Player Matchup

Odin
Odin
Dd_khaled
Odin
Level 6
God Stats
2W - 1L
1,745 SR
Queue Stats
6W - 16L
1,100 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hmo1420
Tsukuyomi
Level 3
God Stats
2W - 2L
1,417 SR
Queue Stats
7W - 13L
1,197 Elo+
Party 1
Bacchus
Bacchus
KSIxStarclan
Bacchus
Level 11
God Stats
3W - 2L
1,863 SR
Queue Stats
4W - 3L
1,729 Elo+
Solo
Loki
Loki
l-kkn
Loki
Level 3
God Stats
4W - 2L
1,745 SR
Queue Stats
6W - 12L
1,197 Elo+
Party 1
Bellona
Bellona
xLucas_Koenigx
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,641 Elo+
Solo
Team Averages
Level 8
1,654 SR
1,373 Elo+

VS

Team Averages
Level 11
1,501 SR
1,543 Elo+
Nemesis
Nemesis
Hamzah7866
Nemesis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,757 Elo+
Solo
Heimdallr
Heimdallr
MahatmaBamba101
Heimdallr
Level 17
God Stats
46W - 50L
1,507 SR
Queue Stats
49W - 52L
1,467 Elo+
Solo
Odin
Odin
angetraut_Tips
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,334 Elo+
Solo
Arachne
Arachne
pansher666
Arachne
Level 19
God Stats
50W - 33L
1,500 SR
Queue Stats
97W - 71L
1,711 Elo+
Solo
Thor
Thor
pititi_19
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
5 / 2 / 38
12,171
1,217
12,036
7,814
11,132
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Hmo1420
Tsukuyomi
19
12 / 5 / 28
12,312
1,231
16,125
12,838
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
KSIxStarclan
Bacchus
18
8 / 0 / 27
11,781
1,178
10,845
5,593
9,939
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
l-kkn
Loki
19
16 / 2 / 21
12,763
1,276
23,598
11,288
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 2 / 21
11,404
1,140
15,820
11,138
12,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hamzah7866
Nemesis
17
1 / 12 / 4
10,382
1,038
5,048
23,139
9,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
MahatmaBamba101
Heimdallr
18
5 / 9 / 6
12,546
1,255
19,221
17,285
6,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 0
8,046
805
892
2,295
645
Arachne
pansher666
Arachne
17
5 / 13 / 4
11,986
1,199
15,264
26,827
10,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
15
0 / 13 / 2
9,044
904
824
19,051
6,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
27
50
Kills
11
11
Deaths
50
135
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
5
2
38
12
L
Nemesis
Hamzah7866
Nemesis
1
12
4
0.25
W
Tsukuyomi
Hmo1420
Tsukuyomi
12
5
28
5.2
W
Bacchus
KSIxStarclan
Bacchus
8
0
27
21.5
L
Heimdallr
MahatmaBamba101
Heimdallr
5
9
6
0.89
L
0
3
0
0
W
Loki
l-kkn
Loki
16
2
21
13.25
L
Arachne
pansher666
Arachne
5
13
4
0.54
L
Thor
0
13
2
0.08
W
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,424
Damage
41,249
48,671
Taken
88,597
45,095
Mitigated
33,411
6,678
Healing
7,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
12,036
4,964
0
0
7,814
11,132
0
0
7,814
0
22,300
L
Nemesis
Hamzah7866
Nemesis
5,048
974
0
1,948
23,139
9,257
0
2,510
20,504
0
26,104
W
Tsukuyomi
Hmo1420
Tsukuyomi
16,125
6,808
0
3,816
12,838
6,129
0
0
12,838
0
31,773
W
Bacchus
KSIxStarclan
Bacchus
10,845
1,826
0
0
5,593
9,939
0
0
5,593
20,948
0
L
Heimdallr
MahatmaBamba101
Heimdallr
19,221
11,075
0
0
17,285
6,900
0
2,813
14,272
0
43,937
L
892
375
0
0
2,295
645
0
102
2,168
0
892
W
Loki
l-kkn
Loki
23,598
10,598
0
1,749
11,288
5,016
0
0
11,288
0
47,520
L
Arachne
pansher666
Arachne
15,264
9,691
0
5,142
26,827
10,240
0
4,419
22,283
0
28,662
L
Thor
824
824
0
551
19,051
6,369
0
1,411
17,565
0
8,259
W
15,820
5,885
0
1,113
11,138
12,879
0
0
11,138
500
29,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,431
Gold Earned
52,004
194
Minions Killed
135
8
Camps Cleared
3
982,008
Distance Traveled
647,354
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,171
1,217
39
4
2
206,108
0
L
Nemesis
10,382
1,038
46
5
0
183,238
2
W
Tsukuyomi
12,312
1,231
24
2
3
172,263
0
W
Bacchus
11,781
1,178
39
4
0
187,119
0
L
Heimdallr
12,546
1,255
49
5
2
157,918
0
L
Odin
8,046
805
0
0
0
28,900
0
W
Loki
12,763
1,276
51
5
2
200,894
0
L
Arachne
11,986
1,199
22
2
1
194,005
0
L
Thor
9,044
904
18
2
0
83,293
0
W
Bellona
11,404
1,140
41
4
1
215,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role