,240
Taken
29,723
11,900
Mitigated
15,660
9,003
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,608
2,250
0
2,000
6,130
4,363
0
2,536
3,325
3,957
24,211
L
Cerberus
2,576
145
0
2,784
8,497
2,909
0
2,546
5,926
14,048
0
W
Guan Yu
BaneOfEarth
Guan Yu
3,465
932
1,202
2,118
5,921
2,079
404
1,886
3,971
0
20,629
L
Jing Wei
Clevertino
Jing Wei
2,354
1,580
0
2,411
7,288
1,486
0
687
6,601
0
27,598
L
3,481
880
0
430
6,371
1,735
0
1,020
5,326
0
19,899
W
Heimdallr
5,460
2,306
0
344
4,863
2,476
682
1,068
3,795
6,098
23,916
W
Artio
acydius
Artio
2,973
346
135
4,174
8,306
5,779
0
558
7,748
25,027
0
L
4,588
259
0
1,378
4,954
1,407
0
2,565
2,339
24,653
0
W
5,880
2,495
0
843
4,753
3,011
0
833
3,858
3,876
26,180
W
5,828
383
399
3,478
5,880
2,315
92
3,125
2,541
31,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,414
Gold Earned
29,771
235
Minions Killed
278
0
Camps Cleared
0
925,331
Distance Traveled
902,246
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,409
541
64
6
0
185,569
0
L
Cerberus
5,042
504
33
3
0
194,919
3
W
Guan Yu
5,920
592
57
6
0
174,744
2
L
Jing Wei
5,079
508
54
5
0
159,336
1
L
Loki
5,404
540
35
4
0
217,776
0
W
Heimdallr
5,214
521
32
3
0
187,340
2
W
Artio
5,718
572
62
6
0
179,182
1
L
He Bo
5,480
548
49
5
0
167,731
0
W
Nemesis
6,644
664
57
6
0
197,667
0
W
Hades
6,275
628
70
7
0
163,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role