Player Matchup

Fenrir
Fenrir
Captain0bviou51
Fenrir
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 3L
1,735 Elo+
Solo
Baron Samedi
Baron Samedi
ENO3591
Baron Samedi
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 77L
1,546 Elo+
Solo
Thoth
Thoth
Rip_e-dubble111
Thoth
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 122L
1,275 Elo+
Solo
Ares
Ares
Zeig
Ares
Level 40
God Stats
1W - 1L
1,733 SR
Queue Stats
25W - 32L
1,406 Elo+
Solo
Heimdallr
Heimdallr
zDaddy Macz
Heimdallr
Level 83
God Stats
227W - 236L
1,346 SR
Queue Stats
278W - 316L
1,412 Elo+
Solo
Team Averages
Level 69
1,516 SR
1,475 Elo+

VS

Team Averages
Level 85
1,503 SR
1,447 Elo+
Cu Chulainn
Cu Chulainn
CosmicSpace1912
Cu Chulainn
Level 41
God Stats
2W - 5L
1,097 SR
Queue Stats
30W - 44L
1,294 Elo+
Party 1
Sylvanus
Sylvanus
IM YOUR MANAGER
Sylvanus
Level 33
God Stats
15W - 10L
1,500 SR
Queue Stats
283W - 284L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Prop-_-heciez
Baron Samedi
Level 123
God Stats
9W - 12L
1,635 SR
Queue Stats
61W - 68L
1,441 Elo+
Party 2
Arachne
Arachne
UnBrEaKaBlEbOnG
Arachne
Level 122
God Stats
15W - 7L
1,770 SR
Queue Stats
328W - 345L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
ZaikuGamingYT
Danzaburou
Level 107
God Stats
13W - 15L
1,511 SR
Queue Stats
59W - 77L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 1
9,932
432
7,853
15,632
6,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
ENO3591
Baron Samedi
18
3 / 5 / 6
11,104
483
20,305
20,102
8,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 8 / 3
11,143
484
14,448
15,757
6,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Zeig
Ares
14
0 / 9 / 6
9,107
396
6,513
24,334
16,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
zDaddy Macz
Heimdallr
17
3 / 8 / 3
10,591
460
13,001
19,069
10,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CosmicSpace1912
Cu Chulainn
18
4 / 3 / 7
11,873
516
6,584
13,839
11,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
16
3 / 2 / 11
11,621
505
12,332
24,555
16,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Prop-_-heciez
Baron Samedi
18
6 / 6 / 10
12,297
535
16,008
19,280
9,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 2 / 8
14,804
644
19,223
25,504
19,760
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ZaikuGamingYT
Danzaburou
19
9 / 1 / 10
12,942
563
19,681
14,077
8,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
14
Kills
37
37
Deaths
14
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Cu Chulainn
CosmicSpace1912
Cu Chulainn
4
3
7
2.5
L
Baron Samedi
ENO3591
Baron Samedi
3
5
6
1.2
W
Sylvanus
3
2
11
4.25
W
Baron Samedi
Prop-_-heciez
Baron Samedi
6
6
10
1.83
L
5
8
3
0.81
W
15
2
8
9.5
W
Danzaburou
ZaikuGamingYT
Danzaburou
9
1
10
14
L
Ares
Zeig
Ares
0
9
6
0.33
L
Heimdallr
zDaddy Macz
Heimdallr
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,120
Damage
73,828
94,894
Taken
97,255
48,824
Mitigated
65,937
23,167
Healing
50,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,853
1,468
0
2,232
15,632
6,665
728
2,427
13,205
0
43,406
W
Cu Chulainn
CosmicSpace1912
Cu Chulainn
6,584
1,555
0
3,118
13,839
11,650
1,936
5,334
8,270
5,737
55,927
L
Baron Samedi
ENO3591
Baron Samedi
20,305
2,969
2,950
8,566
20,102
8,665
1,287
3,925
16,177
80,502
0
W
Sylvanus
12,332
3,576
5,431
11,411
24,555
16,945
387
13,453
10,687
35,849
0
W
Baron Samedi
Prop-_-heciez
Baron Samedi
16,008
454
2,515
8,979
19,280
9,150
1,475
9,440
9,134
46,270
0
L
14,448
639
0
2,412
15,757
6,427
0
8,425
7,332
70,133
0
W
19,223
12,243
0
12,022
25,504
19,760
290
7,979
17,103
13,835
122,528
W
Danzaburou
ZaikuGamingYT
Danzaburou
19,681
8,112
0
6,835
14,077
8,432
3,920
5,219
8,718
4,548
89,248
L
Ares
Zeig
Ares
6,513
587
0
2,761
24,334
16,999
94
11,342
12,992
33,200
0
L
Heimdallr
zDaddy Macz
Heimdallr
13,001
5,625
0
4,246
19,069
10,068
380
3,999
15,070
7,849
64,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,877
Gold Earned
63,537
479
Minions Killed
486
0
Camps Cleared
0
1,946,413
Distance Traveled
2,198,771
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,932
432
89
4
0
449,912
1
W
Cu Chulainn
11,873
516
111
5
0
486,923
0
L
Baron Samedi
11,104
483
127
6
0
378,876
4
W
Sylvanus
11,621
505
47
2
0
397,323
9
W
Baron Samedi
12,297
535
62
3
0
359,290
2
L
Thoth
11,143
484
120
5
0
385,064
2
W
Arachne
14,804
644
135
6
0
498,670
3
W
Danzaburou
12,942
563
131
6
0
456,565
5
L
Ares
9,107
396
36
2
0
369,170
1
L
Heimdallr
10,591
460
107
5
0
363,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role