Player Matchup

Apollo
Apollo
Silver I
Arzuros
Apollo
Silver I
Level 146
God Stats
4W - 0L
1,652 SR
Queue Stats
111W - 101L
1,575 MMR
Solo
Cerberus
Cerberus
Silver I
Levyº
Cerberus
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
MythicSlayeer
Scylla
Gold IV
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 136L
1,597 MMR
Solo
Bellona
Bellona
Gold II
Nko03
Bellona
Gold II
Level 122
God Stats
10W - 9L
1,266 SR
Queue Stats
138W - 129L
1,589 MMR
Solo
Thanatos
Thanatos
Gold V
ceesardm
Thanatos
Gold V
Level 145
God Stats
3W - 1L
1,794 SR
Queue Stats
168W - 148L
1,577 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,543 SR
1,568 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,500 SR
1,547 MMR
Nemesis
Nemesis
Bronze III
DenNo1s
Nemesis
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Hønest
Cu Chulainn
Gold IV
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 108L
1,590 MMR
Solo
Anhur
Anhur
Platinum V
Imperialusz
Anhur
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
PunjabiBarbie
Agni
Silver I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 64L
1,557 MMR
Party 1
Xing Tian
Xing Tian
Silver I
Xgeuari
Xing Tian
Silver I
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arzuros
Apollo
12
3 / 0 / 2
6,882
574
7,006
7,552
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Levyº
Cerberus
10
0 / 0 / 4
6,036
503
4,990
8,608
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 1 / 2
6,780
565
4,524
3,372
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Nko03
Bellona
13
2 / 1 / 1
7,623
635
7,555
10,556
10,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
ceesardm
Thanatos
12
6 / 0 / 1
7,193
599
5,010
5,233
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
TsukuyomiPersephoneSetThothDanzaburou

VS

Bans
AphroditeGuan YuGebTyrHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DenNo1s
Nemesis
10
1 / 2 / 0
5,781
482
1,933
7,735
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Hønest
Cu Chulainn
12
0 / 3 / 0
6,280
523
5,746
11,772
9,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 2 / 0
5,743
479
5,956
7,988
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 0
6,063
505
2,992
5,844
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
Xgeuari
Xing Tian
9
0 / 1 / 1
5,340
445
3,619
9,563
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
Arzuros
Apollo
3
0
2
4
L
Nemesis
DenNo1s
Nemesis
1
2
0
0.5
L
Cu Chulainn
Hønest
Cu Chulainn
0
3
0
0
L
1
2
0
0.5
W
Cerberus
Levyº
Cerberus
0
0
4
2
W
1
1
2
2
W
Bellona
Nko03
Bellona
2
1
1
2.5
L
0
4
0
0
L
Xing Tian
Xgeuari
Xing Tian
0
1
1
0.5
W
Thanatos
ceesardm
Thanatos
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,085
Damage
20,246
35,321
Taken
42,902
21,478
Mitigated
19,387
21,852
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Arzuros
Apollo
7,006
3,635
0
5,442
7,552
1,799
1,876
1,633
5,919
0
44,474
L
Nemesis
DenNo1s
Nemesis
1,933
645
0
2,327
7,735
2,222
0
1,664
5,971
0
24,463
L
Cu Chulainn
Hønest
Cu Chulainn
5,746
1,390
0
4,026
11,772
9,460
820
785
10,987
4,308
34,698
L
5,956
3,622
0
3,554
7,988
2,049
0
2,797
5,151
0
34,101
W
Cerberus
Levyº
Cerberus
4,990
490
0
4,704
8,608
4,457
370
2,041
6,491
21,735
0
W
4,524
214
0
541
3,372
942
774
1,648
1,516
38,546
0
W
Bellona
Nko03
Bellona
7,555
3,482
0
4,562
10,556
10,431
1,232
581
9,975
3,592
40,712
L
2,992
311
0
836
5,844
1,562
92
2,177
3,501
34,160
0
L
Xing Tian
Xgeuari
Xing Tian
3,619
497
0
1,052
9,563
4,094
0
2,801
6,686
16,598
0
W
Thanatos
ceesardm
Thanatos
5,010
1,200
0
6,603
5,233
3,849
0
1,057
4,112
7,077
36,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,514
Gold Earned
29,207
403
Minions Killed
299
0
Camps Cleared
0
1,171,265
Distance Traveled
1,161,189
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,882
574
93
8
0
212,495
5
L
Nemesis
5,781
482
62
5
0
265,710
3
L
Cu Chulainn
6,280
523
74
6
0
226,621
5
L
Anhur
5,743
479
69
6
0
196,979
4
W
Cerberus
6,036
503
43
4
0
232,943
5
W
Scylla
6,780
565
91
8
0
215,275
5
W
Bellona
7,623
635
95
8
0
249,635
0
L
Agni
6,063
505
81
7
0
219,102
6
L
Xing Tian
5,340
445
13
1
0
252,777
5
W
Thanatos
7,193
599
81
7
0
260,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role