Player Matchup

Artio
Artio
Kuroniel
Artio
Level 24
God Stats
0W - 1L
1,832 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Olorun
Olorun
geddaslayer
Olorun
Level 25
God Stats
1W - 1L
1,800 SR
Queue Stats
18W - 10L
1,500 Elo+
Solo
Ra
Ra
marcosflowKUN
Ra
Level 18
God Stats
0W - 1L
1,724 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 22
1,785 SR
1,500 Elo+

VS

Team Averages
Level 48
1,428 SR
1,422 Elo+
Anubis
Anubis
CANARIO_LPGC_69
Anubis
Level 79
God Stats
13W - 16L
1,500 SR
Queue Stats
139W - 269L
1,256 Elo+
Party 1
Anhur
Anhur
NjuBiDaLjubim
Anhur
Level 20
God Stats
3W - 3L
1,285 SR
Queue Stats
99W - 69L
1,753 Elo+
Solo
King Arthur
King Arthur
osc108arrr
King Arthur
Level 46
God Stats
3W - 10L
1,500 SR
Queue Stats
62W - 144L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kuroniel
Artio
6
0 / 1 / 2
7,297
561
752
5,371
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
13
4 / 8 / 0
9,423
725
9,512
17,977
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 7 / 4
8,443
649
6,757
11,625
2,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 6
11,036
849
16,442
13,078
5,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 1 / 10
10,432
802
10,937
11,534
5,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
osc108arrr
King Arthur
11
1 / 2 / 11
8,965
690
2,683
9,556
3,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
16
16
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
2
6
6.5
L
Artio
Kuroniel
Artio
0
1
2
1
W
5
1
10
10
L
Olorun
4
8
0
0.5
L
0
7
4
0.29
W
King Arthur
osc108arrr
King Arthur
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,021
Damage
30,062
34,973
Taken
34,168
9,367
Mitigated
15,034
8,387
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,442
515
585
8,076
13,078
5,918
311
7,545
5,448
47,573
0
L
Artio
Kuroniel
Artio
752
275
120
448
5,371
2,710
0
2,597
2,774
2,307
0
W
10,937
4,067
0
2,550
11,534
5,307
2,290
5,626
5,908
0
56,978
L
Olorun
9,512
5,497
191
4,739
17,977
3,877
0
6,750
11,227
38,885
0
L
6,757
815
420
2,469
11,625
2,780
0
7,159
4,466
39,936
0
W
King Arthur
osc108arrr
King Arthur
2,683
90
453
753
9,556
3,809
410
4,119
4,426
0
20,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,163
Gold Earned
30,433
114
Minions Killed
151
0
Camps Cleared
0
488,644
Distance Traveled
678,119
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,036
849
51
4
0
224,876
4
L
Artio
7,297
561
5
0
0
69,856
0
W
Anhur
10,432
802
77
6
0
209,883
1
L
Olorun
9,423
725
62
5
0
202,607
2
L
Ra
8,443
649
47
4
0
216,181
2
W
King Arthur
8,965
690
23
2
0
243,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role