Player Matchup

Yemoja
Yemoja
Silver II
Dmncc
Yemoja
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
FocaL iRabid
Jormungandr
Bronze IV
Level 67
God Stats
0W - 2L
1,298 SR
Queue Stats
6W - 15L
1,131 MMR
Solo
Skadi
Skadi
Silver V
blueinkcircle
Skadi
Silver V
Level 148
God Stats
27W - 35L
1,387 SR
Queue Stats
90W - 106L
1,198 MMR
Party 1
Janus
Janus
Silver II
matytulagra15
Janus
Silver II
Level 100
God Stats
3W - 2L
1,887 SR
Queue Stats
137W - 151L
1,291 MMR
Solo
Kali
Kali
Silver V
zerdecal
Kali
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,514 SR
1,324 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,462 SR
1,238 MMR
Erlang Shen
Erlang Shen
Silver II
DCoelho
Erlang Shen
Silver II
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
268W - 261L
1,216 MMR
Solo
Ymir
Ymir
Silver I
FlyingDiildo
Ymir
Silver I
Level 89
God Stats
33W - 31L
1,431 SR
Queue Stats
845W - 893L
1,182 MMR
Solo
Scylla
Scylla
Gold V
KREIVENN
Scylla
Gold V
Level 160
God Stats
1W - 6L
1,284 SR
Queue Stats
255W - 271L
1,388 MMR
Solo
Izanami
Izanami
Silver II
LokiSons
Izanami
Silver II
Level 157
God Stats
127W - 110L
1,593 SR
Queue Stats
595W - 577L
1,047 MMR
Solo
Nemesis
Nemesis
Silver IV
peepoChat
Nemesis
Silver IV
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dmncc
Yemoja
10
0 / 1 / 3
6,691
446
3,285
8,156
2,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
FocaL iRabid
Jormungandr
12
1 / 1 / 1
7,128
475
7,292
11,700
11,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 6 / 2
7,000
467
5,330
9,508
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 0
8,019
535
2,630
7,712
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
10
0 / 4 / 2
6,375
425
3,526
10,249
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PersephoneDanzaburouTsukuyomiSetCthulhu

VS

Bans
Nu WaApolloBellonaCupidFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DCoelho
Erlang Shen
15
2 / 1 / 0
8,559
571
9,401
10,220
6,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 1 / 6
7,326
488
3,651
8,643
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
KREIVENN
Scylla
14
3 / 0 / 6
8,662
577
6,915
4,157
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
LokiSons
Izanami
15
5 / 1 / 3
9,007
600
6,428
8,422
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
peepoChat
Nemesis
13
2 / 2 / 6
7,756
517
8,313
8,828
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
14
14
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DCoelho
Erlang Shen
2
1
0
2
L
Yemoja
Dmncc
Yemoja
0
1
3
1.5
W
2
1
6
5
L
Jormungandr
FocaL iRabid
Jormungandr
1
1
1
1.5
W
Scylla
KREIVENN
Scylla
3
0
6
6
W
Izanami
LokiSons
Izanami
5
1
3
6.5
L
1
6
2
0.33
L
3
2
0
1.5
W
Nemesis
peepoChat
Nemesis
2
2
6
2.5
L
Kali
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,063
Damage
34,708
47,325
Taken
40,270
22,403
Mitigated
21,728
13,229
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DCoelho
Erlang Shen
9,401
3,645
0
5,254
10,220
6,831
190
6,640
3,580
5,945
47,316
L
Yemoja
Dmncc
Yemoja
3,285
621
898
1,254
8,156
2,570
0
3,031
5,045
18,318
0
W
3,651
642
0
3,103
8,643
4,973
0
3,044
5,469
27,716
0
L
Jormungandr
FocaL iRabid
Jormungandr
7,292
2,794
0
3,550
11,700
11,761
0
1,237
10,463
38,068
0
W
Scylla
KREIVENN
Scylla
6,915
810
0
748
4,157
1,368
0
602
3,555
53,280
0
W
Izanami
LokiSons
Izanami
6,428
4,278
0
5,793
8,422
3,044
1,210
786
7,636
0
72,897
L
5,330
2,564
0
1,645
9,508
2,355
0
2,139
7,333
0
36,293
L
2,630
335
0
987
7,712
2,257
0
3,050
4,504
54,123
0
W
Nemesis
peepoChat
Nemesis
8,313
3,677
0
570
8,828
5,512
0
1,928
6,823
5,279
48,500
L
Kali
3,526
1,694
0
4,895
10,249
3,460
0
2,181
7,994
0
32,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,213
Gold Earned
41,310
390
Minions Killed
502
0
Camps Cleared
0
1,328,818
Distance Traveled
1,433,619
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,559
571
100
7
0
244,607
1
L
Yemoja
6,691
446
32
2
0
277,320
5
W
Ymir
7,326
488
40
3
0
314,873
5
L
Jormungandr
7,128
475
84
6
0
235,221
5
W
Scylla
8,662
577
128
9
0
291,784
4
W
Izanami
9,007
600
144
10
0
248,017
0
L
Skadi
7,000
467
72
5
0
237,223
4
L
Janus
8,019
535
132
9
0
283,660
4
W
Nemesis
7,756
517
90
6
0
334,338
4
L
Kali
6,375
425
70
5
0
295,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role