Player Matchup

Ares
Ares
DraKeDusthoof
Ares
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
904W - 913L
1,668 Elo+
Solo
Bellona
Bellona
DreamDDD
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,408 Elo+
Solo
Kukulkan
Kukulkan
KHlvl100ELXRPOT
Kukulkan
Level 4
God Stats
7W - 10L
1,500 SR
Queue Stats
187W - 158L
1,743 Elo+
Solo
Mercury
Mercury
MaiWaiLa
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
abdulkadir111
Anhur
Level 6
God Stats
0W - 2L
1,276 SR
Queue Stats
77W - 78L
1,324 Elo+
Solo
Team Averages
Level 5
1,455 SR
1,528 Elo+

VS

Team Averages
Level 5
1,500 SR
1,504 Elo+
Ares
Ares
KakisLTU
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Ristermart21
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,424 Elo+
Solo
Sylvanus
Sylvanus
mayari54
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,437 Elo+
Solo
Artemis
Artemis
yeqinghui
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,670 Elo+
Solo
Tsukuyomi
Tsukuyomi
zmgaodi1
Tsukuyomi
Level 4
God Stats
14W - 12L
1,500 SR
Queue Stats
78W - 61L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 9
11,714
434
5,096
25,831
26,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
DreamDDD
Bellona
20
5 / 8 / 1
13,335
494
13,400
28,653
26,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
20
10 / 10 / 5
13,325
494
37,778
19,622
13,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MaiWaiLa
Mercury
12
3 / 8 / 4
9,724
360
4,184
14,877
4,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 12 / 5
10,656
395
5,364
26,863
8,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
3
0 / 0 / 0
7,694
285
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 7 / 14
11,836
438
4,574
20,241
16,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sylvanus
mayari54
Sylvanus
20
4 / 6 / 15
13,445
498
12,744
25,891
30,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
yeqinghui
Artemis
20
19 / 3 / 7
16,511
612
36,312
29,253
14,318
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
zmgaodi1
Tsukuyomi
20
17 / 3 / 12
16,308
604
27,464
20,326
11,781
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
91
19
Kills
43
46
Deaths
19
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
8
9
0.69
L
Bellona
DreamDDD
Bellona
5
8
1
0.69
L
Kukulkan
10
10
5
1.25
W
Ares
0
0
0
0
L
Mercury
MaiWaiLa
Mercury
3
8
4
0.63
W
3
7
14
1.43
L
0
12
5
0.21
W
Sylvanus
mayari54
Sylvanus
4
6
15
1.92
W
Artemis
yeqinghui
Artemis
19
3
7
7.5
W
Tsukuyomi
zmgaodi1
Tsukuyomi
17
3
12
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,822
Damage
81,094
115,846
Taken
95,711
78,715
Mitigated
73,163
11,603
Healing
41,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,096
905
0
958
25,831
26,115
80
4,948
20,803
37,234
0
L
Bellona
DreamDDD
Bellona
13,400
4,499
0
1,313
28,653
26,078
500
3,544
25,031
0
75,208
L
Kukulkan
37,778
3,673
0
123
19,622
13,863
233
5,175
14,447
102,151
0
W
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
MaiWaiLa
Mercury
4,184
2,108
0
2,852
14,877
4,455
0
2,259
12,618
0
30,163
W
4,574
868
0
2,598
20,241
16,419
0
10,271
9,591
18,004
0
L
5,364
2,711
0
6,357
26,863
8,204
965
1,392
25,471
0
71,696
W
Sylvanus
mayari54
Sylvanus
12,744
3,520
5,052
10,213
25,891
30,645
1,180
15,468
9,741
67,736
0
W
Artemis
yeqinghui
Artemis
36,312
24,203
0
18,681
29,253
14,318
8,416
11,403
17,492
0
146,944
W
Tsukuyomi
zmgaodi1
Tsukuyomi
27,464
6,066
0
4,568
20,326
11,781
416
5,134
14,932
0
139,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,754
Gold Earned
65,794
455
Minions Killed
532
0
Camps Cleared
0
2,040,981
Distance Traveled
1,869,026
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,714
434
36
1
0
435,442
1
L
Bellona
13,335
494
126
5
0
486,691
3
L
Kukulkan
13,325
494
163
6
0
410,577
3
W
Ares
7,694
285
0
0
0
0
0
L
Mercury
9,724
360
41
2
0
364,209
3
W
Sobek
11,836
438
31
1
0
483,333
3
L
Anhur
10,656
395
89
3
0
344,062
0
W
Sylvanus
13,445
498
102
4
0
435,147
1
W
Artemis
16,511
612
183
7
0
426,286
2
W
Tsukuyomi
16,308
604
216
8
0
524,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role