Player Matchup

Hachiman
Hachiman
DevG
Hachiman
Level 65
God Stats
1W - 3L
1,640 SR
Queue Stats
67W - 78L
1,479 Elo+
Solo
Cthulhu
Cthulhu
DragonicFoxeh
Cthulhu
Level 92
God Stats
17W - 8L
1,835 SR
Queue Stats
59W - 50L
1,576 Elo+
Party 1
Guan Yu
Guan Yu
JesusTakeWheel
Guan Yu
Level 141
God Stats
2W - 9L
1,331 SR
Queue Stats
105W - 95L
1,527 Elo+
Party 1
Bakasura
Bakasura
donaldo001
Bakasura
Level 68
God Stats
4W - 4L
1,664 SR
Queue Stats
61W - 53L
1,424 Elo+
Solo
Ra
Ra
java98
Ra
Level 84
God Stats
6W - 7L
1,904 SR
Queue Stats
35W - 30L
1,488 Elo+
Solo
Team Averages
Level 90
1,675 SR
1,499 Elo+

VS

Team Averages
Level 119
1,448 SR
1,515 Elo+
Apollo
Apollo
Dunckmang
Apollo
Level 142
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 15L
1,460 Elo+
Solo
Athena
Athena
RoldanMadafaca
Athena
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,652 Elo+
Solo
Danzaburou
Danzaburou
armin0007
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
darvinspike
He Bo
Level 107
God Stats
19W - 22L
1,453 SR
Queue Stats
530W - 603L
1,462 Elo+
Solo
Loki
Loki
imverylame
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DevG
Hachiman
5
0 / 1 / 1
3,146
629
1,297
2,470
410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Cthulhu
5
0 / 0 / 0
3,423
685
1,748
3,230
1,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
1 / 0 / 0
3,972
794
1,972
3,867
2,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
donaldo001
Bakasura
1
0 / 0 / 0
2,619
524
0
178
35
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
6
1 / 0 / 0
3,339
668
935
1,315
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dunckmang
Apollo
6
0 / 0 / 1
3,301
660
2,024
1,731
736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 0 / 1
3,263
653
675
3,358
1,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Danzaburou
armin0007
Danzaburou
7
0 / 1 / 0
3,934
787
2,235
3,076
1,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
3,731
746
858
1,840
482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 0 / 0
3,552
710
1,060
2,385
551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
1
1
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DevG
Hachiman
0
1
1
0.5
L
Cthulhu
0
0
0
0
W
Apollo
Dunckmang
Apollo
0
0
1
0.5
L
1
0
0
1
W
0
0
1
0.5
W
Danzaburou
armin0007
Danzaburou
0
1
0
0
W
0
1
0
0
L
Bakasura
donaldo001
Bakasura
0
0
0
0
W
1
0
0
1
L
Ra
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,952
Damage
6,852
11,060
Taken
12,390
4,471
Mitigated
4,398
6,532
Healing
4,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DevG
Hachiman
1,297
661
0
872
2,470
410
0
454
2,016
0
9,010
L
Cthulhu
1,748
175
278
2,040
3,230
1,305
0
554
2,676
10,973
0
W
Apollo
Dunckmang
Apollo
2,024
1,201
0
519
1,731
736
0
779
952
2,068
11,644
L
1,972
373
0
2,485
3,867
2,359
0
104
3,763
0
12,769
W
675
246
0
1,324
3,358
1,113
0
717
2,641
5,915
0
W
Danzaburou
armin0007
Danzaburou
2,235
872
0
1,446
3,076
1,516
0
0
2,883
1,480
16,551
W
858
139
0
557
1,840
482
284
607
1,233
16,590
0
L
Bakasura
donaldo001
Bakasura
0
0
0
0
178
35
0
0
178
0
928
W
1,060
373
0
1,079
2,385
551
35
580
1,805
0
11,287
L
Ra
935
140
135
722
1,315
362
0
796
457
11,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,499
Gold Earned
17,781
88
Minions Killed
135
0
Camps Cleared
0
435,472
Distance Traveled
502,359
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,146
629
25
5
0
95,802
1
L
Cthulhu
3,423
685
9
2
0
99,747
2
W
Apollo
3,301
660
18
4
0
101,676
1
L
Guan Yu
3,972
794
27
5
0
114,510
0
W
Athena
3,263
653
18
4
0
100,529
1
W
Danzaburou
3,934
787
37
7
0
83,668
0
W
He Bo
3,731
746
37
7
0
96,001
0
L
Bakasura
2,619
524
7
1
0
19,191
0
W
Loki
3,552
710
25
5
0
120,485
1
L
Ra
3,339
668
20
4
0
106,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role