Player Matchup

Nemesis
Nemesis
OhGav
Nemesis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,788 Elo+
Party 1
He Bo
He Bo
TTTTTTT1
He Bo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,788 Elo+
Party 1
Sol
Sol
Νels
Sol
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
255W - 198L
1,684 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,753 Elo+

VS

Team Averages
Level 18
1,594 SR
1,436 Elo+
Scylla
Scylla
Lilkasper12986
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
P1mpBrown
Fafnir
Level 23
God Stats
8W - 8L
1,710 SR
Queue Stats
23W - 33L
1,520 Elo+
Solo
Jormungandr
Jormungandr
Pattyice21
Jormungandr
Level 7
God Stats
4W - 6L
1,571 SR
Queue Stats
5W - 7L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OhGav
Nemesis
11
5 / 0 / 6
7,998
889
8,126
6,890
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

He Bo
TTTTTTT1
He Bo
11
4 / 1 / 8
7,663
851
7,446
4,147
1,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Νels
Sol
10
6 / 2 / 6
7,822
869
7,592
6,037
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 2
6,177
686
3,380
10,068
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
P1mpBrown
Fafnir
8
1 / 2 / 2
5,936
660
2,282
8,913
7,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Pattyice21
Jormungandr
9
1 / 3 / 1
6,228
692
2,833
7,508
3,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
15
Kills
3
3
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
Nemesis
OhGav
Nemesis
5
0
6
8
L
Fafnir
P1mpBrown
Fafnir
1
2
2
1
L
Jormungandr
Pattyice21
Jormungandr
1
3
1
0.5
W
He Bo
TTTTTTT1
He Bo
4
1
8
8
W
Sol
Νels
Sol
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,164
Damage
8,495
17,074
Taken
26,489
8,246
Mitigated
13,527
5,766
Healing
3,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,380
213
0
748
10,068
3,204
0
6,400
3,668
12,028
0
W
Nemesis
OhGav
Nemesis
8,126
3,958
0
2,038
6,890
3,840
1,101
3,425
3,258
2,945
26,494
L
Fafnir
P1mpBrown
Fafnir
2,282
364
0
2,538
8,913
7,058
0
6,256
2,657
8,481
0
L
Jormungandr
Pattyice21
Jormungandr
2,833
529
0
320
7,508
3,265
0
3,073
4,435
12,108
0
W
He Bo
TTTTTTT1
He Bo
7,446
230
0
1,611
4,147
1,493
394
2,207
1,704
21,089
0
W
Sol
Νels
Sol
7,592
1,953
0
2,117
6,037
2,913
754
2,301
3,604
32,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,483
Gold Earned
18,341
109
Minions Killed
47
0
Camps Cleared
0
544,119
Distance Traveled
412,733
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,177
686
16
2
0
142,191
2
W
Nemesis
7,998
889
48
5
0
194,133
1
L
Fafnir
5,936
660
8
1
0
121,878
0
L
Jormungandr
6,228
692
23
3
0
148,664
0
W
He Bo
7,663
851
27
3
0
187,040
1
W
Sol
7,822
869
34
4
0
162,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role