Player Matchup

Scylla
Scylla
Itz_Dubz_Star
Scylla
Level 107
God Stats
6W - 8L
1,519 SR
Queue Stats
121W - 127L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
JAY_THE_GENERAL
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,501 Elo+
Party 2
Cernunnos
Cernunnos
XxIanJonesxX
Cernunnos
Level 25
God Stats
6W - 5L
1,602 SR
Queue Stats
7W - 7L
1,525 Elo+
Party 2
Bakasura
Bakasura
adriss1998
Bakasura
Level 102
God Stats
18W - 15L
1,470 SR
Queue Stats
158W - 151L
1,482 Elo+
Party 3
Aphrodite
Aphrodite
ikerino04
Aphrodite
Level 48
God Stats
10W - 12L
1,564 SR
Queue Stats
127W - 137L
1,498 Elo+
Party 3
Team Averages
Level 69
1,531 SR
1,495 Elo+

VS

Team Averages
Level 37
1,550 SR
1,543 Elo+
Neith
Neith
Adrianpixon26
Neith
Level 41
God Stats
16W - 9L
1,736 SR
Queue Stats
454W - 431L
1,467 Elo+
Party 1
Athena
Athena
Danielgg1206
Athena
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 86L
1,564 Elo+
Party 1
Scylla
Scylla
Joseelcrack34
Scylla
Level 42
God Stats
33W - 27L
1,297 SR
Queue Stats
658W - 641L
1,529 Elo+
Party 1
Osiris
Osiris
Wolffy_Tom
Osiris
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,568 Elo+
Solo
Bakasura
Bakasura
pupusa_peluda_2
Bakasura
Level 45
God Stats
11W - 15L
1,718 SR
Queue Stats
140W - 127L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,643
475
3,704
6,901
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
JAY_THE_GENERAL
Sun Wukong
12
3 / 6 / 1
7,081
506
5,157
10,566
7,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
XxIanJonesxX
Cernunnos
10
1 / 9 / 0
6,252
447
5,724
13,036
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
adriss1998
Bakasura
15
6 / 3 / 1
8,482
606
7,275
10,456
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
ikerino04
Aphrodite
10
0 / 5 / 1
6,316
451
5,976
9,109
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 3
9,013
644
12,955
6,433
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
12
3 / 0 / 10
8,329
595
4,003
12,394
6,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 4 / 2
8,609
615
7,348
7,810
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Wolffy_Tom
Osiris
15
5 / 4 / 3
8,983
642
9,340
9,641
9,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
14
2 / 1 / 2
8,261
590
3,699
8,403
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
10
Kills
24
25
Deaths
10
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
1
3
12.5
W
Athena
3
0
10
8
L
0
2
2
0.5
L
Sun Wukong
JAY_THE_GENERAL
Sun Wukong
3
6
1
0.58
W
3
4
2
1
W
Osiris
Wolffy_Tom
Osiris
5
4
3
1.63
L
Cernunnos
XxIanJonesxX
Cernunnos
1
9
0
0.11
L
Bakasura
adriss1998
Bakasura
6
3
1
2.17
L
Aphrodite
ikerino04
Aphrodite
0
5
1
0.1
W
Bakasura
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,836
Damage
37,345
50,068
Taken
44,681
22,063
Mitigated
26,436
12,237
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,955
6,936
0
2,447
6,433
3,399
3,051
2,274
4,151
3,531
49,455
W
Athena
4,003
2,093
0
5,899
12,394
6,042
257
3,762
8,618
17,098
0
L
3,704
420
0
694
6,901
1,955
0
3,105
3,562
35,721
0
L
Sun Wukong
JAY_THE_GENERAL
Sun Wukong
5,157
1,186
0
1,869
10,566
7,387
0
2,095
8,380
1,121
26,815
W
7,348
855
0
1,835
7,810
2,297
324
1,177
5,945
49,406
0
W
Osiris
Wolffy_Tom
Osiris
9,340
4,116
0
987
9,641
9,317
412
1,411
7,752
3,715
48,544
L
Cernunnos
XxIanJonesxX
Cernunnos
5,724
2,764
0
1,751
13,036
3,462
451
2,981
9,827
0
20,649
L
Bakasura
adriss1998
Bakasura
7,275
5,523
0
1,908
10,456
4,040
0
2,255
8,036
0
53,954
L
Aphrodite
ikerino04
Aphrodite
5,976
1,262
1,998
4,017
9,109
5,219
120
2,281
6,806
25,755
0
W
Bakasura
3,699
2,679
0
1,923
8,403
5,381
0
919
7,277
6,308
44,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,774
Gold Earned
43,195
327
Minions Killed
405
0
Camps Cleared
0
1,225,860
Distance Traveled
1,360,410
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,013
644
80
6
0
245,682
0
W
Athena
8,329
595
23
2
0
281,570
0
L
Scylla
6,643
475
83
6
0
250,498
5
L
Sun Wukong
7,081
506
54
4
0
253,100
0
W
Scylla
8,609
615
87
6
0
248,726
5
W
Osiris
8,983
642
113
8
0
259,620
2
L
Cernunnos
6,252
447
39
3
0
195,965
0
L
Bakasura
8,482
606
113
8
0
288,481
0
L
Aphrodite
6,316
451
38
3
0
237,816
3
W
Bakasura
8,261
590
102
7
0
324,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role