Player Matchup

Artemis
Artemis
IamCemo
Artemis
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,139 Elo+
Party 3
Vamana
Vamana
Magmatic
Vamana
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,253 Elo+
Party 3
Scylla
Scylla
Sisko2
Scylla
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
179W - 187L
1,578 Elo+
Solo
Artio
Artio
geoian
Artio
Level 97
God Stats
10W - 9L
1,730 SR
Queue Stats
231W - 221L
1,571 Elo+
Party 2
Mercury
Mercury
gámetrix
Mercury
Level 86
God Stats
11W - 16L
1,326 SR
Queue Stats
215W - 216L
1,565 Elo+
Party 2
Team Averages
Level 86
1,511 SR
1,421 Elo+

VS

Team Averages
Level 103
1,519 SR
1,508 Elo+
Tsukuyomi
Tsukuyomi
IRONNEE
Tsukuyomi
Level 83
God Stats
2W - 3L
1,311 SR
Queue Stats
257W - 268L
1,455 Elo+
Party 1
Yemoja
Yemoja
LittleOsha
Yemoja
Level 85
God Stats
15W - 20L
1,569 SR
Queue Stats
332W - 374L
1,462 Elo+
Party 1
Jing Wei
Jing Wei
NCey
Jing Wei
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
barkisehol
Eset
Level 129
God Stats
6W - 5L
1,715 SR
Queue Stats
63W - 47L
1,640 Elo+
Solo
Erlang Shen
Erlang Shen
swellfoop
Erlang Shen
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IamCemo
Artemis
17
6 / 0 / 5
10,264
540
9,119
8,708
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Magmatic
Vamana
18
8 / 4 / 1
11,482
604
14,917
18,172
18,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Sisko2
Scylla
16
5 / 7 / 11
10,089
531
11,131
10,658
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
geoian
Artio
15
2 / 3 / 14
10,171
535
10,378
17,034
15,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
gámetrix
Mercury
19
10 / 3 / 9
11,488
605
12,102
16,503
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IRONNEE
Tsukuyomi
15
5 / 7 / 4
9,512
501
12,311
16,980
8,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
LittleOsha
Yemoja
12
0 / 4 / 3
7,851
413
3,129
12,030
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
NCey
Jing Wei
13
0 / 5 / 3
8,123
428
9,055
15,563
5,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 10 / 3
10,610
558
12,124
15,155
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
swellfoop
Erlang Shen
16
6 / 6 / 2
10,306
542
14,422
18,950
14,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
31
Kills
17
17
Deaths
32
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
IRONNEE
Tsukuyomi
5
7
4
1
W
Artemis
IamCemo
Artemis
6
0
5
8.5
L
Yemoja
LittleOsha
Yemoja
0
4
3
0.38
W
Vamana
Magmatic
Vamana
8
4
1
2.13
L
Jing Wei
NCey
Jing Wei
0
5
3
0.3
W
Scylla
Sisko2
Scylla
5
7
11
1.5
L
6
10
3
0.75
W
Artio
geoian
Artio
2
3
14
3
W
Mercury
gámetrix
Mercury
10
3
9
4.83
L
Erlang Shen
swellfoop
Erlang Shen
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,647
Damage
51,041
71,075
Taken
78,678
48,303
Mitigated
41,598
30,857
Healing
21,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
IRONNEE
Tsukuyomi
12,311
2,892
0
4,296
16,980
8,136
862
3,177
13,803
0
51,487
W
Artemis
IamCemo
Artemis
9,119
4,984
0
6,846
8,708
3,563
2,925
1,277
7,427
0
57,419
L
Yemoja
LittleOsha
Yemoja
3,129
307
1,911
3,903
12,030
8,413
0
4,357
7,673
24,132
0
W
Vamana
Magmatic
Vamana
14,917
8,723
0
5,698
18,172
18,343
355
1,594
16,057
5,337
65,983
L
Jing Wei
NCey
Jing Wei
9,055
6,252
0
3,459
15,563
5,370
86
4,105
11,458
0
50,999
W
Scylla
Sisko2
Scylla
11,131
1,528
0
662
10,658
3,798
1,018
5,612
4,597
52,382
0
L
12,124
1,293
194
2,423
15,155
5,199
50
7,331
7,824
55,234
0
W
Artio
geoian
Artio
10,378
1,402
1,820
8,388
17,034
15,759
599
3,776
13,081
44,342
0
W
Mercury
gámetrix
Mercury
12,102
6,310
0
7,443
16,503
6,840
888
2,313
13,998
0
83,359
L
Erlang Shen
swellfoop
Erlang Shen
14,422
8,331
0
5,658
18,950
14,480
0
3,548
15,304
0
56,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,494
Gold Earned
46,402
521
Minions Killed
390
0
Camps Cleared
0
1,892,890
Distance Traveled
1,699,452
17
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,512
501
86
5
0
349,795
4
W
Artemis
10,264
540
121
6
0
331,598
4
L
Yemoja
7,851
413
36
2
0
341,478
13
W
Vamana
11,482
604
134
7
0
341,164
0
L
Jing Wei
8,123
428
78
4
0
343,913
6
W
Scylla
10,089
531
79
4
0
365,603
6
L
Eset
10,610
558
104
5
0
291,606
7
W
Artio
10,171
535
47
2
0
401,483
7
W
Mercury
11,488
605
140
7
0
453,042
0
L
Erlang Shen
10,306
542
86
5
0
372,660
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role