Player Matchup

Neith
Neith
Benbo4572
Neith
Level 8
God Stats
1W - 4L
1,344 SR
Queue Stats
3W - 6L
1,396 Elo+
Solo
The Morrigan
The Morrigan
JohnBestPlayer
The Morrigan
Level 11
God Stats
5W - 4L
1,691 SR
Queue Stats
37W - 40L
1,406 Elo+
Solo
Bakasura
Bakasura
SnakeEater776
Bakasura
Level 6
God Stats
9W - 14L
1,126 SR
Queue Stats
31W - 49L
1,366 Elo+
Solo
Serqet
Serqet
enixe2
Serqet
Level 21
God Stats
2W - 1L
1,692 SR
Queue Stats
48W - 54L
1,411 Elo+
Solo
Nu Wa
Nu Wa
tusuma
Nu Wa
Level 17
God Stats
5W - 6L
1,445 SR
Queue Stats
29W - 38L
1,474 Elo+
Solo
Team Averages
Level 13
1,460 SR
1,410 Elo+

VS

Team Averages
Level 12
1,552 SR
1,527 Elo+
Vamana
Vamana
Anonymous_EN1GMA
Vamana
Level 28
God Stats
1W - 1L
1,515 SR
Queue Stats
81W - 62L
1,500 Elo+
Solo
Ares
Ares
Jaime-Killer
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SnappyBruh
Zhong Kui
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 35L
1,610 Elo+
Solo
Anhur
Anhur
dome_theripper
Anhur
Level 8
God Stats
6W - 2L
1,746 SR
Queue Stats
16W - 15L
1,527 Elo+
Solo
Zeus
Zeus
garci615
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Benbo4572
Neith
20
8 / 3 / 14
15,253
1,173
23,745
14,369
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
JohnBestPlayer
The Morrigan
15
1 / 3 / 1
10,465
805
1,858
2,414
734
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
SnakeEater776
Bakasura
20
13 / 15 / 11
15,615
1,201
35,187
29,678
10,137
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Serqet
enixe2
Serqet
18
2 / 8 / 5
11,775
906
5,785
13,296
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
tusuma
Nu Wa
20
6 / 3 / 11
14,293
1,099
20,149
12,172
4,180
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 13
14,747
1,134
16,486
23,186
14,481
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 7 / 15
15,185
1,168
9,388
27,037
27,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
SnappyBruh
Zhong Kui
19
1 / 4 / 14
12,696
977
8,646
17,733
10,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 3 / 12
15,052
1,158
18,415
12,919
4,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
20
3 / 10 / 15
13,057
1,004
11,288
13,997
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
101
30
Kills
32
32
Deaths
30
42
Assists
69
Player
Kills
Deaths
Assists
KDA
W
8
6
13
2.42
L
Neith
Benbo4572
Neith
8
3
14
5
W
8
7
15
2.21
L
The Morrigan
JohnBestPlayer
The Morrigan
1
3
1
0.5
L
Bakasura
SnakeEater776
Bakasura
13
15
11
1.23
W
Zhong Kui
SnappyBruh
Zhong Kui
1
4
14
2
W
12
3
12
6
L
Serqet
enixe2
Serqet
2
8
5
0.56
W
Zeus
3
10
15
1.05
L
Nu Wa
tusuma
Nu Wa
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,724
Damage
64,223
71,929
Taken
94,872
24,229
Mitigated
61,586
8,922
Healing
16,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,486
8,004
0
5,586
23,186
14,481
0
4,093
17,793
0
51,698
L
Neith
Benbo4572
Neith
23,745
12,235
0
3,197
14,369
5,223
0
5,225
8,994
0
50,068
W
9,388
1,274
0
1,330
27,037
27,835
0
5,581
18,867
25,490
0
L
The Morrigan
JohnBestPlayer
The Morrigan
1,858
917
0
0
2,414
734
0
970
1,419
6,039
0
L
Bakasura
SnakeEater776
Bakasura
35,187
18,797
0
3,409
29,678
10,137
0
14,987
14,428
0
40,480
W
Zhong Kui
SnappyBruh
Zhong Kui
8,646
2,736
0
5,202
17,733
10,327
0
3,548
13,737
46,909
0
W
18,415
11,823
977
3,388
12,919
4,559
0
5,035
7,744
0
48,974
L
Serqet
enixe2
Serqet
5,785
1,681
0
975
13,296
3,955
0
2,778
10,393
0
8,987
W
Zeus
11,288
3,549
0
0
13,997
4,384
0
3,750
9,325
29,875
0
L
Nu Wa
tusuma
Nu Wa
20,149
7,855
78
1,263
12,172
4,180
0
5,362
6,735
46,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,401
Gold Earned
70,737
142
Minions Killed
278
5
Camps Cleared
12
901,877
Distance Traveled
960,665
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,747
1,134
66
5
4
201,727
0
L
Neith
15,253
1,173
63
5
2
176,545
0
W
Ares
15,185
1,168
20
2
1
226,566
0
L
The Morrigan
10,465
805
4
0
2
58,281
1
L
Bakasura
15,615
1,201
23
2
1
207,768
2
W
Zhong Kui
12,696
977
92
7
5
157,767
0
W
Anhur
15,052
1,158
67
5
2
199,034
0
L
Serqet
11,775
906
9
1
0
199,539
3
W
Zeus
13,057
1,004
33
3
0
175,571
0
L
Nu Wa
14,293
1,099
43
3
0
259,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role