Player Matchup

Danzaburou
Danzaburou
HolgerDanish
Danzaburou
Level 100
God Stats
6W - 2L
1,735 SR
Queue Stats
99W - 96L
1,788 Elo+
Solo
Heimdallr
Heimdallr
TheSilent492
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
bakedalaska
Amaterasu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 66L
1,605 Elo+
Party 2
Poseidon
Poseidon
lookattme
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
thughunter78
Fenrir
Level 128
God Stats
5W - 6L
1,705 SR
Queue Stats
86W - 74L
1,759 Elo+
Party 2
Team Averages
Level 126
1,588 SR
1,630 Elo+

VS

Team Averages
Level 104
1,434 SR
1,563 Elo+
Pele
Pele
Avatar13
Pele
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,517 Elo+
Party 1
Cabrakan
Cabrakan
PenguinTheNoodle
Cabrakan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,617 Elo+
Party 3
Sobek
Sobek
Utroliver
Sobek
Level 118
God Stats
7W - 15L
1,371 SR
Queue Stats
195W - 188L
1,544 Elo+
Party 3
Nu Wa
Nu Wa
Wutangkenpachi
Nu Wa
Level 113
God Stats
0W - 3L
1,299 SR
Queue Stats
7W - 6L
1,649 Elo+
Party 1
Neith
Neith
mariopalma7
Neith
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 35L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HolgerDanish
Danzaburou
15
4 / 1 / 1
9,731
608
8,793
9,008
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
TheSilent492
Heimdallr
15
1 / 1 / 3
8,906
557
7,094
11,500
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
bakedalaska
Amaterasu
12
0 / 2 / 7
7,874
492
4,992
14,459
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
lookattme
Poseidon
17
4 / 2 / 1
10,284
643
9,019
10,083
3,951
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
13
6 / 3 / 1
8,881
555
3,536
10,981
3,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 3 / 3
7,823
489
9,877
11,943
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 4 / 1
7,788
487
5,979
9,625
8,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sobek
Utroliver
Sobek
11
1 / 0 / 2
6,980
436
3,340
10,636
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 3 / 5
7,499
469
9,103
7,041
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 2
6,457
404
3,508
8,707
2,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
15
Kills
9
9
Deaths
15
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
3
3
3
1.5
W
Danzaburou
HolgerDanish
Danzaburou
4
1
1
4.5
L
3
4
1
0.88
W
Heimdallr
TheSilent492
Heimdallr
1
1
3
2.5
L
Sobek
Utroliver
Sobek
1
0
2
2
L
1
3
5
1.17
W
Amaterasu
bakedalaska
Amaterasu
0
2
7
1.75
W
Poseidon
lookattme
Poseidon
4
2
1
2.25
L
1
5
2
0.4
W
Fenrir
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,434
Damage
31,807
56,031
Taken
47,952
24,346
Mitigated
22,369
23,968
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,877
2,844
0
4,610
11,943
4,223
0
1,414
10,529
0
59,167
W
Danzaburou
HolgerDanish
Danzaburou
8,793
3,656
0
2,300
9,008
4,843
2,526
3,181
5,661
5,872
61,836
L
5,979
604
0
1,649
9,625
8,378
0
6,774
2,851
36,374
0
W
Heimdallr
TheSilent492
Heimdallr
7,094
3,675
0
7,694
11,500
3,982
696
3,205
7,997
0
68,686
L
Sobek
Utroliver
Sobek
3,340
222
0
3,787
10,636
5,399
0
1,351
9,285
22,102
0
L
9,103
1,447
0
1,354
7,041
2,069
0
0
7,041
45,133
0
W
Amaterasu
bakedalaska
Amaterasu
4,992
2,470
0
6,783
14,459
7,888
0
4,573
9,534
0
20,021
W
Poseidon
lookattme
Poseidon
9,019
2,732
0
5,820
10,083
3,951
1,610
4,301
5,480
75,103
0
L
3,508
1,670
0
2,125
8,707
2,300
0
54
8,653
0
31,841
W
Fenrir
3,536
847
0
1,371
10,981
3,682
0
1,795
8,937
0
43,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,676
Gold Earned
36,547
499
Minions Killed
361
0
Camps Cleared
0
1,492,389
Distance Traveled
1,493,873
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,823
489
99
6
0
346,181
3
W
Danzaburou
9,731
608
129
8
0
276,364
0
L
Cabrakan
7,788
487
97
6
0
272,758
0
W
Heimdallr
8,906
557
115
7
0
289,292
5
L
Sobek
6,980
436
15
1
0
318,703
2
L
Nu Wa
7,499
469
89
6
0
314,851
7
W
Amaterasu
7,874
492
28
2
0
333,271
11
W
Poseidon
10,284
643
159
10
0
271,513
2
L
Neith
6,457
404
61
4
0
241,380
1
W
Fenrir
8,881
555
68
4
0
321,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role