Player Matchup

He Bo
He Bo
AnomanderRake
He Bo
Level 60
God Stats
13W - 14L
1,331 SR
Queue Stats
322W - 294L
1,594 Elo+
Party 2
Tyr
Tyr
FatherOfAMother
Tyr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
PsyonicG
Sylvanus
Level 137
God Stats
4W - 1L
1,500 SR
Queue Stats
140W - 130L
1,566 Elo+
Party 1
Nemesis
Nemesis
divinghawk
Nemesis
Level 64
God Stats
1W - 1L
1,300 SR
Queue Stats
1W - 5L
1,159 Elo+
Party 1
Hou Yi
Hou Yi
wolf536
Hou Yi
Level 117
God Stats
3W - 2L
1,301 SR
Queue Stats
83W - 69L
1,552 Elo+
Party 1
Team Averages
Level 89
1,386 SR
1,474 Elo+

VS

Team Averages
Level 144
1,560 SR
1,652 Elo+
Izanami
Izanami
BioCiccio
Izanami
Level 149
God Stats
22W - 18L
1,426 SR
Queue Stats
195W - 181L
1,571 Elo+
Party 3
The Morrigan
The Morrigan
Bole89
The Morrigan
Level 160
God Stats
0W - 1L
1,680 SR
Queue Stats
8W - 4L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
Obeyzzz
Cu Chulainn
Level 122
God Stats
6W - 16L
1,362 SR
Queue Stats
69W - 82L
1,519 Elo+
Party 3
Apollo
Apollo
Quick5ilver
Apollo
Level 160
God Stats
2W - 5L
1,832 SR
Queue Stats
314W - 289L
1,601 Elo+
Party 3
Erlang Shen
Erlang Shen
VizoH
Erlang Shen
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 20L
2,053 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 9
13,990
608
12,242
9,598
4,232
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 1 / 5
14,990
652
11,835
14,759
8,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
PsyonicG
Sylvanus
19
5 / 1 / 13
13,340
580
12,578
20,191
36,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
divinghawk
Nemesis
20
7 / 1 / 9
13,594
591
9,148
16,652
8,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
wolf536
Hou Yi
20
9 / 2 / 6
14,882
647
20,944
15,045
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BioCiccio
Izanami
19
1 / 6 / 2
12,327
536
9,238
16,378
6,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Bole89
The Morrigan
19
1 / 5 / 0
11,784
512
7,981
11,522
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Obeyzzz
Cu Chulainn
16
1 / 9 / 1
10,304
448
10,766
22,209
12,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
20
2 / 2 / 0
12,652
550
8,306
19,884
12,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
VizoH
Erlang Shen
14
0 / 5 / 1
10,220
444
4,033
16,497
8,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
27
Kills
5
5
Deaths
27
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
Izanami
BioCiccio
Izanami
1
6
2
0.33
L
The Morrigan
Bole89
The Morrigan
1
5
0
0.2
W
3
1
5
5.5
L
Cu Chulainn
Obeyzzz
Cu Chulainn
1
9
1
0.17
W
Sylvanus
PsyonicG
Sylvanus
5
1
13
11.5
L
Apollo
2
2
0
1
L
Erlang Shen
VizoH
Erlang Shen
0
5
1
0.1
W
Nemesis
divinghawk
Nemesis
7
1
9
11.5
W
Hou Yi
wolf536
Hou Yi
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,747
Damage
40,324
76,245
Taken
86,490
64,919
Mitigated
43,967
39,783
Healing
18,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,242
754
0
1,046
9,598
4,232
2,708
4,705
4,757
97,833
0
L
Izanami
BioCiccio
Izanami
9,238
5,271
0
3,109
16,378
6,042
23
3,130
13,244
0
101,740
L
The Morrigan
Bole89
The Morrigan
7,981
1,451
0
2,875
11,522
4,274
1,560
4,390
6,845
90,286
0
W
11,835
2,362
0
8,078
14,759
8,353
1,760
986
13,731
0
98,167
L
Cu Chulainn
Obeyzzz
Cu Chulainn
10,766
1,412
0
4,975
22,209
12,728
0
7,964
14,101
10,146
57,758
W
Sylvanus
PsyonicG
Sylvanus
12,578
3,421
6,445
9,116
20,191
36,723
1,824
1,948
18,159
76,138
0
L
Apollo
8,306
5,969
0
4,634
19,884
12,892
2,280
2,867
16,977
0
95,386
L
Erlang Shen
VizoH
Erlang Shen
4,033
1,782
0
2,837
16,497
8,031
0
5,915
10,445
0
28,151
W
Nemesis
divinghawk
Nemesis
9,148
4,026
0
5,748
16,652
8,975
5,280
3,635
12,927
0
90,873
W
Hou Yi
wolf536
Hou Yi
20,944
15,079
0
9,350
15,045
6,636
6,484
804
14,201
0
116,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,796
Gold Earned
57,287
748
Minions Killed
719
0
Camps Cleared
0
2,352,164
Distance Traveled
1,967,975
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,990
608
181
8
0
496,565
6
L
Izanami
12,327
536
206
9
0
404,066
4
L
The Morrigan
11,784
512
162
7
0
413,560
7
W
Tyr
14,990
652
193
8
0
503,471
4
L
Cu Chulainn
10,304
448
112
5
0
384,503
5
W
Sylvanus
13,340
580
91
4
0
433,345
14
L
Apollo
12,652
550
198
9
0
411,912
4
L
Erlang Shen
10,220
444
41
2
0
353,934
2
W
Nemesis
13,594
591
130
6
0
511,128
4
W
Hou Yi
14,882
647
153
7
0
407,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role