Player Matchup

Chronos
Chronos
Silver III
ASAP_Macky-
Chronos
Silver III
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
333W - 317L
1,041 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
EIGZ
Sun Wukong
Silver II
Level 49
God Stats
2W - 2L
1,279 SR
Queue Stats
260W - 243L
1,135 MMR
Solo
Nemesis
Nemesis
Silver V
Jixplixnix
Nemesis
Silver V
Level 99
God Stats
5W - 5L
1,437 SR
Queue Stats
13W - 22L
1,132 MMR
Solo
Hercules
Hercules
Silver II
Vaokath
Hercules
Silver II
Level 99
God Stats
10W - 4L
1,277 SR
Queue Stats
30W - 32L
1,204 MMR
Solo
Freya
Freya
Silver II
joshprozy
Freya
Silver II
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 139L
1,070 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,398 SR
1,116 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,424 SR
1,115 MMR
Yemoja
Yemoja
Silver III
RecordzFire
Yemoja
Silver III
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 63L
1,270 MMR
Party 1
Nike
Nike
Silver I
TuNyWeeZy
Nike
Silver I
Level 135
God Stats
13W - 10L
1,649 SR
Queue Stats
241W - 273L
1,101 MMR
Solo
Loki
Loki
Silver IV
gustavoms13
Loki
Silver IV
Level 44
God Stats
14W - 33L
1,075 SR
Queue Stats
198W - 266L
959 MMR
Solo
Vulcan
Vulcan
Silver V
mahtta_fortnight
Vulcan
Silver V
Level 67
God Stats
1W - 3L
1,395 SR
Queue Stats
35W - 48L
1,106 MMR
Solo
Artemis
Artemis
Silver III
recordzstorm
Artemis
Silver III
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 49L
1,141 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ASAP_Macky-
Chronos
17
7 / 0 / 2
10,545
659
8,679
8,689
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
EIGZ
Sun Wukong
17
3 / 1 / 0
9,708
607
10,359
12,872
9,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Jixplixnix
Nemesis
15
3 / 0 / 3
9,002
563
7,183
10,549
3,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Vaokath
Hercules
12
2 / 3 / 4
7,986
499
5,498
13,929
7,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
joshprozy
Freya
14
0 / 3 / 4
7,957
497
4,861
10,366
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
CthulhuArachneNu WaCu ChulainnDanzaburou

VS

Bans
AchillesMedusaKing ArthurKumbhakarnaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 3 / 5
7,281
455
8,097
11,761
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nike
11
0 / 2 / 0
6,915
432
6,066
11,164
8,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 2 / 3
7,226
452
3,838
11,439
3,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
6,218
389
1,760
3,668
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
recordzstorm
Artemis
10
5 / 6 / 1
6,557
410
9,833
12,501
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
15
Kills
6
7
Deaths
15
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
ASAP_Macky-
Chronos
7
0
2
8
W
Sun Wukong
EIGZ
Sun Wukong
3
1
0
3
W
Nemesis
Jixplixnix
Nemesis
3
0
3
4.5
L
Yemoja
1
3
5
1.17
L
Nike
0
2
0
0
W
Hercules
Vaokath
Hercules
2
3
4
1.33
L
0
2
3
0.75
W
Freya
joshprozy
Freya
0
3
4
0.67
L
0
2
0
0
L
Artemis
recordzstorm
Artemis
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,580
Damage
29,594
56,405
Taken
50,533
27,296
Mitigated
24,268
30,711
Healing
17,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ASAP_Macky-
Chronos
8,679
2,676
0
5,730
8,689
3,570
4,405
2,798
5,891
69,003
0
W
Sun Wukong
EIGZ
Sun Wukong
10,359
2,448
0
6,857
12,872
9,769
1,204
0
12,297
0
67,081
W
Nemesis
Jixplixnix
Nemesis
7,183
3,690
648
5,798
10,549
3,758
2,069
928
9,571
0
46,117
L
Yemoja
8,097
1,658
1,742
4,222
11,761
7,171
0
5,441
6,200
31,261
0
L
Nike
6,066
582
0
4,860
11,164
8,057
0
0
10,612
0
38,692
W
Hercules
Vaokath
Hercules
5,498
1,891
600
5,794
13,929
7,109
202
3,407
10,522
0
18,884
L
3,838
766
378
3,593
11,439
3,809
0
64
11,240
0
48,692
W
Freya
joshprozy
Freya
4,861
1,719
0
5,284
10,366
3,090
543
2,724
7,642
41,605
0
L
1,760
750
0
128
3,668
1,278
0
2,263
1,251
26,861
0
L
Artemis
recordzstorm
Artemis
9,833
5,020
0
3,002
12,501
3,953
35
5,410
7,003
0
24,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,198
Gold Earned
34,197
465
Minions Killed
327
0
Camps Cleared
0
1,558,618
Distance Traveled
1,315,379
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,545
659
150
9
0
305,957
1
W
Sun Wukong
9,708
607
137
9
0
316,545
2
W
Nemesis
9,002
563
86
5
0
359,195
0
L
Yemoja
7,281
455
52
3
0
226,045
8
L
Nike
6,915
432
84
5
0
246,375
3
W
Hercules
7,986
499
20
1
0
310,823
4
L
Loki
7,226
452
89
6
0
326,724
0
W
Freya
7,957
497
72
5
0
266,098
4
L
Vulcan
6,218
389
64
4
0
256,552
5
L
Artemis
6,557
410
38
2
0
259,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role