Player Matchup

Izanami
Izanami
JGUIMARAESJR
Izanami
Level 24
God Stats
60W - 59L
1,284 SR
Queue Stats
162W - 209L
1,365 Elo+
Solo
Nu Wa
Nu Wa
SadSmile333
Nu Wa
Level 30
God Stats
1W - 6L
1,500 SR
Queue Stats
456W - 549L
1,465 Elo+
Solo
Mulan
Mulan
chipansteiger
Mulan
Level 26
God Stats
31W - 35L
1,508 SR
Queue Stats
220W - 291L
1,459 Elo+
Solo
Loki
Loki
faquinhaDaPhilco
Loki
Level 27
God Stats
0W - 2L
1,309 SR
Queue Stats
44W - 52L
1,488 Elo+
Solo
Guan Yu
Guan Yu
papaXHiT0
Guan Yu
Level 16
God Stats
1W - 1L
1,703 SR
Queue Stats
7W - 12L
1,459 Elo+
Solo
Team Averages
Level 25
1,461 SR
1,447 Elo+

VS

Team Averages
Level 12
1,596 SR
1,357 Elo+
Aphrodite
Aphrodite
ElGuapiisimo
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,296 Elo+
Solo
Sol
Sol
Mrteusz
Sol
Level 6
God Stats
3W - 0L
1,816 SR
Queue Stats
3W - 3L
1,486 Elo+
Solo
Amaterasu
Amaterasu
SuperPeperony123
Amaterasu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,262 Elo+
Party 1
Hades
Hades
VitorSpieler
Hades
Level 18
God Stats
3W - 3L
1,300 SR
Queue Stats
4W - 5L
1,262 Elo+
Party 1
Medusa
Medusa
alebasi_cunha
Medusa
Level 24
God Stats
11W - 4L
1,865 SR
Queue Stats
26W - 26L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JGUIMARAESJR
Izanami
16
2 / 2 / 1
9,780
515
9,629
8,150
3,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 4 / 7
10,075
530
12,903
9,640
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 2
8,481
446
1,632
6,855
5,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 2 / 3
9,077
478
7,940
10,880
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
papaXHiT0
Guan Yu
15
7 / 6 / 5
9,918
522
13,197
20,591
15,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ElGuapiisimo
Aphrodite
13
0 / 4 / 6
7,934
418
3,688
11,965
6,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
13
3 / 2 / 8
9,048
476
5,146
8,870
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
17
10 / 5 / 5
10,922
575
16,567
18,477
14,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 5 / 9
9,078
478
6,275
11,354
6,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 2 / 3
9,546
502
5,012
13,319
4,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
18
Kills
17
17
Deaths
18
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ElGuapiisimo
Aphrodite
0
4
6
0.75
L
Izanami
JGUIMARAESJR
Izanami
2
2
1
1.25
W
Sol
3
2
8
3.5
L
2
4
7
1.38
W
Amaterasu
10
5
5
2.5
W
2
5
9
1.3
W
2
2
3
1.75
L
2
3
2
1
L
5
2
3
3.25
L
Guan Yu
papaXHiT0
Guan Yu
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,301
Damage
36,688
56,116
Taken
63,985
30,643
Mitigated
35,255
13,026
Healing
24,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ElGuapiisimo
Aphrodite
3,688
1,553
4,078
4,803
11,965
6,505
1,352
1,220
10,637
30,208
0
L
Izanami
JGUIMARAESJR
Izanami
9,629
4,269
0
1,026
8,150
3,034
1,790
1,265
6,885
0
68,895
W
Sol
5,146
1,193
0
3,873
8,870
2,338
1,037
2,047
6,689
38,301
0
L
12,903
2,609
0
1,394
9,640
3,278
265
3,895
5,692
61,194
0
W
Amaterasu
16,567
8,653
0
4,680
18,477
14,805
2,654
3,730
14,525
0
57,296
W
6,275
1,158
702
1,838
11,354
6,774
1,895
4,385
6,679
42,420
0
W
5,012
3,202
0
4,779
13,319
4,833
960
697
12,552
0
60,992
L
1,632
203
0
741
6,855
5,267
508
1,268
5,487
0
25,381
L
7,940
3,079
0
3,975
10,880
3,433
0
1,743
9,038
0
56,054
L
Guan Yu
papaXHiT0
Guan Yu
13,197
2,642
494
5,396
20,591
15,631
0
6,938
13,324
0
48,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,331
Gold Earned
46,528
451
Minions Killed
390
0
Camps Cleared
0
1,562,388
Distance Traveled
1,700,278
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,934
418
64
3
0
335,006
4
L
Izanami
9,780
515
120
6
0
312,634
2
W
Sol
9,048
476
65
3
0
339,800
1
L
Nu Wa
10,075
530
104
5
0
325,930
0
W
Amaterasu
10,922
575
82
4
0
368,654
0
W
Hades
9,078
478
83
4
0
297,040
2
W
Medusa
9,546
502
96
5
0
359,778
4
L
Mulan
8,481
446
60
3
0
254,578
6
L
Loki
9,077
478
96
5
0
323,493
3
L
Guan Yu
9,918
522
71
4
0
345,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role