Player Matchup

Chernobog
Chernobog
MoKiToKii
Chernobog
Level 18
God Stats
4W - 8L
1,334 SR
Queue Stats
8W - 18L
1,349 Elo+
Party 2
Scylla
Scylla
MusicienDalek
Scylla
Level 41
God Stats
0W - 4L
1,727 SR
Queue Stats
15W - 30L
1,469 Elo+
Party 2
Thanatos
Thanatos
SAkim99
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 169L
1,404 Elo+
Solo
Thor
Thor
SabbathRaiN
Thor
Level 23
God Stats
2W - 3L
1,400 SR
Queue Stats
41W - 37L
1,468 Elo+
Solo
Ares
Ares
saintsephiroth1
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,174 Elo+
Solo
Team Averages
Level 22
1,492 SR
1,373 Elo+

VS

Team Averages
Level 27
1,488 SR
1,517 Elo+
Kuzenbo
Kuzenbo
ABigGorilla9557
Kuzenbo
Level 28
God Stats
22W - 25L
1,371 SR
Queue Stats
266W - 279L
1,420 Elo+
Party 3
Scylla
Scylla
F4rv0
Scylla
Level 24
God Stats
9W - 2L
1,869 SR
Queue Stats
103W - 133L
1,493 Elo+
Party 1
Tyr
Tyr
HellSoulPotato
Tyr
Level 28
God Stats
2W - 2L
1,291 SR
Queue Stats
56W - 61L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
Javisito_pro_18
Ao Kuang
Level 28
God Stats
13W - 14L
1,180 SR
Queue Stats
233W - 260L
1,728 Elo+
Party 1
Baron Samedi
Baron Samedi
Maj0rSweatMJ
Baron Samedi
Level 26
God Stats
22W - 12L
1,731 SR
Queue Stats
213W - 228L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MoKiToKii
Chernobog
14
1 / 6 / 3
8,590
430
9,494
15,956
6,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 0
10,517
526
11,276
9,216
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
SAkim99
Thanatos
15
1 / 1 / 0
8,687
434
6,197
18,633
7,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 2
8,568
428
7,297
11,763
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 2
7,859
393
4,340
10,918
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
9,153
458
6,836
15,974
15,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
F4rv0
Scylla
17
1 / 3 / 3
10,686
534
8,984
12,508
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 0 / 1
12,389
619
8,863
10,629
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
17
4 / 3 / 1
10,297
515
6,509
12,610
7,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Maj0rSweatMJ
Baron Samedi
14
3 / 1 / 0
8,923
446
7,199
6,384
5,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
14
14
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
Scylla
F4rv0
Scylla
1
3
3
0.83
W
5
0
1
5.5
W
Ao Kuang
4
3
1
1.5
W
Baron Samedi
Maj0rSweatMJ
Baron Samedi
3
1
0
3
L
Chernobog
MoKiToKii
Chernobog
1
6
3
0.42
L
6
1
0
6
L
Thanatos
SAkim99
Thanatos
1
1
0
1
L
0
5
2
0.2
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,604
Damage
38,391
66,486
Taken
58,105
31,479
Mitigated
42,476
32,089
Healing
24,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,836
3,026
0
5,124
15,974
15,462
276
5,210
10,619
27,421
0
W
Scylla
F4rv0
Scylla
8,984
444
0
6,036
12,508
3,979
1,489
6,596
5,591
58,459
0
W
8,863
2,213
0
4,077
10,629
9,286
1,966
0
10,169
0
59,507
W
Ao Kuang
6,509
2,656
0
4,927
12,610
7,861
1,945
2,152
10,352
74,353
0
W
Baron Samedi
Maj0rSweatMJ
Baron Samedi
7,199
445
1,144
3,094
6,384
5,888
246
1,205
5,179
43,987
0
L
Chernobog
MoKiToKii
Chernobog
9,494
6,358
597
5,635
15,956
6,844
542
9,827
6,049
0
68,857
L
11,276
589
0
3,768
9,216
3,178
528
7,363
1,443
60,674
0
L
Thanatos
SAkim99
Thanatos
6,197
2,986
0
18,959
18,633
7,016
0
2,461
16,082
0
66,227
L
7,297
1,599
0
839
11,763
6,641
0
2,340
9,068
0
39,384
L
4,340
349
0
2,291
10,918
7,800
0
6,881
3,967
16,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,221
Gold Earned
51,448
440
Minions Killed
473
0
Camps Cleared
0
1,611,951
Distance Traveled
1,688,425
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,153
458
38
2
0
378,901
2
W
Scylla
10,686
534
118
6
0
324,099
3
W
Tyr
12,389
619
136
7
0
292,004
3
W
Ao Kuang
10,297
515
115
6
0
346,561
0
W
Baron Samedi
8,923
446
66
3
0
346,860
3
L
Chernobog
8,590
430
105
5
0
345,168
2
L
Scylla
10,517
526
128
6
0
308,925
2
L
Thanatos
8,687
434
106
5
0
343,796
1
L
Thor
8,568
428
79
4
0
341,877
0
L
Ares
7,859
393
22
1
0
272,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role