Player Matchup

Ymir
Ymir
Jyelland69
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Terra
Terra
LoucoxdoxPao
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,386 Elo+
Solo
Awilix
Awilix
Lua_sanchez
Awilix
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,341 Elo+
Solo
Pele
Pele
SS-DIMES
Pele
Level 18
God Stats
31W - 30L
1,397 SR
Queue Stats
317W - 373L
1,341 Elo+
Party 1
Ra
Ra
xzenU8
Ra
Level 23
God Stats
44W - 39L
1,549 SR
Queue Stats
512W - 547L
1,421 Elo+
Party 1
Team Averages
Level 16
1,489 SR
1,398 Elo+

VS

Team Averages
Level 23
1,448 SR
1,498 Elo+
Achilles
Achilles
B1shotLewis
Achilles
Level 23
God Stats
3W - 1L
1,733 SR
Queue Stats
33W - 39L
1,715 Elo+
Party 2
Anubis
Anubis
F8L_Savage
Anubis
Level 28
God Stats
70W - 84L
1,474 SR
Queue Stats
355W - 462L
1,424 Elo+
Solo
Izanami
Izanami
LokiGodOfMemes
Izanami
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,888 Elo+
Party 2
Thanatos
Thanatos
YTGhostAdrian
Thanatos
Level 23
God Stats
4W - 3L
1,255 SR
Queue Stats
30W - 18L
1,243 Elo+
Solo
Cthulhu
Cthulhu
oldfnaf157
Cthulhu
Level 5
God Stats
1W - 1L
1,279 SR
Queue Stats
1W - 8L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 4
9,755
887
8,794
23,825
11,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 10 / 7
9,481
862
6,464
28,150
21,005
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
17
1 / 5 / 8
9,881
898
4,170
18,424
8,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pele
16
5 / 14 / 3
10,853
987
12,419
25,810
9,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
16
3 / 2 / 5
10,667
970
7,070
7,389
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B1shotLewis
Achilles
20
14 / 2 / 25
14,648
1,332
29,632
16,049
16,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Anubis
F8L_Savage
Anubis
18
3 / 0 / 21
10,844
986
10,276
3,950
3,655
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
22 / 1 / 13
14,053
1,278
43,255
11,196
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
YTGhostAdrian
Thanatos
19
4 / 2 / 18
11,565
1,051
9,078
7,577
2,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
oldfnaf157
Cthulhu
15
0 / 6 / 14
9,791
890
3,053
8,515
3,646

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
134
11
Kills
43
44
Deaths
11
27
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Achilles
B1shotLewis
Achilles
14
2
25
13.25
W
Anubis
F8L_Savage
Anubis
3
0
21
13.5
L
1
13
4
0.23
W
22
1
13
28.5
L
1
10
7
0.45
L
Awilix
1
5
8
1
L
Pele
5
14
3
0.46
W
Thanatos
YTGhostAdrian
Thanatos
4
2
18
6.5
W
Cthulhu
oldfnaf157
Cthulhu
0
6
14
1.17
L
Ra
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,917
Damage
95,294
103,598
Taken
47,287
53,067
Mitigated
30,773
12,945
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
B1shotLewis
Achilles
29,632
12,190
0
1,961
16,049
16,511
0
6,431
9,618
0
52,182
W
Anubis
F8L_Savage
Anubis
10,276
210
0
0
3,950
3,655
0
1,675
2,275
19,679
0
L
8,794
507
0
0
23,825
11,752
0
2,458
21,367
23,686
0
W
43,255
37,231
0
3,430
11,196
4,117
0
6,200
4,996
0
80,344
L
6,464
1,974
3,573
4,471
28,150
21,005
0
4,371
23,779
11,079
0
L
Awilix
4,170
1,921
0
0
18,424
8,020
0
2,370
16,054
0
14,352
L
Pele
12,419
4,782
0
1,216
25,810
9,325
0
3,459
22,351
0
27,740
W
Thanatos
YTGhostAdrian
Thanatos
9,078
1,602
0
6,046
7,577
2,844
0
3,810
3,767
0
21,911
W
Cthulhu
oldfnaf157
Cthulhu
3,053
206
0
0
8,515
3,646
0
4,212
4,303
13,655
0
L
Ra
7,070
509
2,728
957
7,389
2,965
0
671
6,718
42,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,637
Gold Earned
60,901
176
Minions Killed
232
3
Camps Cleared
8
769,503
Distance Traveled
824,212
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,648
1,332
57
5
1
203,335
1
W
Anubis
10,844
986
15
1
0
152,340
3
L
Ymir
9,755
887
26
2
0
115,989
0
W
Izanami
14,053
1,278
106
10
3
160,920
0
L
Terra
9,481
862
13
1
0
180,337
0
L
Awilix
9,881
898
29
3
1
157,592
0
L
Pele
10,853
987
26
2
2
154,982
1
W
Thanatos
11,565
1,051
17
2
4
216,698
1
W
Cthulhu
9,791
890
37
3
0
90,919
0
L
Ra
10,667
970
82
7
0
160,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role