Player Matchup

Cthulhu
Cthulhu
Deznow
Cthulhu
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 141L
1,471 Elo+
Party 2
Osiris
Osiris
FusiοnBolt
Osiris
Level 123
God Stats
4W - 5L
1,493 SR
Queue Stats
28W - 33L
1,440 Elo+
Solo
Freya
Freya
NewLondo
Freya
Level 69
God Stats
0W - 2L
1,259 SR
Queue Stats
615W - 584L
1,587 Elo+
Party 2
Ra
Ra
factiosi
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ialoto11Basileus
Thanatos
Level 149
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 95
1,492 SR
1,500 Elo+

VS

Team Averages
Level 117
1,532 SR
1,427 Elo+
Bakasura
Bakasura
Freedlys
Bakasura
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,495 Elo+
Solo
Janus
Janus
ProErikas
Janus
Level 104
God Stats
12W - 11L
1,318 SR
Queue Stats
198W - 199L
1,391 Elo+
Solo
Ares
Ares
SupportPewDiePie
Ares
Level 143
God Stats
4W - 2L
1,819 SR
Queue Stats
29W - 28L
1,472 Elo+
Party 1
King Arthur
King Arthur
THEDOGER
King Arthur
Level 126
God Stats
8W - 2L
1,715 SR
Queue Stats
228W - 218L
1,415 Elo+
Party 1
Izanami
Izanami
thatnameisxd
Izanami
Level 85
God Stats
5W - 2L
1,308 SR
Queue Stats
184W - 152L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deznow
Cthulhu
10
1 / 2 / 4
6,731
481
6,950
11,323
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
14
5 / 4 / 0
8,345
596
10,680
17,551
13,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
NewLondo
Freya
9
1 / 4 / 2
5,971
427
1,740
10,821
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 6 / 4
6,496
464
5,626
8,271
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 2
8,494
607
7,504
10,848
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Freedlys
Bakasura
15
7 / 0 / 2
8,872
634
9,136
8,972
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
ProErikas
Janus
13
1 / 1 / 4
7,577
541
3,635
7,054
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 4 / 3
7,776
555
8,769
12,604
8,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
THEDOGER
King Arthur
14
3 / 5 / 3
8,074
577
7,462
15,220
7,325
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
thatnameisxd
Izanami
13
4 / 3 / 2
8,165
583
10,073
8,673
4,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
13
Kills
18
18
Deaths
13
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Deznow
Cthulhu
1
2
4
1.5
W
Bakasura
Freedlys
Bakasura
7
0
2
8
L
Osiris
5
4
0
1.25
L
Freya
NewLondo
Freya
1
4
2
0.5
W
Janus
ProErikas
Janus
1
1
4
3
W
3
4
3
1.13
W
King Arthur
THEDOGER
King Arthur
3
5
3
0.9
L
1
6
4
0.5
L
5
2
2
3
W
Izanami
thatnameisxd
Izanami
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,500
Damage
39,075
58,814
Taken
52,523
27,847
Mitigated
25,676
25,958
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Deznow
Cthulhu
6,950
885
0
1,931
11,323
4,669
0
3,841
7,023
27,506
0
W
Bakasura
Freedlys
Bakasura
9,136
6,021
0
2,916
8,972
3,586
0
1,619
7,215
0
51,640
L
Osiris
10,680
4,585
0
8,110
17,551
13,448
461
2,477
14,256
0
55,315
L
Freya
NewLondo
Freya
1,740
533
0
4,096
10,821
3,028
0
2,642
7,971
22,367
0
W
Janus
ProErikas
Janus
3,635
238
0
1,703
7,054
1,675
141
2,775
4,075
45,068
0
W
8,769
257
0
2,549
12,604
8,885
0
4,035
8,474
20,192
0
W
King Arthur
THEDOGER
King Arthur
7,462
911
0
4,717
15,220
7,325
170
1,773
13,386
0
36,118
L
5,626
674
389
1,652
8,271
2,584
92
2,963
4,782
31,975
0
L
7,504
3,125
0
9,780
10,848
4,118
0
1,276
9,038
0
59,504
W
Izanami
thatnameisxd
Izanami
10,073
6,230
0
2,827
8,673
4,205
332
3,564
5,057
6,453
64,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,037
Gold Earned
40,464
352
Minions Killed
433
0
Camps Cleared
0
1,403,524
Distance Traveled
1,415,799
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,731
481
45
3
0
316,577
6
W
Bakasura
8,872
634
130
9
0
345,509
0
L
Osiris
8,345
596
106
8
0
226,419
5
L
Freya
5,971
427
36
3
0
281,934
1
W
Janus
7,577
541
84
6
0
312,531
4
W
Ares
7,776
555
9
1
0
244,406
2
W
King Arthur
8,074
577
70
5
0
281,764
0
L
Ra
6,496
464
63
5
0
260,524
4
L
Thanatos
8,494
607
102
7
0
318,070
4
W
Izanami
8,165
583
140
10
0
231,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role