Player Matchup

Artemis
Artemis
JoshintoC
Artemis
Level 14
God Stats
40W - 31L
1,235 SR
Queue Stats
240W - 253L
1,324 Elo+
Party 1
Chaac
Chaac
SceneryO
Chaac
Level 10
God Stats
3W - 2L
1,662 SR
Queue Stats
6W - 5L
1,356 Elo+
Solo
Skadi
Skadi
Smitooth
Skadi
Level 26
God Stats
3W - 12L
1,121 SR
Queue Stats
87W - 115L
1,389 Elo+
Solo
Thoth
Thoth
TerraFlame
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 1
Ares
Ares
smeeeeeeet
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,404 SR
1,414 Elo+

VS

Team Averages
Level 19
1,528 SR
1,436 Elo+
Merlin
Merlin
Ace820
Merlin
Level 29
God Stats
4W - 5L
1,390 SR
Queue Stats
14W - 15L
1,374 Elo+
Solo
Thanatos
Thanatos
Goldenixprimexi
Thanatos
Level 27
God Stats
11W - 3L
1,693 SR
Queue Stats
47W - 38L
1,439 Elo+
Solo
Athena
Athena
HoldThisForMe22
Athena
Level 7
God Stats
2W - 2L
1,511 SR
Queue Stats
3W - 3L
1,402 Elo+
Solo
Medusa
Medusa
NeedJungle
Medusa
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 38L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ZinDaGreat
Amaterasu
Level 28
God Stats
11W - 9L
1,544 SR
Queue Stats
203W - 209L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JoshintoC
Artemis
13
1 / 8 / 2
7,201
480
3,822
12,797
3,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
SceneryO
Chaac
13
2 / 0 / 0
7,522
501
6,247
10,345
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
Smitooth
Skadi
10
3 / 6 / 1
6,546
436
5,567
10,740
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thoth
10
0 / 7 / 2
6,017
401
3,511
10,227
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 10 / 1
5,112
341
1,121
9,737
2,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ace820
Merlin
15
3 / 0 / 6
9,009
601
11,472
4,713
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
13
9 / 4 / 3
8,736
582
5,693
11,114
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 3 / 6
8,053
537
5,520
9,319
5,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
NeedJungle
Medusa
17
12 / 0 / 3
10,370
691
13,027
10,149
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
ZinDaGreat
Amaterasu
14
2 / 1 / 1
8,386
559
4,360
7,729
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
30
31
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ace820
Merlin
3
0
6
6
W
Thanatos
9
4
3
2.63
W
4
3
6
2.33
L
Artemis
JoshintoC
Artemis
1
8
2
0.25
W
Medusa
NeedJungle
Medusa
12
0
3
13.5
L
Chaac
SceneryO
Chaac
2
0
0
2
L
Skadi
Smitooth
Skadi
3
6
1
0.58
L
Thoth
0
7
2
0.14
W
Amaterasu
ZinDaGreat
Amaterasu
2
1
1
2.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,268
Damage
40,072
53,846
Taken
43,024
20,673
Mitigated
20,907
10,754
Healing
19,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ace820
Merlin
11,472
676
220
1,688
4,713
1,788
405
1,383
3,330
59,943
0
W
Thanatos
5,693
1,835
0
7,570
11,114
4,271
2,326
624
10,465
0
35,239
W
5,520
2,494
87
1,540
9,319
5,376
1,055
1,268
7,976
28,973
0
L
Artemis
JoshintoC
Artemis
3,822
2,022
0
3,910
12,797
3,670
600
1,185
11,612
0
41,235
W
Medusa
NeedJungle
Medusa
13,027
6,990
0
5,663
10,149
3,937
3,293
1,279
8,820
0
70,549
L
Chaac
SceneryO
Chaac
6,247
852
0
4,787
10,345
9,177
136
2,462
7,445
0
43,224
L
Skadi
Smitooth
Skadi
5,567
1,707
0
1,333
10,740
2,782
534
4,567
5,828
0
20,761
L
Thoth
3,511
35
66
658
10,227
2,310
0
4,800
5,113
22,898
0
W
Amaterasu
ZinDaGreat
Amaterasu
4,360
1,720
0
2,806
7,729
5,535
1,817
78
7,353
0
37,284
L
1,121
163
0
0
9,737
2,734
0
3,100
6,447
10,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,398
Gold Earned
44,554
248
Minions Killed
428
0
Camps Cleared
0
1,215,440
Distance Traveled
1,434,108
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,009
601
113
8
0
284,723
1
W
Thanatos
8,736
582
65
4
0
275,726
4
W
Athena
8,053
537
50
3
0
333,683
1
L
Artemis
7,201
480
78
5
0
212,658
0
W
Medusa
10,370
691
114
8
0
251,598
0
L
Chaac
7,522
501
85
6
0
259,740
0
L
Skadi
6,546
436
28
2
0
263,950
1
L
Thoth
6,017
401
46
3
0
277,790
1
W
Amaterasu
8,386
559
86
6
0
288,378
0
L
Ares
5,112
341
11
1
0
201,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role