Player Matchup

Fenrir
Fenrir
LarryCarry
Fenrir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,307 Elo+
Solo
Chernobog
Chernobog
MoKiToKii
Chernobog
Level 18
God Stats
4W - 8L
1,310 SR
Queue Stats
8W - 18L
1,318 Elo+
Party 1
Ganesha
Ganesha
MusicienDalek
Ganesha
Level 41
God Stats
3W - 5L
1,469 SR
Queue Stats
15W - 30L
1,450 Elo+
Party 1
Thor
Thor
SabbathRaiN
Thor
Level 23
God Stats
2W - 3L
1,310 SR
Queue Stats
41W - 37L
1,426 Elo+
Solo
Neith
Neith
SetoKaiba96
Neith
Level 19
God Stats
3W - 4L
1,497 SR
Queue Stats
27W - 32L
1,389 Elo+
Solo
Team Averages
Level 21
1,417 SR
1,378 Elo+

VS

Team Averages
Level 24
1,520 SR
1,507 Elo+
Terra
Terra
DaWinci92
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,525 Elo+
Solo
Ratatoskr
Ratatoskr
KibeZe
Ratatoskr
Level 26
God Stats
15W - 13L
1,500 SR
Queue Stats
34W - 48L
1,545 Elo+
Solo
Neith
Neith
NakRex
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ramtinai
King Arthur
Level 18
God Stats
2W - 4L
1,602 SR
Queue Stats
72W - 87L
1,533 Elo+
Solo
The Morrigan
The Morrigan
retoet
The Morrigan
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 187L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LarryCarry
Fenrir
15
12 / 2 / 4
10,167
598
10,586
12,935
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
MoKiToKii
Chernobog
13
4 / 1 / 8
8,566
504
10,887
9,590
4,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
12
0 / 2 / 12
8,425
496
2,956
8,466
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 3 / 4
9,726
572
8,477
10,906
7,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 0 / 5
9,675
569
10,600
10,283
3,996
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DaWinci92
Terra
11
2 / 5 / 1
7,459
439
3,213
14,682
9,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
KibeZe
Ratatoskr
11
2 / 6 / 2
7,465
439
4,762
12,265
3,682
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
NakRex
Neith
12
3 / 4 / 2
8,055
474
11,591
10,177
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ramtinai
King Arthur
12
1 / 6 / 0
7,182
422
5,143
16,046
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
retoet
The Morrigan
8
0 / 5 / 0
6,132
361
2,868
4,739
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
26
Kills
8
8
Deaths
26
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
DaWinci92
Terra
2
5
1
0.5
L
Ratatoskr
KibeZe
Ratatoskr
2
6
2
0.5
W
Fenrir
LarryCarry
Fenrir
12
2
4
7
W
Chernobog
MoKiToKii
Chernobog
4
1
8
8
W
Ganesha
0
2
12
3
L
Neith
NakRex
Neith
3
4
2
1
W
5
3
4
2.33
W
5
0
5
7.5
L
King Arthur
ramtinai
King Arthur
1
6
0
0.17
L
The Morrigan
retoet
The Morrigan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,506
Damage
27,577
52,180
Taken
57,909
26,624
Mitigated
30,739
19,430
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
DaWinci92
Terra
3,213
783
1,314
3,757
14,682
9,231
0
1,606
13,026
17,822
0
L
Ratatoskr
KibeZe
Ratatoskr
4,762
1,367
0
2,856
12,265
3,682
311
0
12,115
0
36,691
W
Fenrir
LarryCarry
Fenrir
10,586
2,988
0
6,596
12,935
5,135
733
1,062
11,800
0
52,606
W
Chernobog
MoKiToKii
Chernobog
10,887
7,735
696
4,614
9,590
4,369
2,741
1,270
8,320
0
53,182
W
Ganesha
2,956
679
0
2,040
8,466
5,473
1,091
1,514
6,927
22,795
0
L
Neith
NakRex
Neith
11,591
4,579
0
1,213
10,177
4,910
0
879
9,276
3,228
39,709
W
8,477
2,357
0
1,929
10,906
7,651
908
4
10,511
0
48,398
W
10,600
4,534
0
3,555
10,283
3,996
3,220
1,509
8,298
0
46,175
L
King Arthur
ramtinai
King Arthur
5,143
572
0
3,427
16,046
11,632
313
471
15,189
0
29,267
L
The Morrigan
retoet
The Morrigan
2,868
861
0
1,118
4,739
1,284
0
0
4,686
15,958
1,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,559
Gold Earned
36,293
396
Minions Killed
266
0
Camps Cleared
0
1,446,926
Distance Traveled
1,341,251
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,459
439
23
1
0
303,801
8
L
Ratatoskr
7,465
439
69
4
0
292,478
0
W
Fenrir
10,167
598
80
5
0
311,136
1
W
Chernobog
8,566
504
114
7
0
289,176
2
W
Ganesha
8,425
496
5
0
0
274,255
0
L
Neith
8,055
474
76
4
0
288,151
3
W
Thor
9,726
572
107
6
0
273,267
1
W
Neith
9,675
569
90
5
0
299,092
0
L
King Arthur
7,182
422
56
3
0
307,680
2
L
The Morrigan
6,132
361
42
2
0
149,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role