Player Matchup

Danzaburou
Danzaburou
BehemotioN
Danzaburou
Level 27
God Stats
1W - 2L
1,535 SR
Queue Stats
25W - 31L
1,550 Elo+
Solo
Chang'e
Chang'e
Kentano
Chang'e
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,579 Elo+
Solo
Kukulkan
Kukulkan
MrGreninja5357
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,500 Elo+
Solo
Ravana
Ravana
RedMcRobin
Ravana
Level 27
God Stats
14W - 9L
1,479 SR
Queue Stats
53W - 31L
1,510 Elo+
Solo
Ymir
Ymir
majkl_kadernik
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,526 Elo+
Solo
Team Averages
Level 15
1,503 SR
1,533 Elo+

VS

Team Averages
Level 14
1,430 SR
1,483 Elo+
Set
Set
ExtraPringle
Set
Level 28
God Stats
41W - 17L
1,711 SR
Queue Stats
435W - 388L
1,663 Elo+
Solo
Merlin
Merlin
Gasgasgasdabikes
Merlin
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 56L
1,815 Elo+
Solo
Awilix
Awilix
TSN_Fran29
Awilix
Level 17
God Stats
1W - 2L
1,256 SR
Queue Stats
5W - 5L
1,219 Elo+
Solo
Apollo
Apollo
erlangSCHMUTZ
Apollo
Level 16
God Stats
23W - 18L
1,184 SR
Queue Stats
172W - 131L
1,220 Elo+
Solo
Bellona
Bellona
kksebi
Bellona
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 131L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BehemotioN
Danzaburou
5
0 / 13 / 2
6,260
272
556
16,499
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Kentano
Chang'e
14
3 / 14 / 3
10,220
444
7,072
26,241
13,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
14
3 / 15 / 3
9,983
434
6,008
23,570
8,506
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ravana
RedMcRobin
Ravana
11
1 / 17 / 4
8,200
357
7,398
25,937
9,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 16 / 3
8,502
370
3,713
30,853
16,950
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
18 / 3 / 8
12,752
554
30,694
18,386
12,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
37 / 1 / 8
16,811
731
53,657
19,386
9,650
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Awilix
TSN_Fran29
Awilix
16
3 / 2 / 10
11,322
492
6,848
9,325
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 2 / 14
13,400
583
13,035
18,671
8,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
kksebi
Bellona
16
7 / 3 / 2
11,782
512
7,042
14,230
11,965
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
117
9
Kills
75
75
Deaths
11
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BehemotioN
Danzaburou
0
13
2
0.08
W
18
3
8
7.33
W
37
1
8
41
L
Chang'e
Kentano
Chang'e
3
14
3
0.32
L
Kukulkan
3
15
3
0.3
L
Ravana
RedMcRobin
Ravana
1
17
4
0.18
W
Awilix
TSN_Fran29
Awilix
3
2
10
4
W
10
2
14
8.5
W
Bellona
kksebi
Bellona
7
3
2
2.67
L
2
16
3
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,747
Damage
111,276
123,100
Taken
79,998
50,758
Mitigated
45,739
7,968
Healing
27,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BehemotioN
Danzaburou
556
208
0
217
16,499
2,824
0
7,990
8,509
0
2,350
W
30,694
14,801
0
4,516
18,386
12,549
2,583
4,241
12,010
4,788
88,046
W
53,657
3,506
0
8,649
19,386
9,650
164
4,491
14,762
191,093
0
L
Chang'e
Kentano
Chang'e
7,072
1,764
1,180
3,659
26,241
13,449
0
12,983
13,139
25,254
0
L
Kukulkan
6,008
1,931
0
468
23,570
8,506
0
9,253
14,185
20,544
0
L
Ravana
RedMcRobin
Ravana
7,398
2,072
0
2,017
25,937
9,029
0
11,059
14,734
0
34,254
W
Awilix
TSN_Fran29
Awilix
6,848
2,985
0
3,471
9,325
3,420
644
1,707
7,366
0
48,498
W
13,035
9,335
0
10,607
18,671
8,155
2,502
2,060
16,611
0
101,799
W
Bellona
kksebi
Bellona
7,042
3,335
0
542
14,230
11,965
2,780
4,294
9,936
0
51,796
L
3,713
1,113
0
427
30,853
16,950
28
12,824
17,809
20,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,165
Gold Earned
66,067
171
Minions Killed
659
0
Camps Cleared
0
1,131,488
Distance Traveled
1,985,991
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,260
272
3
0
0
31,049
0
W
Set
12,752
554
128
6
0
422,478
0
W
Merlin
16,811
731
245
11
0
423,992
4
L
Chang'e
10,220
444
38
2
0
251,852
1
L
Kukulkan
9,983
434
37
2
0
283,322
1
L
Ravana
8,200
357
66
3
0
293,684
1
W
Awilix
11,322
492
62
3
0
379,659
0
W
Apollo
13,400
583
130
6
0
412,944
0
W
Bellona
11,782
512
94
4
0
346,918
0
L
Ymir
8,502
370
27
1
0
271,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role