Player Matchup

Nemesis
Nemesis
Esperante1
Nemesis
Level 98
God Stats
30W - 25L
1,500 SR
Queue Stats
185W - 187L
1,498 Elo+
Solo
Aphrodite
Aphrodite
KissPis
Aphrodite
Level 55
God Stats
22W - 23L
1,453 SR
Queue Stats
72W - 77L
1,432 Elo+
Party 2
Hachiman
Hachiman
Noohy
Hachiman
Level 27
God Stats
2W - 0L
1,705 SR
Queue Stats
10W - 4L
1,643 Elo+
Party 1
He Bo
He Bo
Sanctaphrax
He Bo
Level 80
God Stats
1W - 0L
1,741 SR
Queue Stats
11W - 7L
1,592 Elo+
Party 1
Guan Yu
Guan Yu
StopFederal
Guan Yu
Level 105
God Stats
37W - 29L
1,276 SR
Queue Stats
115W - 117L
1,457 Elo+
Party 2
Team Averages
Level 73
1,535 SR
1,524 Elo+

VS

Team Averages
Level 70
1,483 SR
1,480 Elo+
Cthulhu
Cthulhu
BomЖ
Cthulhu
Level 40
God Stats
0W - 1L
1,712 SR
Queue Stats
70W - 87L
1,448 Elo+
Solo
Hercules
Hercules
DaniMiXx
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MOKERxJOKER
Arachne
Level 39
God Stats
0W - 3L
1,235 SR
Queue Stats
14W - 15L
1,388 Elo+
Solo
Chernobog
Chernobog
SwanseaJack
Chernobog
Level 125
God Stats
11W - 11L
1,720 SR
Queue Stats
88W - 96L
1,583 Elo+
Solo
The Morrigan
The Morrigan
franchu2003
The Morrigan
Level 61
God Stats
11W - 18L
1,250 SR
Queue Stats
232W - 264L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Esperante1
Nemesis
20
5 / 3 / 13
13,096
546
14,370
18,688
14,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
KissPis
Aphrodite
18
1 / 2 / 14
12,181
508
4,839
9,697
8,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Noohy
Hachiman
20
4 / 3 / 8
14,064
586
12,462
16,526
7,555
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
17 / 2 / 4
15,347
639
32,331
19,108
8,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
StopFederal
Guan Yu
18
1 / 1 / 8
11,763
490
5,371
11,981
14,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BomЖ
Cthulhu
15
2 / 5 / 3
10,687
445
11,476
22,849
20,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
DaniMiXx
Hercules
18
3 / 2 / 3
12,108
505
11,933
17,669
12,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
MOKERxJOKER
Arachne
20
4 / 4 / 2
12,693
529
6,696
19,525
10,862
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
SwanseaJack
Chernobog
17
1 / 6 / 6
11,583
483
10,733
19,407
7,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
franchu2003
The Morrigan
15
0 / 11 / 2
9,576
399
7,129
15,868
5,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
28
Kills
10
11
Deaths
28
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BomЖ
Cthulhu
2
5
3
0.7
L
Hercules
DaniMiXx
Hercules
3
2
3
2.25
W
Nemesis
Esperante1
Nemesis
5
3
13
3.83
W
Aphrodite
KissPis
Aphrodite
1
2
14
4
L
Arachne
MOKERxJOKER
Arachne
4
4
2
1.25
W
Hachiman
Noohy
Hachiman
4
3
8
2.67
W
17
2
4
9.5
W
Guan Yu
StopFederal
Guan Yu
1
1
8
5
L
Chernobog
SwanseaJack
Chernobog
1
6
6
0.67
L
The Morrigan
franchu2003
The Morrigan
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,373
Damage
47,967
76,000
Taken
95,318
52,692
Mitigated
57,615
35,226
Healing
23,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BomЖ
Cthulhu
11,476
233
165
3,002
22,849
20,596
144
8,740
13,780
47,333
0
L
Hercules
DaniMiXx
Hercules
11,933
3,934
0
6,580
17,669
12,737
0
5,558
11,654
663
79,254
W
Nemesis
Esperante1
Nemesis
14,370
7,509
0
1,566
18,688
14,034
2,866
4,282
14,219
8,218
96,917
W
Aphrodite
KissPis
Aphrodite
4,839
660
8,627
5,872
9,697
8,217
892
3,816
5,881
34,354
0
L
Arachne
MOKERxJOKER
Arachne
6,696
4,394
0
5,291
19,525
10,862
0
7,944
11,379
11,050
96,410
W
Hachiman
Noohy
Hachiman
12,462
9,386
0
6,694
16,526
7,555
4,547
2,635
13,891
0
114,173
W
32,331
1,902
871
4,426
19,108
8,575
2,294
6,668
12,066
119,580
0
W
Guan Yu
StopFederal
Guan Yu
5,371
583
3,183
3,987
11,981
14,311
865
1,242
10,739
0
54,331
L
Chernobog
SwanseaJack
Chernobog
10,733
6,522
0
6,635
19,407
7,957
2,727
7,837
11,445
0
85,018
L
The Morrigan
franchu2003
The Morrigan
7,129
708
0
2,069
15,868
5,463
185
6,874
8,755
50,721
326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,451
Gold Earned
56,647
645
Minions Killed
651
0
Camps Cleared
0
2,420,578
Distance Traveled
2,186,481
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,687
445
62
3
0
487,947
5
L
Hercules
12,108
505
183
8
0
431,030
2
W
Nemesis
13,096
546
140
6
0
490,050
6
W
Aphrodite
12,181
508
55
2
0
490,496
4
L
Arachne
12,693
529
163
7
0
493,352
8
W
Hachiman
14,064
586
192
8
0
421,288
7
W
He Bo
15,347
639
148
6
0
485,727
9
W
Guan Yu
11,763
490
110
5
0
533,017
2
L
Chernobog
11,583
483
152
6
0
402,077
5
L
The Morrigan
9,576
399
91
4
0
372,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role