Player Matchup

Neith
Neith
Feenixz10
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,552 Elo+
Party 1
Ao Kuang
Ao Kuang
Radamantzz
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
RoneyFM
Hercules
Level 24
God Stats
4W - 7L
1,242 SR
Queue Stats
306W - 479L
1,246 Elo+
Solo
Ymir
Ymir
Shaolim
Ymir
Level 15
God Stats
2W - 3L
1,463 SR
Queue Stats
13W - 11L
1,567 Elo+
Party 1
Anubis
Anubis
WarSiLke
Anubis
Level 34
God Stats
20W - 26L
1,782 SR
Queue Stats
302W - 285L
1,471 Elo+
Party 1
Team Averages
Level 48
1,497 SR
1,467 Elo+

VS

Team Averages
Level 15
1,565 SR
1,506 Elo+
Fenrir
Fenrir
DroopyTugBoat21
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,234 Elo+
Solo
Ullr
Ullr
QuarryCoach
Ullr
Level 8
God Stats
14W - 9L
1,564 SR
Queue Stats
52W - 51L
1,488 Elo+
Solo
Kukulkan
Kukulkan
calistoJA0902M
Kukulkan
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 21L
1,520 Elo+
Solo
Pele
Pele
lemillion74
Pele
Level 18
God Stats
2W - 1L
1,759 SR
Queue Stats
13W - 6L
1,849 Elo+
Solo
Olorun
Olorun
leodidi
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Feenixz10
Neith
12
5 / 1 / 3
7,777
556
6,962
4,823
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Radamantzz
Ao Kuang
15
6 / 0 / 4
8,789
628
6,098
8,373
5,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
RoneyFM
Hercules
12
2 / 3 / 3
7,545
539
3,546
8,490
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Shaolim
Ymir
12
2 / 0 / 6
7,934
567
1,681
7,082
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
WarSiLke
Anubis
15
7 / 1 / 1
8,866
633
8,735
7,311
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 0
5,675
405
4,106
11,582
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 2 / 1
6,756
483
4,924
6,318
2,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
1
0 / 0 / 0
2,697
193
0
0
0
13
3 / 4 / 1
7,560
540
6,930
11,650
3,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
leodidi
Olorun
7
0 / 9 / 0
5,071
362
1,574
9,642
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
22
Kills
5
5
Deaths
23
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Neith
Feenixz10
Neith
5
1
3
6.5
L
1
2
1
0.75
W
Ao Kuang
Radamantzz
Ao Kuang
6
0
4
8
W
Hercules
RoneyFM
Hercules
2
3
3
1.17
W
Ymir
Shaolim
Ymir
2
0
6
5
W
Anubis
WarSiLke
Anubis
7
1
1
7.5
L
Kukulkan
0
0
0
0
L
3
4
1
0.88
L
Olorun
leodidi
Olorun
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,022
Damage
17,534
36,079
Taken
39,192
23,347
Mitigated
13,686
15,638
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,106
899
0
956
11,582
5,911
566
4,920
6,398
0
19,540
W
Neith
Feenixz10
Neith
6,962
4,062
0
2,572
4,823
1,789
2,630
674
4,149
0
40,200
L
4,924
1,578
0
750
6,318
2,051
0
718
5,600
0
38,189
W
Ao Kuang
Radamantzz
Ao Kuang
6,098
1,938
0
4,656
8,373
5,856
0
0
8,307
66,883
0
W
Hercules
RoneyFM
Hercules
3,546
1,747
0
2,112
8,490
7,191
830
0
8,352
0
25,369
W
Ymir
Shaolim
Ymir
1,681
188
0
3,070
7,082
5,434
532
900
6,182
20,834
0
W
Anubis
WarSiLke
Anubis
8,735
572
0
3,228
7,311
3,077
1,741
0
7,286
51,216
0
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
6,930
2,058
0
3,090
11,650
3,268
0
7,447
4,024
0
48,004
L
Olorun
leodidi
Olorun
1,574
1,022
23
1,291
9,642
2,456
273
3,181
6,422
9,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,911
Gold Earned
27,759
383
Minions Killed
221
0
Camps Cleared
0
1,234,323
Distance Traveled
864,662
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,675
405
26
2
0
242,463
2
W
Neith
7,777
556
74
5
0
222,743
3
L
Ullr
6,756
483
79
6
0
227,954
6
W
Ao Kuang
8,789
628
111
8
0
305,735
1
W
Hercules
7,545
539
56
4
0
238,041
1
W
Ymir
7,934
567
41
3
0
240,847
9
W
Anubis
8,866
633
101
7
0
226,957
4
L
Kukulkan
2,697
193
0
0
0
0
0
L
Pele
7,560
540
94
7
0
227,741
3
L
Olorun
5,071
362
22
2
0
166,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role