Player Matchup

Zeus
Zeus
BPArCUCTEMbI
Zeus
Level 108
God Stats
6W - 14L
1,487 SR
Queue Stats
428W - 425L
1,567 Elo+
Solo
Apollo
Apollo
Batant
Apollo
Level 68
God Stats
5W - 10L
1,435 SR
Queue Stats
424W - 388L
1,580 Elo+
Party 2
Arachne
Arachne
Jeerr-Tattoo
Arachne
Level 48
God Stats
3W - 2L
1,660 SR
Queue Stats
5W - 10L
1,531 Elo+
Solo
Nox
Nox
aMaGoKu
Nox
Level 160
God Stats
7W - 8L
1,573 SR
Queue Stats
248W - 249L
1,413 Elo+
Solo
Athena
Athena
tony_warrior_71
Athena
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
253W - 215L
1,622 Elo+
Party 2
Team Averages
Level 106
1,531 SR
1,543 Elo+

VS

Team Averages
Level 86
1,489 SR
1,466 Elo+
Chiron
Chiron
AHowman12
Chiron
Level 81
God Stats
20W - 15L
1,551 SR
Queue Stats
237W - 217L
1,444 Elo+
Party 1
Athena
Athena
Assault_Toaster
Athena
Level 83
God Stats
54W - 57L
1,684 SR
Queue Stats
234W - 216L
1,555 Elo+
Party 1
Bellona
Bellona
Danielito1007
Bellona
Level 109
God Stats
11W - 12L
1,331 SR
Queue Stats
1,075W - 1,058L
1,522 Elo+
Solo
Pele
Pele
beams20
Pele
Level 96
God Stats
7W - 9L
1,379 SR
Queue Stats
335W - 323L
1,514 Elo+
Party 1
Scylla
Scylla
deivid DEI
Scylla
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 89L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 0
8,990
599
10,847
6,660
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Batant
Apollo
13
1 / 0 / 1
7,740
516
5,602
8,546
3,638
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Jeerr-Tattoo
Arachne
8
1 / 3 / 3
6,126
408
2,662
6,758
1,908
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
13
0 / 1 / 0
7,336
489
4,974
7,522
6,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 6
7,447
496
6,072
12,991
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AHowman12
Chiron
14
4 / 2 / 2
8,752
583
8,059
10,264
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 1 / 9
7,688
513
3,956
8,865
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
16
0 / 0 / 2
9,122
608
5,951
10,030
11,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
beams20
Pele
15
4 / 2 / 5
8,703
580
6,203
11,514
4,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
deivid DEI
Scylla
12
3 / 5 / 2
7,863
524
4,750
10,989
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
12
12
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
AHowman12
Chiron
4
2
2
2.5
W
1
1
9
5.5
L
7
3
0
2.33
L
Apollo
Batant
Apollo
1
0
1
1.5
W
Bellona
0
0
2
1
L
Arachne
Jeerr-Tattoo
Arachne
1
3
3
0.83
L
Nox
0
1
0
0
W
Pele
beams20
Pele
4
2
5
3.25
W
Scylla
deivid DEI
Scylla
3
5
2
0.8
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,157
Damage
28,919
42,477
Taken
51,662
19,638
Mitigated
27,547
9,811
Healing
22,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AHowman12
Chiron
8,059
3,375
786
6,422
10,264
3,346
969
1,605
8,659
0
52,008
W
3,956
1,696
0
2,517
8,865
4,973
0
4,510
4,355
22,839
0
L
10,847
967
0
1,409
6,660
2,315
0
1,820
4,816
57,398
0
L
Apollo
Batant
Apollo
5,602
3,829
0
3,268
8,546
3,638
0
1,010
7,520
0
52,088
W
Bellona
5,951
1,415
0
4,217
10,030
11,539
127
4,729
5,301
5,945
58,445
L
Arachne
Jeerr-Tattoo
Arachne
2,662
2,063
0
1,935
6,758
1,908
0
1,630
5,100
0
23,668
L
Nox
4,974
798
0
1,293
7,522
6,032
0
1,010
5,987
41,401
0
W
Pele
beams20
Pele
6,203
1,717
0
4,649
11,514
4,082
1,078
5,508
6,006
0
60,514
W
Scylla
deivid DEI
Scylla
4,750
1,015
5
3,461
10,989
3,607
31
5,541
5,448
32,225
0
L
6,072
1,817
0
1,906
12,991
5,745
0
3,891
8,906
20,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,639
Gold Earned
42,128
374
Minions Killed
488
0
Camps Cleared
0
1,248,525
Distance Traveled
1,422,712
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,752
583
97
6
0
248,768
5
W
Athena
7,688
513
51
3
0
316,306
2
L
Zeus
8,990
599
111
7
0
273,170
5
L
Apollo
7,740
516
98
7
0
274,834
3
W
Bellona
9,122
608
151
10
0
280,690
6
L
Arachne
6,126
408
49
3
0
187,080
0
L
Nox
7,336
489
90
6
0
215,517
2
W
Pele
8,703
580
123
8
0
313,300
5
W
Scylla
7,863
524
66
4
0
263,648
2
L
Athena
7,447
496
26
2
0
297,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role