Player Matchup

Bakasura
Bakasura
Bronze III
Astraalz
Bakasura
Bronze III
Level 30
God Stats
0W - 1L
1,715 SR
Queue Stats
152W - 150L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Emileitorh
Sobek
Bronze III
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
OhLiQz
Scylla
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,501 MMR
Solo
Cupid
Cupid
Bronze III
Sueny
Cupid
Bronze III
Level 112
God Stats
18W - 12L
1,627 SR
Queue Stats
69W - 57L
1,503 MMR
Solo
Cerberus
Cerberus
Bronze III
Wachsengel
Cerberus
Bronze III
Level 153
God Stats
4W - 8L
1,122 SR
Queue Stats
101W - 118L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,493 SR
1,501 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,481 SR
1,501 MMR
Ymir
Ymir
Bronze III
DeathINoteL
Ymir
Bronze III
Level 115
God Stats
3W - 4L
1,500 SR
Queue Stats
66W - 65L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
Gollum92
Anhur
Bronze III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Sreadi
Erlang Shen
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
SylvanαS
Mulan
Bronze III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
ignaas2607
Poseidon
Silver II
Level 88
God Stats
10W - 12L
1,407 SR
Queue Stats
119W - 143L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Astraalz
Bakasura
10
0 / 6 / 2
6,412
458
4,161
12,532
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
9
0 / 4 / 1
5,773
412
4,542
12,466
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
OhLiQz
Scylla
14
3 / 1 / 0
7,608
543
3,063
5,198
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Sueny
Cupid
12
1 / 3 / 0
6,966
498
6,331
8,246
2,094
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Wachsengel
Cerberus
13
0 / 2 / 0
6,636
474
5,938
12,053
12,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
NemesisSetPersephoneTsukuyomiNu Wa

VS

Bans
The MorriganKumbhakarnaYemojaCthulhuKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,642
546
4,622
6,795
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Anhur
Gollum92
Anhur
14
3 / 0 / 3
7,935
567
6,981
8,534
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Sreadi
Erlang Shen
13
5 / 1 / 6
8,409
601
8,627
8,794
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mulan
SylvanαS
Mulan
16
3 / 0 / 0
8,843
632
10,336
10,882
9,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
ignaas2607
Poseidon
13
2 / 3 / 4
7,672
548
4,307
6,187
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
16
16
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Astraalz
Bakasura
0
6
2
0.17
W
3
0
5
5.5
L
Sobek
0
4
1
0.13
W
Anhur
Gollum92
Anhur
3
0
3
4.5
L
Scylla
OhLiQz
Scylla
3
1
0
3
W
Erlang Shen
Sreadi
Erlang Shen
5
1
6
8
L
Cupid
Sueny
Cupid
1
3
0
0.33
W
Mulan
SylvanαS
Mulan
3
0
0
3
L
Cerberus
Wachsengel
Cerberus
0
2
0
0
W
Poseidon
ignaas2607
Poseidon
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,035
Damage
34,873
50,495
Taken
41,192
26,053
Mitigated
24,515
17,144
Healing
16,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Astraalz
Bakasura
4,161
3,080
0
3,678
12,532
4,212
0
2,285
10,149
0
27,459
W
4,622
1,289
0
2,432
6,795
4,317
236
2,126
4,401
19,120
0
L
Sobek
4,542
389
0
5,186
12,466
5,211
0
2,919
9,359
17,907
0
W
Anhur
Gollum92
Anhur
6,981
3,988
0
5,424
8,534
2,721
2,479
1,423
7,111
0
55,661
L
Scylla
OhLiQz
Scylla
3,063
210
0
520
5,198
1,556
0
2,070
2,936
42,951
0
W
Erlang Shen
Sreadi
Erlang Shen
8,627
4,334
0
2,753
8,794
5,920
176
1,542
7,010
8,353
47,886
L
Cupid
Sueny
Cupid
6,331
3,474
416
3,636
8,246
2,094
0
1,791
6,455
0
41,855
W
Mulan
SylvanαS
Mulan
10,336
2,009
0
4,901
10,882
9,734
114
5,064
5,114
0
59,890
L
Cerberus
Wachsengel
Cerberus
5,938
465
0
3,708
12,053
12,980
0
126
11,398
41,018
0
W
Poseidon
ignaas2607
Poseidon
4,307
92
0
760
6,187
1,823
150
2,618
3,400
46,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,395
Gold Earned
40,501
388
Minions Killed
425
0
Camps Cleared
0
1,359,314
Distance Traveled
1,367,538
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,412
458
80
6
0
282,824
4
W
Ymir
7,642
546
23
2
0
277,980
5
L
Sobek
5,773
412
5
0
0
296,445
7
W
Anhur
7,935
567
104
7
0
259,737
3
L
Scylla
7,608
543
101
7
0
287,433
5
W
Erlang Shen
8,409
601
95
7
0
291,788
6
L
Cupid
6,966
498
97
7
0
256,872
5
W
Mulan
8,843
632
116
8
0
259,717
4
L
Cerberus
6,636
474
105
8
0
235,740
3
W
Poseidon
7,672
548
87
6
0
278,316
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role