Player Matchup

Yemoja
Yemoja
Emmav
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,485 Elo+
Solo
Set
Set
Minifahed69
Set
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Rama
Rama
OregonWoody
Rama
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 33L
1,489 Elo+
Solo
Nemesis
Nemesis
famed642post
Nemesis
Level 5
God Stats
7W - 7L
1,288 SR
Queue Stats
7W - 7L
1,333 Elo+
Solo
Izanami
Izanami
zBlxckOut II
Izanami
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,154 Elo+
Party 1
Team Averages
Level 10
1,458 SR
1,392 Elo+

VS

Team Averages
Level 13
1,380 SR
1,302 Elo+
Heimdallr
Heimdallr
MahatmaBamba101
Heimdallr
Level 17
God Stats
46W - 50L
1,509 SR
Queue Stats
49W - 52L
1,463 Elo+
Solo
Thoth
Thoth
RandomBirch8922
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Z3R0PUNXx
Cthulhu
Level 4
God Stats
1W - 6L
1,204 SR
Queue Stats
2W - 7L
1,121 Elo+
Solo
Chang'e
Chang'e
liamcobracai
Chang'e
Level 19
God Stats
0W - 5L
1,309 SR
Queue Stats
66W - 107L
1,118 Elo+
Solo
Artemis
Artemis
xminus92
Artemis
Level 21
God Stats
42W - 44L
1,376 SR
Queue Stats
47W - 53L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Emmav
Yemoja
20
2 / 0 / 20
13,981
1,075
6,395
9,968
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
1 / 7 / 8
11,642
896
3,933
12,648
5,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
4 / 1 / 8
13,099
1,008
8,555
7,473
3,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
famed642post
Nemesis
20
12 / 3 / 13
14,968
1,151
22,875
19,342
10,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
zBlxckOut II
Izanami
20
10 / 3 / 10
14,243
1,096
30,420
16,723
7,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MahatmaBamba101
Heimdallr
19
10 / 7 / 2
14,296
1,100
30,572
26,369
11,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
3 / 10 / 8
12,589
968
17,451
24,794
9,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Z3R0PUNXx
Cthulhu
14
0 / 1 / 1
9,827
756
169
1,078
557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
liamcobracai
Chang'e
16
0 / 6 / 4
10,551
812
1,721
11,111
4,104
Artemis
xminus92
Artemis
17
1 / 5 / 4
11,797
907
7,938
12,811
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
33
29
Kills
14
14
Deaths
29
59
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Emmav
Yemoja
2
0
20
12
L
Heimdallr
MahatmaBamba101
Heimdallr
10
7
2
1.57
W
1
7
8
0.71
W
4
1
8
8
L
3
10
8
0.7
L
Cthulhu
Z3R0PUNXx
Cthulhu
0
1
1
0.5
W
Nemesis
famed642post
Nemesis
12
3
13
6.17
L
Chang'e
liamcobracai
Chang'e
0
6
4
0.33
L
Artemis
xminus92
Artemis
1
5
4
0.6
W
Izanami
zBlxckOut II
Izanami
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,178
Damage
57,851
66,154
Taken
76,163
39,218
Mitigated
29,399
10,925
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Emmav
Yemoja
6,395
154
1,902
2,001
9,968
12,700
0
3,841
6,127
11,724
0
L
Heimdallr
MahatmaBamba101
Heimdallr
30,572
14,420
0
0
26,369
11,249
0
2,087
24,282
0
54,601
W
3,933
1,895
0
0
12,648
5,505
0
4,408
8,240
0
16,951
W
8,555
7,002
0
24
7,473
3,364
0
2,558
4,915
0
47,016
L
17,451
2,734
0
630
24,794
9,257
0
2,445
22,349
32,874
0
L
Cthulhu
Z3R0PUNXx
Cthulhu
169
144
0
25
1,078
557
0
48
1,030
618
0
W
Nemesis
famed642post
Nemesis
22,875
13,058
0
3,843
19,342
10,088
0
3,686
15,656
0
29,973
L
Chang'e
liamcobracai
Chang'e
1,721
395
50
574
11,111
4,104
0
891
10,220
2,681
0
L
Artemis
xminus92
Artemis
7,938
4,670
0
2,603
12,811
4,232
0
924
11,887
0
23,382
W
Izanami
zBlxckOut II
Izanami
30,420
21,914
0
3,155
16,723
7,561
0
4,823
11,875
0
57,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,933
Gold Earned
59,060
199
Minions Killed
152
4
Camps Cleared
1
1,341,185
Distance Traveled
654,228
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,981
1,075
10
1
0
294,695
1
L
Heimdallr
14,296
1,100
62
5
0
199,271
0
W
Set
11,642
896
27
2
0
233,925
1
W
Rama
13,099
1,008
87
7
3
212,391
0
L
Thoth
12,589
968
35
3
0
209,386
0
L
Cthulhu
9,827
756
2
0
0
25,377
0
W
Nemesis
14,968
1,151
15
1
1
317,372
0
L
Chang'e
10,551
812
2
0
0
101,998
0
L
Artemis
11,797
907
51
4
1
118,196
1
W
Izanami
14,243
1,096
60
5
0
282,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role