Player Matchup

Scylla
Scylla
DoubleAGallo
Scylla
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 58L
1,269 Elo+
Solo
Bacchus
Bacchus
TrippyGamer420
Bacchus
Level 24
God Stats
6W - 4L
1,628 SR
Queue Stats
29W - 40L
1,435 Elo+
Solo
Chaac
Chaac
lexinator00
Chaac
Level 23
God Stats
7W - 6L
1,858 SR
Queue Stats
24W - 24L
1,700 Elo+
Solo
Team Averages
Level 24
1,662 SR
1,468 Elo+

VS

Team Averages
Level 50
1,450 SR
1,349 Elo+
Aphrodite
Aphrodite
Matt924
Aphrodite
Level 29
God Stats
26W - 28L
1,350 SR
Queue Stats
129W - 145L
1,310 Elo+
Solo
Danzaburou
Danzaburou
imperador177
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
roeys73
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 4 / 6
12,804
640
9,966
8,996
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 13
12,640
632
7,972
21,461
15,984
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
9 / 0 / 3
13,993
700
20,941
17,508
17,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Matt924
Aphrodite
16
0 / 4 / 3
11,100
555
5,525
16,247
6,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
imperador177
Danzaburou
17
4 / 6 / 0
12,640
632
21,002
24,865
10,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
roeys73
Horus
5
0 / 4 / 0
9,225
461
193
5,083
1,401

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
4
4
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
4
6
1.75
L
Aphrodite
Matt924
Aphrodite
0
4
3
0.38
W
1
0
13
7.5
L
Danzaburou
imperador177
Danzaburou
4
6
0
0.67
W
9
0
3
10.5
L
Horus
roeys73
Horus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,879
Damage
26,720
47,965
Taken
46,195
36,367
Mitigated
18,229
13,676
Healing
16,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,966
203
1,017
1,357
8,996
2,746
2,346
341
8,655
50,101
0
L
Aphrodite
Matt924
Aphrodite
5,525
1,104
4,073
6,339
16,247
6,561
0
7,114
8,805
38,737
0
W
7,972
861
0
4,927
21,461
15,984
121
2,033
19,193
23,150
0
L
Danzaburou
imperador177
Danzaburou
21,002
9,923
0
5,924
24,865
10,267
0
8,793
15,834
0
79,466
W
20,941
1,552
0
6,375
17,508
17,637
392
2,669
13,894
0
86,309
L
Horus
roeys73
Horus
193
193
35
121
5,083
1,401
0
1,411
3,558
0
2,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,437
Gold Earned
32,965
209
Minions Killed
185
0
Camps Cleared
0
952,755
Distance Traveled
676,624
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,804
640
90
5
0
264,211
0
L
Aphrodite
11,100
555
72
4
0
301,702
2
W
Bacchus
12,640
632
30
2
0
314,862
2
L
Danzaburou
12,640
632
107
5
0
323,288
3
W
Chaac
13,993
700
89
4
0
373,682
2
L
Horus
9,225
461
6
0
0
51,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role