Player Matchup

Thoth
Thoth
Gold I
DesTr4-EHT
Thoth
Gold I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 12L
1,848 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
FrasTexx_Kriix
Sun Wukong
Gold I
Level 141
God Stats
14W - 4L
1,837 SR
Queue Stats
104W - 18L
1,848 MMR
Party 1
Bacchus
Bacchus
Gold I
Godz-Sirma
Bacchus
Gold I
Level 158
God Stats
22W - 1L
1,500 SR
Queue Stats
104W - 18L
1,848 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,612 SR
1,848 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,571 SR
1,524 MMR
Cerberus
Cerberus
Platinum III
 
Cerberus
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
BiggieAree
Merlin
Bronze III
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver II
Le Pandaria
Hun Batz
Silver II
Level 65
God Stats
1W - 1L
1,714 SR
Queue Stats
76W - 74L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
3 / 1 / 4
6,167
881
3,113
3,709
1,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
FrasTexx_Kriix
Sun Wukong
9
4 / 2 / 3
6,102
872
2,650
5,157
2,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Godz-Sirma
Bacchus
8
1 / 1 / 6
5,560
794
2,192
6,570
3,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
AphroditePersephoneCthulhuCabrakanScylla

VS

Bans
Cu ChulainnPoseidonGuan YuChang'eAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
4
0 / 1 / 0
4,375
625
615
1,738
748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
BiggieAree
Merlin
8
0 / 4 / 2
4,933
705
1,464
5,617
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Le Pandaria
Hun Batz
8
2 / 3 / 1
5,470
781
2,132
3,552
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
4
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
L
Merlin
BiggieAree
Merlin
0
4
2
0.25
W
Thoth
3
1
4
5
W
Sun Wukong
FrasTexx_Kriix
Sun Wukong
4
2
3
2.75
W
Bacchus
Godz-Sirma
Bacchus
1
1
6
4
L
Hun Batz
Le Pandaria
Hun Batz
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,955
Damage
4,211
15,436
Taken
10,907
7,403
Mitigated
3,574
5,375
Healing
1,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
615
26
0
709
1,738
748
0
693
995
2,849
0
L
Merlin
BiggieAree
Merlin
1,464
0
0
0
5,617
1,698
0
2,257
3,260
10,642
0
W
Thoth
3,113
89
0
1,625
3,709
1,199
686
317
3,342
26,275
0
W
Sun Wukong
FrasTexx_Kriix
Sun Wukong
2,650
321
0
817
5,157
2,257
1,155
614
4,409
0
17,192
W
Bacchus
Godz-Sirma
Bacchus
2,192
169
0
2,933
6,570
3,947
588
911
5,528
10,789
0
L
Hun Batz
Le Pandaria
Hun Batz
2,132
441
0
321
3,552
1,128
0
2,139
1,338
0
7,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,829
Gold Earned
14,778
72
Minions Killed
32
0
Camps Cleared
0
394,199
Distance Traveled
194,680
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,375
625
2
0
0
27,662
2
L
Merlin
4,933
705
16
2
0
107,527
0
W
Thoth
6,167
881
39
6
0
121,458
0
W
Sun Wukong
6,102
872
23
3
0
146,606
0
W
Bacchus
5,560
794
10
1
0
126,135
1
L
Hun Batz
5,470
781
14
2
0
59,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role