Player Matchup

Medusa
Medusa
FremEzzz
Medusa
Level 8
God Stats
4W - 1L
1,572 SR
Queue Stats
5W - 9L
1,235 Elo+
Solo
Anubis
Anubis
ITon333
Anubis
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
KroxX1
King Arthur
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Set
Set
Mokimbo
Set
Level 26
God Stats
57W - 44L
1,848 SR
Queue Stats
59W - 45L
1,764 Elo+
Party 1
Bacchus
Bacchus
mcJYMBOO
Bacchus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,493 Elo+
Solo
Team Averages
Level 21
1,541 SR
1,498 Elo+

VS

Team Averages
Level 19
1,542 SR
1,521 Elo+
Nike
Nike
FlynnRus
Nike
Level 23
God Stats
34W - 26L
1,573 SR
Queue Stats
99W - 85L
1,516 Elo+
Solo
Neith
Neith
Wegeta1313
Neith
Level 25
God Stats
4W - 3L
1,375 SR
Queue Stats
34W - 28L
1,415 Elo+
Solo
Pele
Pele
Xiliris
Pele
Level 29
God Stats
16W - 14L
1,610 SR
Queue Stats
37W - 30L
1,517 Elo+
Solo
Yemoja
Yemoja
xT1nYx
Yemoja
Level 13
God Stats
3W - 7L
1,654 SR
Queue Stats
10W - 13L
1,658 Elo+
Solo
Ra
Ra
他与神明jie
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FremEzzz
Medusa
13
7 / 0 / 2
8,053
671
6,678
6,630
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
ITon333
Anubis
11
6 / 3 / 4
6,934
578
6,559
6,980
2,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
KroxX1
King Arthur
12
4 / 0 / 4
7,486
624
8,872
7,674
4,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Set
12
6 / 0 / 7
7,527
627
7,699
7,169
2,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
mcJYMBOO
Bacchus
9
2 / 3 / 7
6,516
543
5,330
10,464
8,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
2 / 4 / 1
5,467
456
5,154
10,331
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
8
0 / 7 / 2
4,946
412
4,630
9,178
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Xiliris
Pele
11
4 / 3 / 0
6,835
570
5,652
9,721
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
xT1nYx
Yemoja
6
0 / 6 / 2
4,813
401
2,121
7,434
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 5 / 5
5,694
475
2,460
6,187
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
25
Kills
6
6
Deaths
25
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nike
2
4
1
0.63
W
Medusa
FremEzzz
Medusa
7
0
2
8
W
Anubis
ITon333
Anubis
6
3
4
2.67
W
King Arthur
KroxX1
King Arthur
4
0
4
6
W
Set
6
0
7
9.5
L
Neith
0
7
2
0.14
L
Pele
Xiliris
Pele
4
3
0
1.33
W
Bacchus
mcJYMBOO
Bacchus
2
3
7
1.83
L
Yemoja
xT1nYx
Yemoja
0
6
2
0.17
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,138
Damage
20,017
38,917
Taken
42,851
20,926
Mitigated
15,275
15,340
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,154
930
0
2,382
10,331
5,809
230
2,793
7,538
525
17,201
W
Medusa
FremEzzz
Medusa
6,678
2,745
0
4,594
6,630
2,406
4,442
581
5,974
0
38,976
W
Anubis
ITon333
Anubis
6,559
780
0
2,762
6,980
2,758
140
1,823
5,107
27,059
0
W
King Arthur
KroxX1
King Arthur
8,872
1,705
0
1,253
7,674
4,413
537
872
6,655
0
44,326
W
Set
7,699
4,013
0
3,681
7,169
2,352
84
127
6,992
0
44,373
L
Neith
4,630
2,521
0
1,030
9,178
2,161
78
3,561
5,617
0
18,259
L
Pele
Xiliris
Pele
5,652
908
0
3,241
9,721
2,878
0
1,033
8,688
0
39,057
W
Bacchus
mcJYMBOO
Bacchus
5,330
786
0
3,050
10,464
8,997
326
1,486
8,863
15,010
0
L
Yemoja
xT1nYx
Yemoja
2,121
824
624
562
7,434
2,677
84
1,231
6,203
8,045
0
L
2,460
330
126
444
6,187
1,750
160
3,271
2,916
23,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,516
Gold Earned
27,755
309
Minions Killed
191
0
Camps Cleared
0
1,148,426
Distance Traveled
1,058,236
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,467
456
24
2
0
241,179
4
W
Medusa
8,053
671
90
8
0
201,080
0
W
Anubis
6,934
578
27
2
0
203,340
0
W
King Arthur
7,486
624
91
8
0
246,457
1
W
Set
7,527
627
78
7
0
271,833
0
L
Neith
4,946
412
34
3
0
204,092
0
L
Pele
6,835
570
80
7
0
209,061
1
W
Bacchus
6,516
543
23
2
0
225,716
6
L
Yemoja
4,813
401
7
1
0
204,278
3
L
Ra
5,694
475
46
4
0
199,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role