Player Matchup

Susano
Susano
Doneckiy
Susano
Level 109
God Stats
2W - 7L
1,500 SR
Queue Stats
783W - 798L
1,362 Elo+
Solo
Fenrir
Fenrir
DoopyBooper
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,588 Elo+
Party 4
He Bo
He Bo
Eonshif
He Bo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,210 Elo+
Party 2
Nike
Nike
FakeDairyn
Nike
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 72L
1,567 Elo+
Party 4
King Arthur
King Arthur
iihsoY
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,210 Elo+
Party 2
Team Averages
Level 68
1,500 SR
1,387 Elo+

VS

Team Averages
Level 77
1,453 SR
1,503 Elo+
Sobek
Sobek
Eliozer
Sobek
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,421 Elo+
Party 3
Skadi
Skadi
Khalldarians
Skadi
Level 43
God Stats
4W - 2L
1,482 SR
Queue Stats
79W - 80L
1,426 Elo+
Solo
Da Ji
Da Ji
Miftaka
Da Ji
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,437 Elo+
Party 3
Fenrir
Fenrir
sniper13-63
Fenrir
Level 124
God Stats
3W - 4L
1,285 SR
Queue Stats
125W - 127L
1,527 Elo+
Party 1
Kumbhakarna
Kumbhakarna
x-DerFry-x
Kumbhakarna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 66L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Doneckiy
Susano
17
1 / 12 / 12
10,563
704
14,596
18,452
10,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
18
4 / 7 / 11
10,539
703
9,769
13,002
5,870
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
Eonshif
He Bo
15
2 / 9 / 8
10,090
673
14,583
11,764
3,492
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
7 / 4 / 10
11,561
771
18,297
13,868
20,117
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
iihsoY
King Arthur
20
9 / 5 / 10
12,060
804
27,507
27,184
28,516
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Eliozer
Sobek
20
5 / 5 / 21
12,488
833
15,372
20,152
23,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
7 / 7 / 20
11,951
797
21,763
21,385
8,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Miftaka
Da Ji
20
10 / 6 / 16
12,597
840
14,404
16,145
13,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
12 / 2 / 17
12,088
806
14,349
23,599
16,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kumbhakarna
x-DerFry-x
Kumbhakarna
16
3 / 3 / 25
11,179
745
5,735
22,509
24,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
136
23
Kills
37
37
Deaths
23
51
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Susano
Doneckiy
Susano
1
12
12
0.58
L
Fenrir
4
7
11
1.36
W
Sobek
Eliozer
Sobek
5
5
21
3.1
L
He Bo
Eonshif
He Bo
2
9
8
0.67
L
7
4
10
3
W
7
7
20
2.43
W
Da Ji
Miftaka
Da Ji
10
6
16
3
L
King Arthur
iihsoY
King Arthur
9
5
10
2.8
W
Fenrir
12
2
17
10.25
W
Kumbhakarna
x-DerFry-x
Kumbhakarna
3
3
25
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,752
Damage
71,623
84,270
Taken
103,790
68,529
Mitigated
87,162
23,918
Healing
46,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Doneckiy
Susano
14,596
2,832
1,445
2,231
18,452
10,534
0
3,561
14,791
0
29,682
L
Fenrir
9,769
2,760
1,386
1,924
13,002
5,870
0
4,155
8,747
249
16,078
W
Sobek
Eliozer
Sobek
15,372
400
2,734
5,275
20,152
23,642
111
1,690
17,991
31,784
0
L
He Bo
Eonshif
He Bo
14,583
1,916
1,023
1,534
11,764
3,492
150
2,009
9,630
21,059
0
L
18,297
1,862
1,817
2,462
13,868
20,117
1,053
3,388
10,348
0
31,197
W
21,763
12,131
2,228
7,796
21,385
8,691
1,278
2,210
19,075
0
50,374
W
Da Ji
Miftaka
Da Ji
14,404
3,341
3,068
3,303
16,145
13,651
1,198
3,502
12,468
0
28,067
L
King Arthur
iihsoY
King Arthur
27,507
3,061
727
9,369
27,184
28,516
13
7,994
19,036
0
41,034
W
Fenrir
14,349
2,908
3,321
11,366
23,599
16,466
1,207
4,701
18,440
0
19,761
W
Kumbhakarna
x-DerFry-x
Kumbhakarna
5,735
717
0
7,622
22,509
24,712
119
2,729
19,555
10,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,813
Gold Earned
60,303
114
Minions Killed
146
0
Camps Cleared
0
1,248,977
Distance Traveled
1,244,359
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,563
704
30
2
0
204,085
0
L
Fenrir
10,539
703
17
1
0
295,336
3
W
Sobek
12,488
833
27
2
0
267,574
1
L
He Bo
10,090
673
16
1
0
215,174
0
L
Nike
11,561
771
27
2
0
266,062
3
W
Skadi
11,951
797
64
4
0
190,119
4
W
Da Ji
12,597
840
40
3
0
254,865
0
L
King Arthur
12,060
804
24
2
0
268,320
0
W
Fenrir
12,088
806
9
1
0
297,071
0
W
Kumbhakarna
11,179
745
6
0
0
234,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role