Player Matchup

Athena
Athena
Bifo12
Athena
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Izanami
Izanami
Deletefortnite
Izanami
Level 50
God Stats
4W - 6L
1,715 SR
Queue Stats
16W - 27L
2,042 Elo+
Party 3
Horus
Horus
Fenixfrick
Horus
Level 106
God Stats
1W - 2L
1,404 SR
Queue Stats
50W - 47L
1,581 Elo+
Solo
Kukulkan
Kukulkan
IIIIIALPINE
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
SranyoYogurta
Bastet
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 55L
1,413 Elo+
Solo
Team Averages
Level 96
1,524 SR
1,607 Elo+

VS

Team Averages
Level 104
1,515 SR
1,544 Elo+
Apollo
Apollo
FaRoDiNsLy
Apollo
Level 112
God Stats
5W - 6L
1,704 SR
Queue Stats
92W - 108L
1,619 Elo+
Party 1
Mulan
Mulan
Noeliito
Mulan
Level 85
God Stats
19W - 16L
1,396 SR
Queue Stats
358W - 313L
1,571 Elo+
Party 2
Yemoja
Yemoja
Oscarsitu
Yemoja
Level 80
God Stats
21W - 23L
1,500 SR
Queue Stats
442W - 419L
1,559 Elo+
Party 2
Thoth
Thoth
Yeehawk
Thoth
Level 117
God Stats
4W - 1L
1,714 SR
Queue Stats
107W - 106L
1,435 Elo+
Party 1
Da Ji
Da Ji
jpaka
Da Ji
Level 127
God Stats
1W - 0L
1,261 SR
Queue Stats
63W - 63L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bifo12
Athena
14
2 / 8 / 5
9,129
380
9,915
27,356
28,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 4 / 4
12,114
505
12,172
14,438
6,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
16
1 / 6 / 2
10,168
424
7,307
21,919
21,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
IIIIIALPINE
Kukulkan
19
4 / 5 / 0
11,955
498
16,105
14,656
8,418
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 2 / 0
6,186
258
154
2,025
597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FaRoDiNsLy
Apollo
20
6 / 4 / 7
13,316
555
15,277
22,268
9,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Noeliito
Mulan
20
5 / 2 / 7
14,030
585
19,909
27,010
32,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
Oscarsitu
Yemoja
16
0 / 4 / 16
11,498
479
5,754
15,016
13,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Yeehawk
Thoth
20
8 / 1 / 4
13,721
572
11,543
11,911
6,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
jpaka
Da Ji
20
6 / 1 / 6
13,357
557
13,049
17,260
8,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
11
Kills
25
25
Deaths
12
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Athena
Bifo12
Athena
2
8
5
0.56
L
4
4
4
1.5
W
Apollo
FaRoDiNsLy
Apollo
6
4
7
2.38
L
Horus
1
6
2
0.33
L
Kukulkan
IIIIIALPINE
Kukulkan
4
5
0
0.8
W
Mulan
Noeliito
Mulan
5
2
7
4.25
W
Yemoja
Oscarsitu
Yemoja
0
4
16
2
L
0
2
0
0
W
Thoth
Yeehawk
Thoth
8
1
4
10
W
Da Ji
jpaka
Da Ji
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,653
Damage
65,532
80,394
Taken
93,465
65,718
Mitigated
69,396
14,573
Healing
47,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bifo12
Athena
9,915
3,509
405
2,728
27,356
28,669
0
7,168
20,158
28,500
0
L
12,172
8,079
0
2,128
14,438
6,288
306
1,736
12,627
0
101,398
W
Apollo
FaRoDiNsLy
Apollo
15,277
9,402
0
12,399
22,268
9,152
5,802
5,523
16,575
0
105,013
L
Horus
7,307
3,458
1,328
5,894
21,919
21,746
0
3,619
17,728
0
42,662
L
Kukulkan
IIIIIALPINE
Kukulkan
16,105
1,091
0
2,090
14,656
8,418
0
4,894
9,662
84,125
0
W
Mulan
Noeliito
Mulan
19,909
4,450
0
14,005
27,010
32,739
668
5,026
21,547
4,157
102,824
W
Yemoja
Oscarsitu
Yemoja
5,754
1,911
5,142
3,635
15,016
13,180
551
7,613
7,353
23,153
0
L
154
0
0
0
2,025
597
0
994
1,009
793
2,039
W
Thoth
Yeehawk
Thoth
11,543
382
0
5,129
11,911
6,083
5,436
3,950
7,480
101,092
0
W
Da Ji
jpaka
Da Ji
13,049
4,048
0
7,540
17,260
8,242
0
3,908
13,327
0
107,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,552
Gold Earned
65,922
439
Minions Killed
750
0
Camps Cleared
0
1,633,941
Distance Traveled
2,220,403
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,129
380
36
2
0
407,681
11
L
Izanami
12,114
505
180
8
0
412,412
2
W
Apollo
13,316
555
164
7
0
414,119
5
L
Horus
10,168
424
66
3
0
408,144
12
L
Kukulkan
11,955
498
149
6
0
355,129
3
W
Mulan
14,030
585
197
8
0
448,011
6
W
Yemoja
11,498
479
34
1
0
442,742
10
L
Bastet
6,186
258
8
0
0
50,575
1
W
Thoth
13,721
572
194
8
0
459,467
5
W
Da Ji
13,357
557
161
7
0
456,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role