Player Matchup

Susano
Susano
Davfebo
Susano
Level 25
God Stats
3W - 2L
1,517 SR
Queue Stats
32W - 28L
1,535 Elo+
Solo
Chronos
Chronos
Parmizani
Chronos
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 32L
1,641 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RozpicimTa
Ah Muzen Cab
Level 28
God Stats
2W - 0L
1,275 SR
Queue Stats
5W - 6L
1,772 Elo+
Party 1
Hachiman
Hachiman
Schlesko
Hachiman
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 7L
1,772 Elo+
Party 1
Pele
Pele
lilsardinilla
Pele
Level 25
God Stats
9W - 9L
1,500 SR
Queue Stats
360W - 319L
1,635 Elo+
Solo
Team Averages
Level 26
1,459 SR
1,671 Elo+

VS

Team Averages
Level 22
1,507 SR
1,579 Elo+
Neith
Neith
Aidxn7
Neith
Level 28
God Stats
1W - 2L
1,517 SR
Queue Stats
72W - 45L
1,781 Elo+
Solo
Bacchus
Bacchus
DominusDeusEst
Bacchus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Lordyxxx
Bellona
Level 10
God Stats
2W - 2L
1,516 SR
Queue Stats
5W - 5L
1,616 Elo+
Solo
Apollo
Apollo
epicpantsuu
Apollo
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 48L
1,562 Elo+
Solo
Anubis
Anubis
luisdangla7
Anubis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 145L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Davfebo
Susano
16
2 / 4 / 6
10,516
584
4,404
10,934
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Parmizani
Chronos
19
9 / 2 / 1
12,840
713
13,724
11,016
6,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
RozpicimTa
Ah Muzen Cab
9
0 / 7 / 3
6,992
388
2,632
9,651
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Schlesko
Hachiman
13
1 / 6 / 2
8,310
462
3,645
9,839
2,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 3 / 5
11,317
629
13,116
17,220
7,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aidxn7
Neith
16
8 / 3 / 6
10,023
557
11,711
12,487
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 9
9,203
511
5,657
13,014
13,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Lordyxxx
Bellona
3
0 / 1 / 0
5,656
314
234
714
550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
17
6 / 3 / 6
10,772
598
12,211
12,075
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
17
7 / 9 / 5
10,485
583
6,145
11,890
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
19
Kills
22
22
Deaths
19
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
Aidxn7
Neith
8
3
6
3.67
W
Susano
Davfebo
Susano
2
4
6
1.25
L
1
3
9
1.83
L
Bellona
Lordyxxx
Bellona
0
1
0
0
W
Chronos
Parmizani
Chronos
9
2
1
4.75
W
Ah Muzen Cab
RozpicimTa
Ah Muzen Cab
0
7
3
0.21
W
Hachiman
Schlesko
Hachiman
1
6
2
0.33
L
Apollo
6
3
6
3
W
7
3
5
3.17
L
Anubis
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,521
Damage
35,958
58,660
Taken
50,180
22,702
Mitigated
31,373
19,220
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aidxn7
Neith
11,711
6,197
0
2,355
12,487
7,057
1,516
4,187
8,300
5,170
68,153
W
Susano
Davfebo
Susano
4,404
889
0
3,236
10,934
3,900
0
2,034
8,900
0
52,581
L
5,657
999
0
1,585
13,014
13,961
62
5,324
7,690
17,251
0
L
Bellona
Lordyxxx
Bellona
234
63
0
0
714
550
0
423
291
272
1,196
W
Chronos
Parmizani
Chronos
13,724
5,383
0
4,018
11,016
6,713
3,327
3,118
7,898
98,685
0
W
Ah Muzen Cab
RozpicimTa
Ah Muzen Cab
2,632
1,019
0
1,798
9,651
2,388
476
1,279
8,372
0
12,773
W
Hachiman
Schlesko
Hachiman
3,645
2,043
0
2,536
9,839
2,592
1,028
3,034
6,805
0
31,372
L
Apollo
12,211
6,766
0
546
12,075
4,588
3,499
1,845
10,230
0
80,154
W
13,116
4,107
0
7,632
17,220
7,109
58
3,109
14,111
0
91,226
L
Anubis
6,145
203
0
2,371
11,890
5,217
29
1,945
9,945
52,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,975
Gold Earned
46,139
497
Minions Killed
387
0
Camps Cleared
0
1,618,924
Distance Traveled
1,258,441
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,023
557
125
7
0
265,941
0
W
Susano
10,516
584
101
6
0
342,535
4
L
Bacchus
9,203
511
30
2
0
332,519
8
L
Bellona
5,656
314
4
0
0
25,625
0
W
Chronos
12,840
713
183
10
0
343,363
1
W
Ah Muzen Cab
6,992
388
18
1
0
287,086
0
W
Hachiman
8,310
462
64
4
0
286,253
1
L
Apollo
10,772
598
134
7
0
339,742
0
W
Pele
11,317
629
131
7
0
359,687
2
L
Anubis
10,485
583
94
5
0
294,614
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role