Player Matchup

Thor
Thor
Deadteddy99
Thor
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 116L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
GhiurySugiPula
Baron Samedi
Level 87
God Stats
0W - 1L
1,495 SR
Queue Stats
7W - 4L
1,728 Elo+
Party 2
Achilles
Achilles
PaletaPalex
Achilles
Level 80
God Stats
1W - 1L
1,311 SR
Queue Stats
7W - 4L
1,728 Elo+
Party 2
Ymir
Ymir
ekidies
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,728 Elo+
Party 2
Neith
Neith
umamino
Neith
Level 39
God Stats
2W - 1L
1,743 SR
Queue Stats
27W - 22L
1,579 Elo+
Solo
Team Averages
Level 59
1,510 SR
1,641 Elo+

VS

Team Averages
Level 56
1,454 SR
1,400 Elo+
Janus
Janus
GEORGİE
Janus
Level 65
God Stats
3W - 6L
1,306 SR
Queue Stats
126W - 155L
1,438 Elo+
Solo
Set
Set
Maxis122
Set
Level 98
God Stats
2W - 1L
1,290 SR
Queue Stats
56W - 59L
1,336 Elo+
Party 1
Anhur
Anhur
NicNak97
Anhur
Level 69
God Stats
6W - 7L
1,684 SR
Queue Stats
51W - 57L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
Shinibuskii
Cthulhu
Level 29
God Stats
18W - 12L
1,490 SR
Queue Stats
46W - 47L
1,263 Elo+
Party 1
Mulan
Mulan
hew12
Mulan
Level 21
God Stats
10W - 4L
1,500 SR
Queue Stats
31W - 22L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,773
481
4,224
8,007
4,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
GhiurySugiPula
Baron Samedi
11
5 / 2 / 0
6,968
581
5,576
6,371
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
PaletaPalex
Achilles
9
2 / 3 / 2
5,904
492
3,434
9,205
3,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
ekidies
Ymir
7
0 / 6 / 2
5,065
422
4,314
7,927
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
umamino
Neith
8
1 / 5 / 2
5,331
444
3,644
7,393
1,574
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GEORGİE
Janus
12
2 / 1 / 2
7,199
600
3,070
3,874
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 2 / 3
7,079
590
5,620
8,971
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
NicNak97
Anhur
11
11 / 1 / 0
7,144
595
6,810
7,991
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Shinibuskii
Cthulhu
10
1 / 3 / 10
6,417
535
5,314
7,795
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
hew12
Mulan
13
4 / 1 / 1
7,061
588
7,961
7,747
5,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
20
20
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Janus
GEORGİE
Janus
2
1
2
3
L
Baron Samedi
GhiurySugiPula
Baron Samedi
5
2
0
2.5
W
2
2
3
1.75
W
Anhur
NicNak97
Anhur
11
1
0
11
L
Achilles
PaletaPalex
Achilles
2
3
2
1
W
Cthulhu
Shinibuskii
Cthulhu
1
3
10
2
L
Ymir
ekidies
Ymir
0
6
2
0.17
W
Mulan
hew12
Mulan
4
1
1
4.5
L
Neith
umamino
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,192
Damage
28,775
38,903
Taken
36,378
13,779
Mitigated
15,925
9,351
Healing
15,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,224
1,440
0
1,699
8,007
4,217
177
0
7,708
0
25,899
W
Janus
GEORGİE
Janus
3,070
199
0
1,066
3,874
1,160
112
2,076
1,798
37,693
0
L
Baron Samedi
GhiurySugiPula
Baron Samedi
5,576
511
217
2,277
6,371
2,360
114
1,976
4,395
32,154
0
W
5,620
2,587
0
4,155
8,971
3,214
0
1,917
7,054
0
41,764
W
Anhur
NicNak97
Anhur
6,810
4,411
0
3,929
7,991
2,513
549
3,302
4,689
0
33,249
L
Achilles
PaletaPalex
Achilles
3,434
1,017
0
2,540
9,205
3,088
0
1,005
8,150
0
23,513
W
Cthulhu
Shinibuskii
Cthulhu
5,314
904
162
1,220
7,795
3,334
204
2,595
5,200
16,263
0
L
Ymir
ekidies
Ymir
4,314
554
0
267
7,927
2,540
232
3,015
4,912
12,126
0
W
Mulan
hew12
Mulan
7,961
1,319
0
4,826
7,747
5,704
572
0
7,379
0
34,564
L
Neith
umamino
Neith
3,644
2,047
0
2,351
7,393
1,574
186
2,388
5,005
0
21,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,041
Gold Earned
34,900
228
Minions Killed
326
0
Camps Cleared
0
1,009,896
Distance Traveled
1,177,612
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,773
481
52
4
0
184,753
2
W
Janus
7,199
600
93
8
0
248,053
4
L
Baron Samedi
6,968
581
69
6
0
211,207
3
W
Set
7,079
590
84
7
0
253,821
0
W
Anhur
7,144
595
49
4
0
220,689
0
L
Achilles
5,904
492
47
4
0
240,072
0
W
Cthulhu
6,417
535
21
2
0
242,165
4
L
Ymir
5,065
422
21
2
0
189,342
0
W
Mulan
7,061
588
79
7
0
212,884
2
L
Neith
5,331
444
39
3
0
184,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role